Search

Search found 89 matches

by Engine Of Darkness
17 Jan 2012, 22:46
Forum: News
Topic: Spring 85.0!
Replies: 100
Views: 36716

Re: Spring 85.0!

http://springfiles.com/spring/game-installers/850-mt-fixed-executable Hi there, downloaded that version because me and a Friend got a couple of desyncs after about 30-40 Minutes of playing. better to make make bugreports here: http://springrts.com/mantis Seems zerver already added a report. I added...
by Engine Of Darkness
15 Jan 2012, 16:56
Forum: News
Topic: Spring 85.0!
Replies: 100
Views: 36716

Re: Spring 85.0!

http://springfiles.com/spring/game-installers/850-mt-fixed-executable Hi there, downloaded that version because me and a Friend got a couple of desyncs after about 30-40 Minutes of playing. Seemed to run fine until the game locked up on my site (complete Lock, not a sudden CTD) - no error windows p...
by Engine Of Darkness
03 Nov 2007, 18:48
Forum: Zero-K
Topic: Complete Annihilation News
Replies: 1522
Views: 177558

Did you guys wrote any changelog for the latest updates? because I got noone when I updated :( It seems your updater needs an update 8) http://www.unknown-files.net/spring/3735/Complete_Annihilation_Updater_102/ Ahh works again. What about updating the Updater by using the Updater? :roll: ("se...
by Engine Of Darkness
03 Nov 2007, 14:49
Forum: Zero-K
Topic: Complete Annihilation News
Replies: 1522
Views: 177558

Did you guys wrote any changelog for the latest updates? because I got noone when I updated :(
by Engine Of Darkness
31 Oct 2007, 18:40
Forum: Zero-K
Topic: Complete Annihilation News
Replies: 1522
Views: 177558

I'm with you that laser should look and act like laser, but hell no, don't turn back to "old style 1999" grapics. I don't play spring at highest settings (at lowest actually). And honestly I'm against supporting <1.5 ghz systems with onboard/ gf 5 generation cards till kingdom come. Ehm, ...
by Engine Of Darkness
31 Oct 2007, 16:40
Forum: AI
Topic: Most competitive AI?
Replies: 30
Views: 5741

The QAI code is available on unknown files but I was under the impression that it was never really a very competitive AI. Certainly not when compared with RAI and AAI at the time. He was mostly fixing bugs at that time. We made some sort of "Bugs/Ideas" document some time ago. But Qman st...
by Engine Of Darkness
31 Oct 2007, 16:29
Forum: Zero-K
Topic: Complete Annihilation News
Replies: 1522
Views: 177558

I'm with you that laser should look and act like laser, but hell no, don't turn back to "old style 1999" grapics. I don't play spring at highest settings (at lowest actually). And honestly I'm against supporting <1.5 ghz systems with onboard/ gf 5 generation cards till kingdom come. If you...
by Engine Of Darkness
30 Oct 2007, 22:52
Forum: AI
Topic: Most competitive AI?
Replies: 30
Views: 5741

Qman solved alot of the slowdown we had first. Actually I think I was the only one investing hours of my free time just watching his AI play, writing down what problems occured, what could be done better, took screenshots of bugs I noticed... It's a shame QAI came to a stop after some time though :( .
by Engine Of Darkness
30 Oct 2007, 18:59
Forum: AI
Topic: Most competitive AI?
Replies: 30
Views: 5741

@Satirik: Actually no, making test on different maps with different scenarios only reveals weak points of the AI, therefore helping the dev to potentially make the ai better. submarine: What I generally observed was that the game slows down alot as soon as there are "xxx can't reach it's target...
by Engine Of Darkness
29 Oct 2007, 21:36
Forum: AI
Topic: Most competitive AI?
Replies: 30
Views: 5741

RAI handeds KAIK ass on Supreme Battlefield (32x32) after 1.35h a historic moment appeared: 4 AIs (2core vs 2arm (KAIK vs RAI)) managed to END a GAME. END!!!!. :P
by Engine Of Darkness
29 Oct 2007, 18:37
Forum: Zero-K
Topic: Complete Annihilation News
Replies: 1522
Views: 177558

I like what I see, it was quite funny seeing KAIK vs RAI in this mod. Actually KAIK lead the start by pushing units like crazy. Later on RAI choosed it's all day long 24/7 part of building air, and pwned KAI after about 1.30h (with air, and some nukes (like 4), and a few tanks (most of them died ver...
by Engine Of Darkness
28 Oct 2007, 19:48
Forum: Help & Bugs
Topic: Spring not starting up
Replies: 4
Views: 1017

Hmm, well I'll let it run for some time then. Actually spring started extremely fast till today. So yeah (and I didn't start it the first time today (atleast not the first time "overall")

edit: Oh it started, haha well, yay you can close this now
by Engine Of Darkness
28 Oct 2007, 17:50
Forum: Help & Bugs
Topic: Spring not starting up
Replies: 4
Views: 1017

So does it actually do something? while being stuck at "initializing unitsync.dll"?

However, why repeat until I moved all maps? If a map iss bugged, and I move it, too, I'll have this error again right?

Or am I misunderstanding the reason of the error?
by Engine Of Darkness
28 Oct 2007, 15:49
Forum: Help & Bugs
Topic: Spring not starting up
Replies: 4
Views: 1017

Spring not starting up

So today I wanted to start Spring and it refused to initiilaze unitsync.dll So the only stuff I installed since I played spring yesterday was a map and Complete Annihilation. I removed both those and it still refused to start. I reinstalled the newest Spring release over my current one, still refuse...
by Engine Of Darkness
25 Oct 2007, 18:51
Forum: AI
Topic: KAIK 0.13 Unofficial (Spring 0.80.5*)
Replies: 322
Views: 59091

But radars help the units target enemy units quicker?
by Engine Of Darkness
21 Oct 2007, 23:06
Forum: AI
Topic: RAI v0.601
Replies: 260
Views: 68372

Pretty nice Ai I have to say. I just witnessed the first game an AI ever ENDED for me. After 1:30h 2 Core Ais (allies) ovverran 2 Arm AIs (allies , too). Epic fight. I'm eager to see how they fight in a new version (if any new version is coming), e.g. no more "hit and run" stuff (Ai got li...
by Engine Of Darkness
16 Oct 2007, 18:40
Forum: AI
Topic: How to disable units/structures in KAIV 0.23?
Replies: 9
Views: 1720

They also use the Big Gattling Cannon of Arm, fucking owned (KAIK vs RAI)
by Engine Of Darkness
08 Oct 2007, 18:53
Forum: AI
Topic: KAIK 0.13 Unofficial (Spring 0.80.5*)
Replies: 322
Views: 59091

Depending what kind of AI Kloot aims at, it should play "good" without uuhm handicap, too. However that's only my view on things.
by Engine Of Darkness
07 Oct 2007, 21:51
Forum: Help & Bugs
Topic: Crash XTA 9.1 and AAI
Replies: 16
Views: 2797

I guess I found the update. Thanks for your help.
by Engine Of Darkness
07 Oct 2007, 19:41
Forum: Help & Bugs
Topic: Crash XTA 9.1 and AAI
Replies: 16
Views: 2797

Spring 0.75b2 has crashed. Exception: Access violation (0xc0000005) Exception Address: 0x007666ff DLL information: 0x00400000 spring 0x7c910000 ntdll 0x7c800000 kernel32 0x77da0000 ADVAPI32 0x77e50000 RPCRT4 0x73e70000 dsound 0x77be0000 msvcrt 0x77d10000 USER32 0x77ef0000 GDI32 0x774b0000 ole32 0x76...

Go to advanced search