View topic - New Map - Tropical



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 Post subject: Re: New Map - Tropical
PostPosted: 28 May 2012, 22:16 
Lua Coder
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Joined: 20 Feb 2007, 01:10
Waaaaaaaaaaahhhhhhhhh, one of my favorite maps!! Awesome Behe!!! Thanks!


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 Post subject: Re: New Map - Tropical
PostPosted: 29 May 2012, 02:10 
Zero-K Developer
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Joined: 10 Sep 2008, 02:11
Location: In search for TheTruth (TM)
:D

I've always considered Tropical one of the most beautiful Spring maps, and now it's been done over! :mrgreen:

One dislike, though: the new version breaks the beautiful smooth blending at the map edges that the water in v1 had.


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 Post subject: Re: New Map - Tropical
PostPosted: 29 May 2012, 02:11 
Zero-K Developer
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Joined: 10 Sep 2008, 02:11
Location: In search for TheTruth (TM)
I figured you guys might be game for some comparison shots.
In delightful almost-1080p!

v1:
Image
v2:
Image

v1:
Image
v2:
Image


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 Post subject: Re: New Map - Tropical
PostPosted: 29 May 2012, 15:47 
Journeywar Developer & Mapper
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Joined: 24 Jan 2006, 21:12
Location: There is no god - and reality is his prophetess
like taking a masterpiece, and painting a masterpiece on top.

Image

You know.. i always go for eyecandy when it comes to testmaps.. and you tempted me many times to go away from tabulav4.. but then i always returned (the light, its so perfect...) but well.. this.. this is home.

Even the beherith likes the water..

Although we have to pump it dry.. nothing personal.. Why? because we CAN- pick it up, citizen.


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 Post subject: Re: New Map - Tropical
PostPosted: 29 May 2012, 21:27 

Joined: 13 Aug 2007, 12:19
Nice job! Only thing that kinda bothers me as a regular sea player is the one sea mex that gives 1.25 instead of 1.46 (same as in original). Sea play isn't too forgiving with imbalances..


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 Post subject: Re: New Map - Tropical
PostPosted: 29 May 2012, 22:49 
Moderator
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Joined: 26 Oct 2007, 15:21
Always a pleasure, Picasso.


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 Post subject: Re: New Map - Tropical
PostPosted: 31 May 2012, 22:36 
Journeywar Developer & Mapper
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Joined: 24 Jan 2006, 21:12
Location: There is no god - and reality is his prophetess
All i wanted was angelsharks with freaking shaderbeams attached to there heads. Now evidenntly my cycle_optic colleague informs me that this cant be done.
Honestly, can you remind me what i pay you people for? Honestly, throw me a bone here! What do we have?


Seagulls!

rrrrrRRRRIGHT!

They are mutated Seagulls!

Are they ill tempered!

Absolutly!

Thats a start!


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 Post subject: Re: New Map - Tropical
PostPosted: 01 Jun 2012, 00:09 
Evolution RTS Developer
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Joined: 17 Nov 2005, 02:43
Location: Raegquitting Spring on 04/24/12
Best movie scene ever.


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 Post subject: Re: New Map - Tropical
PostPosted: 01 Jun 2012, 23:40 
Journeywar Developer & Mapper
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Joined: 24 Jan 2006, 21:12
Location: There is no god - and reality is his prophetess
seagull widget in the new version has a error: Anybody else having that error that they dont show up sometimes when loading the map?


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 Post subject: Re: New Map - Tropical
PostPosted: 04 Jun 2012, 11:54 
Map Creator
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Joined: 14 May 2006, 11:22
Location: san antonio, tx
5 years and it looks like Tropical / Tabula are still getting love and playtime...makes it all worthwhile 8)

Just want to thank everyone for using my maps and (hopefully) enjoying them.


8)


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