^^ check out the fruits of my labor so far! v2 is balanced for *A mods.
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hurr my map. i made it in 3dsmax, using tiles. currently its just a sort of a proof of concept, i wanna see how efficient and worthwhile mapping in this manner is... certainly the heightmap as is will make for some peculiar games.
if you have a cool idea for a layout using the tiles you see, post it! i may make your map for you if its awesome, or at least steal part of your idea >:D make sure you do or i will just end up making something crap.

max render

springmapedit render
coming along nicely...
gotta change some of the tile textures for the areas with near-vertical slopes and make them grainy and dark so the stretch is less obvious... and somehow deal with the strangeness of the road ramps... but overall the textures lined up pretty much as they should.
also the curbs are way too tall. gotta fix that.
... im getting a strange curved effect on the slopes lower in the heightmap... anyone could give me a tip as to whats goin on there?
thx behe for the tip to use the selective blur, it worked great!