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by 11041
04 May 2011, 06:54
Forum: Zero-K
Topic: for licho.
Replies: 26
Views: 7098

Re: for licho.

Awesome. Alot easier to see whats what now.
by 11041
25 Apr 2011, 07:28
Forum: General Discussion
Topic: ideas....
Replies: 72
Views: 9544

Re: ideas....

4) Also there is the mob effect - much more satisfying to troll in a huge group of people, no fun in ruining a 4v4. indeed i've said it before, i say it again: make the >8 player games only for registered users (50Ôé¼ for registration, thats how much games cost these days... rite?). you almost have...
by 11041
10 Apr 2011, 02:29
Forum: Zero-K
Topic: Newbie question.
Replies: 13
Views: 3962

Re: Newbie question.

FIVE DAYS?

wow, dead community? even your dedicated forums last post was ages ago.

in reply to OP's question though.
Nubtron is a very outdated tutorial (made before unlockables were implimented) so will still ask you to build units you havent unlocked.
by 11041
09 Apr 2011, 18:20
Forum: Game Development
Topic: Nounce now, name later
Replies: 30
Views: 4796

Re: Nounce now, name later

TechA, BA, CT, Micron Wars, ZK, S1944.

Mostly: morphs in Tech Annihilation
Morhps in CT (though i think thats been fixed)
Ammo in S1944 (simply find it hard to gauge how much ammo each unit has)
Morphs in ZK (lack ETA but otherwise good)

Umm not sure what else think theres more am tired
by 11041
09 Apr 2011, 18:07
Forum: Game Development
Topic: Nounce now, name later
Replies: 30
Views: 4796

Re: Nounce now, name later

No all projects call for that. Aye but as a personal opinion i think alot of mods could do with it. as their current system is either unsightly, looks poorly done or simply hard to find the information for each unit. (not displayed or displayed in a werid palce compared to the unit in question) i s...
by 11041
09 Apr 2011, 12:46
Forum: Game Development
Topic: Nounce now, name later
Replies: 30
Views: 4796

Re: Nounce now, name later

Wombat wrote:Trolling
10/10 Would rage again, have a cookie
by 11041
09 Apr 2011, 07:10
Forum: Game Development
Topic: Nounce now, name later
Replies: 30
Views: 4796

Re: Nounce now, name later

no not for everything its conditional (are you non-native speaker?)

im asking

WHY DONT PEOPLE USE A BAR UNDER THE HEALTH BAR MORE OFTEN?
by 11041
09 Apr 2011, 06:21
Forum: Game Development
Topic: Nounce now, name later
Replies: 30
Views: 4796

Re: Nounce now, name later

re-read my post wombat.

Im talking about units having a bar under its health bar for mana, ammo, morph, upgrade.

Morph still lacks ETA on many mods.
by 11041
09 Apr 2011, 06:03
Forum: Game Development
Topic: Nounce now, name later
Replies: 30
Views: 4796

Re: Nounce now, name later

why not a mana bar style system?

Im suprised more mods dont have a secondary bar above units, upgrade bars, energy bars, fuel bars, ammo bars, charge bars. all missing, also morph bars lack the ETA thingo.
by 11041
02 Mar 2011, 07:34
Forum: Game Development
Topic: Back from the Grave - Engines of War, playable version!
Replies: 90
Views: 20032

Re: Back from the Grave - Engines of War, playable version!

I kinda liked the slower move speed, it made the game play considerably different to others in the genera (inspiration?).

It did take me a while to adjust to the game, finding that even one or two enemies can mean your end if left unchecked (at the start of the game anyway)
by 11041
10 Feb 2011, 02:35
Forum: Engines Of War
Topic: Playtest games - postponed for the moment!
Replies: 31
Views: 25952

Re: Playtest games - every Sunday

how long to test sessions last? since youll be starting 6am Monday for me, i might be able to join in a couple of hours later.
by 11041
10 Feb 2011, 02:24
Forum: Spring Tanks
Topic: Do bitches know about mah Tanks? I bet no.
Replies: 56
Views: 38261

Re: Do bitches know about mah Tanks? I bet no.

anyone got a game up?
by 11041
10 Feb 2011, 02:06
Forum: Game Development
Topic: Back from the Grave - Engines of War, playable version!
Replies: 90
Views: 20032

Re: Back from the Grave - Engines of War, playable version!

Awesome Mod, Great fun so far. i have a game open on spring lobby if anyones interested, Does EoW dl correctly through Spring lobby? Only criticisms are: UI obscuring chat Animations are clunky Walk is too slow (although if run was faster i could deal with this) Not enough difference between run and...

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