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IDProjectCategoryView StatusLast Update
0004456Spring engineGeneralpublic2014-06-26 08:54
ReporterGoogle_Frog 
Assigned Tocleanrock 
PrioritynormalSeveritycrashReproducibilityrandom
StatusresolvedResolutionfixed 
Product Version97.0.1+git 
Target VersionFixed in Version 
Summary0004456: 97.0.1-115 Acess violation
DescriptionSpring had an access violation. It was while a gunship was crashing if that helps. No replay is attached because it occurred with a sdd so the replay would make no sense.
TagsNo tags attached.
Checked infolog.txt for Errors
Attached Files
  • txt file icon infolog.txt (37,862 bytes) 2014-06-25 09:00 -
    [ParseCmdLine] command-line args: "C:\Users\user\Documents\My Games\Spring Dev\devEngine\spring.exe"
    Using configuration source: "C:\Users\user\Documents\My Games\Spring Dev\devEngine\springsettings.cfg"
    Using additional configuration source: "C:\Users\user\AppData\Local\springsettings.cfg"
    Using additional configuration source: "C:\Users\user\Documents\My Games\Spring\springsettings.cfg"
    Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
    Enabled log sections: Sound(N)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 97.0.1-115-g4f7d2c1 develop
    Build Date & Time: Jun 24 2014 19:28:35
    Build Environment: boost-105300, GNU libstdc++ version 20130531
    Compiler Version:  gcc-4.8.1
    Operating System:  Microsoft Windows
    Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601)
    Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz; 16333MB RAM, 32664MB pagefile
    Word Size:         32-bit (emulated)
             CPU Clock: win32::TimeGetTime
    Physical CPU Cores: 6
     Logical CPU Cores: 12
    [CMyMath::Init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    Supported Video modes: 640x480, 640x480, 640x480, 640x480, 640x480, 640x480, 720x480, 720x480, 720x480, 720x480, 720x576, 720x576, 720x576, 720x576, 800x600, 800x600, 800x600, 800x600, 1024x768, 1024x768, 1024x768, 1024x768, 1152x864, 1152x864, 1280x720, 1280x720, 1280x720, 1280x720, 1280x768, 1280x768, 1280x768, 1280x768, 1280x800, 1280x800, 1280x800, 1280x800, 1280x960, 1280x960, 1280x960, 1280x960, 1280x1024, 1280x1024, 1280x1024, 1280x1024, 1360x768, 1360x768, 1360x768, 1360x768, 1366x768, 1366x768, 1366x768, 1366x768, 1600x900, 1600x900, 1600x900, 1600x900, 1600x1024, 1600x1024, 1600x1024, 1600x1024, 1680x1050, 1680x1050, 1680x1050, 1680x1050, 1920x1080, 1920x1080
    SDL version:  linked 2.0.2; compiled 2.0.2
    GL version:   4.4.0
    GL vendor:    NVIDIA Corporation
    GL renderer:  GeForce GTX 560 Ti/PCIe/SSE2
    GLSL version: 4.40 NVIDIA via Cg compiler
    GLEW version: 1.5.8
    Video RAM:    total 1024MB, available 752MB
    FBO::maxSamples: 32
    GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 0
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
    	maximum texture size: 16384, compress MIP-map textures: 0
    	maximum SmoothPointSize: 190, maximum vec4 varying/attributes: 31/16
    	maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
    	number of UniformBufferBindings: 84 (64kB)
    Using VSync
    [InitOpenGL] video mode set to 1920x1080:24bit @60Hz (windowed)
    [WatchDogInstall] Installed (HangTimeout: 10sec)
    [ThreadPool::SetThreadCount][1] #wanted=6 #current=1
    [ThreadPool::SetThreadCount][2] #threads=5
    [DataDirs] Portable Mode!
