
Assuming I won't be the only n00b flopping around in the dark I was curious about a couple things.
My comp is old and crappy, and on 24x24 and 18x18 maps performance tanks a little (as in stop frame) when I get up around 500 units.
Now here is my question..
There are alot of performance switches, texture opts and such when compiling maps. I am the sort that will tweak in the direction of performance whenever I can. In idiot new guy terms, what are the top 5 little things I can do when building and compiling maps that will improve their performance.