View topic - My map ground is white..



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 Post subject: My map ground is white..
PostPosted: 17 Jul 2012, 00:07 

Joined: 16 Jul 2012, 23:57
When I go ingame on Spring 89 the map detail goes completely white..this did not happen on Spring 88..I can only see comm and units.
Also..when I was on #sy on spring lobby, another random guy joined and said the exact same thing..he said.."My ground detail fixtures are all white with the new spring release".


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PostPosted: 17 Jul 2012, 00:21 
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Joined: 29 Apr 2005, 00:14
Location: #moddev - join it!
Quote:
[00:06:11] <[ASA]CommanderSpice> hi. my ground decal texures are fscked.
[00:07:19] <[ASA]CommanderSpice> they are all white with the new spring release


NOT the same thing.

Attach your infolog.txt


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PostPosted: 18 Jul 2012, 15:45 
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Joined: 30 May 2007, 09:45
Location: Latvia, Riga
Quote:
[00:06:11] <[ASA]CommanderSpice> hi. my ground decal texures are fscked.
[00:07:19] <[ASA]CommanderSpice> they are all white with the new spring release

@FLOZi
Has this been confirmed by Spring Devs? Since I also have the same issue.


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PostPosted: 18 Jul 2012, 16:14 
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blindshadows problem was related to /advgroundshading setting.

Commanderspice had some issue with white ground decals due to alt-tab/enter:

Quote:
[00:19] <[ASA]CommanderSpice> nevermind. seems like all sorts of strange stuff happens if i switch from windowed to fullscreen at loading time. i get parts of the loading image in the game's background (goes away when i toggle fullscreen) sometimes in the past. the white grounddecals were new, but i could not reproduce it. so nothing wrong here with the new release, thanks. and now i'm going to play o/


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PostPosted: 18 Jul 2012, 21:19 
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Joined: 30 May 2007, 09:45
Location: Latvia, Riga
I see how CommanderSpice gets it.

Here is how I get it. If I don't alt-tab out of Spring at least once, then changing shadow configuration in game will cause all ground decals to become white with strange reflections like the current water setting. If I alt-tab after the bug occurs nothing changes and the decals are still bugged.

Going to submit this to Mantis...


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