View topic - [CRASH] Microsoft Visual c++ Runtime lib



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PostPosted: 25 Nov 2011, 18:19 
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Joined: 14 Jan 2009, 14:20
This crash occured 1 over 2 times when i start game

Not able to complete the loading sequence


http://pastebin.com/xCqNUKgZ


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PostPosted: 25 Nov 2011, 18:27 
Spring Developer

Joined: 16 Dec 2006, 20:59
I believe it is the same crash as this:

http://springrts.com/mantis/view.php?id=2758


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PostPosted: 25 Nov 2011, 19:00 
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Joined: 14 Jan 2009, 14:20
to precise crash is random. Sometimes it crashes 5 times in a row, somethings no


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PostPosted: 27 Nov 2011, 04:34 
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Joined: 12 Nov 2009, 20:06
Location: BEHIND YOU
I see this crash as well. It requires multiple restarts to get spring running.

I completely reinstalled spring from scratch today. No help.

I'm on Windows 7 64 bit.


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PostPosted: 27 Nov 2011, 16:43 
Spring Developer

Joined: 16 Dec 2006, 20:59
Because the crash is related to pathing, and I know it previously had problems with running out of memory, could you please try Edit Settings:

HardwareThreadCount = 2

Does it make any difference?


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PostPosted: 30 Nov 2011, 13:05 
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I can try it, but I have 8 GB of ram. That should be plenty, right?


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PostPosted: 30 Nov 2011, 14:38 
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I encountered this issue as well, but sometimes the path calculation succeeds, after that it wont pose an issue when it can properly save the paths.


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PostPosted: 30 Nov 2011, 15:31 
Spring Developer

Joined: 16 Dec 2006, 20:59
Looking at the traces, it appears that "join" fails for one of the pathing threads, so it may be crashed or hung.


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PostPosted: 30 Nov 2011, 18:20 
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Joined: 12 Nov 2009, 20:06
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Other users are still seeing issues as well.

http://zero-k.info/Forum/Thread/1380


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PostPosted: 02 Dec 2011, 22:17 
Spring Developer

Joined: 16 Dec 2006, 20:59
This one is probably fixed now
http://springrts.com/mantis/view.php?id=2758


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