    Using read-write data directory: C:\Users\user\Documents\My Games\Spring Dev\devEngine\
    Using read-only data directory: C:\Users\user\Documents\My Games\Spring\
    Scanning: C:\Users\user\Documents\My Games\Spring\maps
    Scanning: C:\Users\user\Documents\My Games\Spring\base
    Scanning: C:\Users\user\Documents\My Games\Spring\games
    Scanning: C:\Users\user\Documents\My Games\Spring\packages
    Scanning: C:\Users\user\Documents\My Games\Spring Dev\devEngine\base
    Scanning: C:\Users\user\Documents\My Games\Spring Dev\devEngine\games
    [f=0000000] Joysticks found: 0
    [f=0000000] Warning: Joystick 0 not found
    [f=0000000] [ThreadPool::SetThreadCount][1] #wanted=3 #current=6
    [f=0000000] [ThreadPool::SetThreadCount][2] #threads=2
    [f=0000000] [Threading] Main thread CPU affinity mask set: 1
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               DirectSound Software
    [f=0000000] [Sound]   Device:     DirectSound Software
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.11.753
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [f=0000000] [Sound]   EFX Enabled: yes
    [f=0000000] [Sound]   Max Sounds: 120
    [f=0000000] Hosting on: localhost:8452
    [f=0000000] Connecting to local server
    [f=0000000] Warning: Opening socket on loopback address. Other users will not be able to connect!
    [f=0000000] Binding UDP socket to IP (v6) ::1 port 8452
    [f=0000000] [UDPListener] successfully bound socket on port 8452
    [f=0000000] PreGame::StartServer: 15 ms
    [f=0000000] Using map: ScorpioBattleground
    [f=0000000] Using game: Zero-K $VERSION
    [f=0000000] Using game archive: zk.sdd
    [f=0000000] Recording demo to: C:\Users\user\Documents\My Games\Spring Dev\devEngine\demos\20140625_164811_ScorpioBattleground_97.0.1-115-g4f7d2c1 develop.sdf
    [f=0000000] PreGame::GameDataReceived: 4035 ms
    [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0)
    [f=0000000] [LuaIntro] Searching for new Widgets
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
    [f=0000000] [LuaIntro] Found new widget "SpringLogo"
    [f=0000000] [LuaIntro] Found new widget "LoadTexture"
    [f=0000000] [LuaIntro] Found new widget "LoadProgress"
    [f=0000000] [LuaIntro] Found new widget "Main"
    [f=0000000] [LuaIntro] Found new widget "Music"
    [f=0000000] [LuaIntro] Found new widget "WM Stuff"
    [f=0000000] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=0000000] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
    [f=0000000] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=0000000] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=0000000] [LuaIntro] Loading widget:      Music                  <music.lua>
    [f=0000000] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (103 MB)
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] [gamedata/modularcomms/unitdefgen.lua] Warning: Modular Comms warning: Comm data entry in modoption is empty or in invalid format
    [f=0000000] Loading all definitions:  0.259000
    [f=0000000] Game::LoadDefs (GameData): 315 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
    [f=0000000] [Sound]  parsed 347 sounds from gamedata/sounds.lua
    [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=0000000] Game::LoadDefs (Sound): 16 ms
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 59 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 9
    [f=0000000] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 2!
    [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
    [f=0000000] Creating Unit Textures
    [f=0000000] Creating Sky
    [f=0000000] Loading Weapon Definitions
    [f=0000000] Loading Unit Definitions
    [f=0000000] Loading Feature Definitions
    [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=0000000] Initializing Map Features
    [f=0000000] Error: [LoadFeaturesFromMap] unknown map feature type "talltree6													"
    [f=0000000] Error: Unknown feature named 'talltree6													'
    [f=0000000] Error: Unknown feature named 'talltree6													'
    [f=0000000] Error: Unknown feature named 'talltree6													'
    [f=0000000] Error: Unknown feature named 'talltree6													'
    [f=0000000] Error: Unknown feature named 'talltree6													'
    [f=0000000] Error: Unknown feature named 'talltree6													'
    [f=0000000] Error: Unknown feature named 'talltree6													'
    [f=0000000] Error: Unknown feature named 'talltree6													'
    [f=0000000] Error: Unknown feature named 'talltree6													'
    [f=0000000] Error: Unknown feature named 'talltree6													'
    [f=0000000] Error: Unknown feature named 'talltree6													'
    [f=0000000] Error: Unknown feature named 'talltree6													'
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Map Tiles
    [f=0000000] Loading Square Textures
    [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 3 ms
    [f=0000000] Switching to ROAM Mesh Rendering
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Warning: [CCEG::Load] yellowdisarmtrail: Unknown tag explspike::ttl
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 248 ms
    [f=0000000] [Sound] Error: Unable to open audio file: MultiSelect
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
    [f=0000000] Game::LoadInterface (Console): 1 ms
    [f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
    [f=0000000] Loading LuaRules
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Initializing gadget
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 0 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 0 is empty or in invalid format
    [f=0000000] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] zombies: unsynced mode
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] LuaSocketEnabled: yes
    [f=0000000] This game has locked LuaUI access
    [f=0000000] This game has locked LuaUI access
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Configs/zk_keys.lua: No such file or directory (Now will find backup file)
    [f=0000000] [CheckLUAFileAndBackup] Warning: cannot open LuaUI/Configs/zk_keys.lua.bak: No such file or directory (Backup file not available)
    [f=0000000] nil, LuaUI/Configs/zk_keys.lua: No such file or directory, 2
    [f=0000000] nil, LuaUI/Configs/zk_keys.lua.bak: No such file or directory, 2
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Loaded local team color config.
