New Unofficial Map - Moor v3
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Re: New Unofficial Map - Moor v2
Wanted to point out how http://springrts.com/phpbb/viewtopic.ph ... 2&start=95 would not be retro compatible with already released maps like this Moor, however, when testing I got:
Error: LuaRules::RunCallIn: error = 2, DrawScreenEffects, [string "LuaRules/Gadgets/gui_dualfog_gadget.lua"]:392: attempt to index local 'a' (a nil value)
So, uh, is the Moor compatible with Spring 84?
Error: LuaRules::RunCallIn: error = 2, DrawScreenEffects, [string "LuaRules/Gadgets/gui_dualfog_gadget.lua"]:392: attempt to index local 'a' (a nil value)
So, uh, is the Moor compatible with Spring 84?
Re: New Unofficial Map - Moor v2
The Moor is compatible and it doesn't even produce distorted terrain with advmapshading enabled. But if you want the dualfog to work you must use Moor_v3 or higher.
Re: New Unofficial Map - Moor v2
Could not find such files on SpringFiles.com or this thread.Jools wrote:Moor_v3 or higher.
Re: New Unofficial Map - Moor v2
Beherith wrote: UNTIL NOW!

cue reaction gopher music..
Re: New Unofficial Map - Moor v2
I wanted to be future-proof :)zwzsg wrote:Could not find such files on SpringFiles.com or this thread.Jools wrote:Moor_v3 or higher.
Re: New Unofficial Map - Moor v3
Purified Awesome and beauty.
If, of springmaps, speedmetall is water, and dsd is rain, then moor is the champagne. Only Smoth, Forb and Kaiser still in the Formula Map....
A Question: Would it be possible to add a splash detailtexturemap to a old map? I understand it would never be tabulaV4good (just because the lightsettings of the rendering wouldnt correspond.
I mean, take the colour of the map, deduct what kind of terrain it is. orange sunlightcolour, mostly brown,yellow - desert. Blueish sun, green leaves, djungel. Now if that autotexturer had some "one-size-fits-them-all" detailtextures with him, all those depricated maps that still hang around wouldnt be that much of a eye-sore.
And if a mapper is unhappy with his compared to GRTS_Messa crappy results, there is always the tutorial to link him too.
Thx for reading.
If, of springmaps, speedmetall is water, and dsd is rain, then moor is the champagne. Only Smoth, Forb and Kaiser still in the Formula Map....
A Question: Would it be possible to add a splash detailtexturemap to a old map? I understand it would never be tabulaV4good (just because the lightsettings of the rendering wouldnt correspond.
I mean, take the colour of the map, deduct what kind of terrain it is. orange sunlightcolour, mostly brown,yellow - desert. Blueish sun, green leaves, djungel. Now if that autotexturer had some "one-size-fits-them-all" detailtextures with him, all those depricated maps that still hang around wouldnt be that much of a eye-sore.
And if a mapper is unhappy with his compared to GRTS_Messa crappy results, there is always the tutorial to link him too.
Thx for reading.
Re: New Unofficial Map - Moor v3
It can be done with, for example, photoshop. Select hues with a rather high tolerance, and assign them detail texture and a splat map. Add some random noise. Also, I find that doing a high pass filter on detail textures reduces tiling effects.
Re: New Unofficial Map - Moor v3
Seriously?
It's been out for six months and nobody notices the map's broken?
Beherith, you zipped it wrong. It's a 5 minute fix.
This is my first time playing Spring in months, but you regular players? A beautiful map like this? No excuse!
It's been out for six months and nobody notices the map's broken?
Beherith, you zipped it wrong. It's a 5 minute fix.
This is my first time playing Spring in months, but you regular players? A beautiful map like this? No excuse!
Re: New Unofficial Map - Moor v3
I played on it.. used it for testing.. map aint broken as far as that is concerned..
-- Eating my hat.. can i have salt and pepper please?
Map is brokken- ive been testin on Moor V2
-- Eating my hat.. can i have salt and pepper please?
Map is brokken- ive been testin on Moor V2
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Re: New Unofficial Map - Moor v3
ZK avoids fog maps any more (they break for too many computers) and BA only plays DSDIt's been out for six months and nobody notices the map's broken?

Re: New Unofficial Map - Moor v3
Maps like Seth's Ravine are great because they're great for screenshots and showing off Spring but they can also be played competitively and feature good gameplay by disabling fog/features through the map options so nobody has any trouble. (I've never had any trouble with fog anyway but I see some people do).
So yeah, just include map options to turn fog/features on and off and sa'll good imo.
So yeah, just include map options to turn fog/features on and off and sa'll good imo.
Re: New Unofficial Map - Moor v3
I used the Moor v3 for xta screenshots a couple of months ago and it wasn't broken. However, the screenshots didnt turn out well.