
http://springfiles.com/spring/spring-ma ... mapforever
Map was made before but the existing versions were not so good, how can all your miners mine that mineral if there is not even minerals! Now there is minerals.
The second thing you notice are the perfectly evenly placed start positions. It is a new recipe, in fact it is more like a formula, never was a map more balanced.
Each startposition has minerals but no metal: You must reclaim the minerals. The minerals grow back so more eating = more money.
After a while the minerals start creeping towards the map center and then only there new ones will spawn.

mineral model & texture by LathanStanley
thanks to Godde for testing :)
There mapoptions to set how many minerals grow, how fast they creep and whether there should be minerals in middle.
tested with BA, XTA, zK
size: 14x14