Joined: 16 Aug 2004, 03:36 Location: The Steward's Realm
While standards-compliant formats are nice, in this case, something like XML would be horrible overkill and would result in a lot of extra work for modders.
I actually wrote a DTD for TA unit FBI files a few months ago. It worked, I posted it, and then i realized that it was a huge expenditure of effort for something that only complicated an already-well working system.
I agree there aren't that many of options for maps so without tags and a bit of comment it still is quite easy to get the entire picture, especially when we have a map loader/editor.
That xml exemple you posted is unreadable with bare eye. And the more complex the less easy it will be to read and write such overbloated xml files. I'd rather stick with current system where I can use notepad to read and write .tdf and .smd.
Joined: 16 Aug 2004, 03:36 Location: The Steward's Realm
That still doesn't mean you need useless structure in terms of tags. TA had script-triggers in the map fiels themselves as well, and it worked wonderfully well. XML is overcomplex for this purpose.
I actually did ask the SYs if they were going to use XML for anything unit/map related and they said the same thing i am now: The current system is readable, and it works.
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