View topic - Ctrl+Z selects ALL units of current type on the HOLE map!



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PostPosted: 03 Feb 2009, 18:52 
AI Coder

Joined: 17 Mar 2008, 19:03
Location: RF
Is this a Spring new specialized feature or bug? OTA selected only visible units on current screen. I'm playing in overview (classic) mode.


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PostPosted: 03 Feb 2009, 18:57 
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Joined: 22 Aug 2006, 15:19
by design. use selectioneditor.exe to change that or make your own bindings.


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PostPosted: 03 Feb 2009, 19:00 
Redacted
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Joined: 08 Jan 2007, 06:13
Location: Don't be silly. If there's no machine heaven, where do all the toasters go?
Or double click.


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PostPosted: 03 Feb 2009, 19:11 
AI Coder

Joined: 17 Mar 2008, 19:03
Location: RF
imbaczek wrote:
by design. use selectioneditor.exe to change that or make your own bindings.

Damn, another small tool :) THANX! I'll update FAQ also ASAP...


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PostPosted: 03 Feb 2009, 22:15 
Kernel Panic Co-Developer
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Joined: 16 Nov 2004, 13:08
slogic wrote:
OTA selected only visible units on current screen.
Are you sure?


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PostPosted: 04 Feb 2009, 00:41 
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Location: #moddev - join it!
I'm quite sure he's wrong zwzsg


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PostPosted: 04 Feb 2009, 15:17 
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Joined: 01 Dec 2007, 17:21
Location: Orion arm, Milky Way
Selections and keybinds are customizable. You can make pretty complex selection rules with the editor. I use ctrl+z as select visible units of previous selection, but not builders or buildings. That way I can just box a few units, zoom to an area and hit ctrl+z, and get all units of that type in the area without worry of accidentally messing builder orders.

Also, double click isn't as useful because hitting small fast units is a pain and sometimes I need to select multiple unit types at once.


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PostPosted: 04 Feb 2009, 19:07 
AI Coder

Joined: 17 Mar 2008, 19:03
Location: RF
zwzsg wrote:
slogic wrote:
OTA selected only visible units on current screen.
Are you sure?

Yep, i was wrong :P. I tested OTA last night & was surprised. I guess it was my blue dream (in OTA) that i believed so much that was mistakenly sure.


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