Search found 354 matches
- 16 Jan 2023, 23:23
- Forum: General Discussion
- Topic: Engine fork and Ingame Community
- Replies: 75
- Views: 1865146
Re: Engine fork and Ingame Community
On multiple occasions it was agreed the essential tools for migration would be available to the community. Now it is being used to gatekeep core engine functionality from some mods and not others. It was provided to ZK the next day, yet fake reasons of "it is spagetti code," are given to ...
- 16 Jan 2023, 22:57
- Forum: General Discussion
- Topic: Engine fork and Ingame Community
- Replies: 75
- Views: 1865146
Re: Engine fork and Ingame Community
Long Live Coil
Ban me
banned by your wish (abma)
Ban me
banned by your wish (abma)
- 16 Jan 2023, 22:41
- Forum: Engine
- Topic: BAR's microsoft CLA and coil engine
- Replies: 16
- Views: 111963
Re: BAR's microsoft CLA and coil engine
it was closed 2 hours after i mentionned it in this topic, and then the submitter deleted their github account today PRs of mine are being misconstrued and used as harrassment vectors, what choice do I have? Go ahead and delete my account here too. I want nothing to do with what this "communit...
- 16 Jan 2023, 22:38
- Forum: Engine
- Topic: BAR's microsoft CLA and coil engine
- Replies: 16
- Views: 111963
Re: BAR's microsoft CLA and coil engine
I Closed it on Dec11th.
- 15 Jun 2022, 06:56
- Forum: Help & Bugs
- Topic: Can't upload my map to springfiles
- Replies: 2
- Views: 6371
Re: Can't upload my map to springfiles
It works now, thank you.
- 15 Jun 2022, 00:25
- Forum: Help & Bugs
- Topic: Can't upload my map to springfiles
- Replies: 2
- Views: 6371
Can't upload my map to springfiles
Tried different names but no good. --> --> Traceback (most recent call last): File "/usr/lib/python3/dist-packages/sqlalchemy/engine/base.py", line 1276, in _execute_context self.dialect.do_execute( File "/usr/lib/python3/dist-packages/sqlalchemy/engine/default.py", line 609, in ...
- 11 Oct 2020, 02:43
- Forum: Off Topic Discussion
- Topic: Pro and anti Discord
- Replies: 33
- Views: 63342
Re: Pro and anti Discord
https://github.com/vector-im/element-web/issues/3546
Voice channels are a big reason for discord's dominance, something that alternative ecosystems like matrix do not currently offer.
Slack has calls but they are private and require invitation.
Voice channels are a big reason for discord's dominance, something that alternative ecosystems like matrix do not currently offer.
Slack has calls but they are private and require invitation.
- 03 Sep 2019, 23:37
- Forum: Map Tutorials & Resources
- Topic: New Mapping Tool - "SpringMapEdit" - r321
- Replies: 391
- Views: 144391
Re: New Mapping Tool - "SpringMapEdit" - r321
Use this release instead: https://springfiles.com/spring/developm ... g-map-edit
- 26 Jan 2019, 10:32
- Forum: Engine
- Topic: Physically Based Rendering
- Replies: 81
- Views: 89278
Re: Physically Based Rendering
I'll be travelling for a while yet, and no computer with me this time. Perhaps after winter season I'll have some time to play with this.
- 24 Oct 2018, 18:55
- Forum: Map Releases
- Topic: Twin Lakes Park
- Replies: 3
- Views: 6279
Re: Twin Lakes Park
All of my maps are "for" Zero-K but have game-agnostic internal components (like map_lua_metal_spots.lua and s11n) that should work with any spring game.
- 18 Oct 2018, 20:07
- Forum: Map Releases
- Topic: Twin Lakes Park
- Replies: 3
- Views: 6279
- 12 Oct 2018, 20:53
- Forum: General Discussion
- Topic: Changelog?
- Replies: 4
- Views: 6195
Re: Changelog?
I have replaced the wiki changelog with links to the github changelog and the commit log.
- 05 Oct 2018, 01:11
- Forum: Game Development
- Topic: Open request for acess to jk git stuff
- Replies: 14
- Views: 43792
Re: Open request for acess to jk git stuff
Gajop has carried on work of some of jk's projects (like chilli and custom unit shaders) https://github.com/gajop
- 03 Oct 2018, 22:33
- Forum: General Discussion
- Topic: Changelog?
- Replies: 4
- Views: 6195
Re: Changelog?
The only benefit I see is formatting. I don't think it's worth the maintenance requirement.
I think the wiki changelog should be cleared and replaced with a link to the above txt. Any objections?
I think the wiki changelog should be cleared and replaced with a link to the above txt. Any objections?
- 03 Oct 2018, 21:26
- Forum: General Discussion
- Topic: Changelog?
- Replies: 4
- Views: 6195
Changelog?
(1)Why has the changelog not been updated since version 103? https://springrts.com/wiki/Changelog
(2)If that is not the real changelog, where can it be found?
(2)If that is not the real changelog, where can it be found?
- 06 Sep 2018, 23:22
- Forum: Help & Bugs
- Topic: Can't reinstall SpringLobby
- Replies: 5
- Views: 4724
Re: Can't reinstall SpringLobby
Antiviruses blocking various implementations of pr-downloader is a common occurrence for me. I've had this happen with the springboard downloader and zero-k chobby.
Windows defender/ windows security essentials/ whatever it's called now is least likely to break applications.
Windows defender/ windows security essentials/ whatever it's called now is least likely to break applications.
- 06 Aug 2018, 23:05
- Forum: Map Tutorials & Resources
- Topic: PyMapConv
- Replies: 25
- Views: 55360
Re: PyMapConv
There is an interface problem with last pymapconv version posted: https://i.imgur.com/D2XAUWm.png In the "Output File" field it is currently essential to type the mapname.smf manually, if the browse button is used the entire directory as saved as the mapname, breaking the .smt and producin...
- 06 Aug 2018, 22:30
- Forum: Map Creation
- Topic: Textures cutted while moving camera
- Replies: 8
- Views: 11557
Re: Textures cutted while moving camera
I do not see any "texture cutting" on your map. Sounds like a local graphics driver issue.
But the white fog is very thick. Try these settings for a clearer map:
fogStart = 0.58,
fogEnd = 0.85,
But the white fog is very thick. Try these settings for a clearer map:
fogStart = 0.58,
fogEnd = 0.85,
- 01 Aug 2018, 21:04
- Forum: Help & Bugs
- Topic: Can you make and sell a spring engine game on steam
- Replies: 5
- Views: 5276
- 14 Jul 2018, 22:07
- Forum: Ingame Community
- Topic: so I just checked out springlobby and zero-k lobby and I only saw 1 player in 1 game total...
- Replies: 3
- Views: 7998
Re: so I just checked out springlobby and zero-k lobby and I only saw 1 player in 1 game total...
Stats for Zero-K can be viewed here: https://steamdb.info/app/334920/graphs/
Currently at 203 concurrent players.
Unsure if there is anything for the spring server.
Currently at 203 concurrent players.
Unsure if there is anything for the spring server.