There was no decent air/island map that I knew of (that aren't just sea maps) so I decided to make one.

Both can reach by ground only 1 half of the map. To attack you gotta use amphibs, air/trans, or even hovers (hovers can only enter the lake from the hills).
Theres ~300 m for both players to reclaim around their start.
Mexes give exactly 2.07 m each.
Wind is 10-16. Makes those e units easier to get, but wind is vulnerable to air still.
I have no clear idea yet what's the best ways to play this, but hopefully I will soon. Also willing to change something if it makes this better, if some stupid shit is more powerful than I feel it should be. Playtesting will tell. hopefully starting air and ground lab 1st are both doable.
Visual stuff, dunno if I'm totally happy with the texture, maybe it should be a bit darker... What do you think? Also I need to know if water looks ok on non-basic water setting.