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
    [f=0000000] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=0000000] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=0000000] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=0000000] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
    [f=0000000] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Set "shadows" config-parameter to 1
    [f=0000000] Ground-decals rendering is disabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Set UnitLodDist to 1000
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=0000000] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=0000000] Loaded widget:  Chili Widget Selector  <gui_chili_widgetselector.lua>
    [f=0000000] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
    [f=0000000] Mexspot Fetcher fetching
    [f=0000000] Loaded widget:  Mexspot Fetcher     <wg_mexspot_fetcher.lua>
    [f=0000000] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=0000000] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=0000000] Loaded widget:  Noises              <snd_noises.lua>
    [f=0000000] Loaded widget:  Unit Icons          <unit_icons.lua>
    [f=0000000] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=0000000] Loaded widget:  TeamCommEnds & Lavarise indicator  <gui_teamcommends.lua>
    [f=0000000] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=0000000] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
    [f=0000000] Loaded widget:  Cloak Fire State    <unit_cloakfirestate.lua>
    [f=0000000] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
    [f=0000000] Loaded widget:  Chili CTF GUI       <gui_chili_ctf.lua>
    [f=0000000] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
    [f=0000000] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
    [f=0000000] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=0000000] Loaded widget:  Autoquit            <autoquit.lua>
    [f=0000000] Loaded widget:  Auto Group          <unit_auto_group.lua>
    [f=0000000] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=0000000] Loaded widget:  CameraShake         <camera_shake.lua>
    [f=0000000] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
    [f=0000000] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
    [f=0000000] Loaded widget:  Chili Resource Bars  <gui_chili_resource_bars.lua>
    [f=0000000] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip.lua>
    [f=0000000] Loaded widget:  Constructor Auto Assist  <unit_factory_guard.lua>
    [f=0000000] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=0000000] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=0000000] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
    [f=0000000] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=0000000] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=0000000] Loaded widget:  Frame Gap Logger    <dbg_frame_gap_logger.lua>
    [f=0000000] Loaded widget:  Haven Handler       <gui_havens.lua>
    [f=0000000] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=0000000] Loaded widget:  Clippy Comments     <unit_clippy.lua>
    [f=0000000] Loaded widget:  Keep Target         <cmd_keep_target.lua>
    [f=0000000] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=0000000] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=0000000] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
    [f=0000000] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=0000000] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=0000000] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=0000000] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
    [f=0000000] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=0000000] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=0000000] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
    [f=0000000] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
    [f=0000000] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=0000000] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=0000000] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=0000000] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
    [f=0000000] Loaded widget:  cheat               <cheat.lua>
    [f=0000000] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=0000000] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=0000000] Loaded widget:  Voice Assistant     <unit_voice.lua>
    [f=0000000] Loaded widget:  Transport AI        <unit_transport_ai.lua>
    [f=0000000] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=0000000] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=0000000] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=0000000] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
    [f=0000000] [Engine Setting Fix v2] Warning: Setting UseNetMessageSmoothingBuffer = 1
    [f=0000000] [Engine Setting Fix v2] Warning: Setting WorkerThreadSpinTime = 0
    [f=0000000] Loaded widget:  Engine Setting Fix v2  <dbg_engine_settingsv2.lua>
    [f=0000000] Loaded widget:  Announcer           <gui_announcer.lua>
    [f=0000000] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=0000000] Loaded widget:  MessageBoxes        <mission_messagebox.lua>
    [f=0000000] Loaded widget:  Objectives          <mission_objectives.lua>
    [f=0000000] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=0000000] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=0000000] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
    [f=0000000] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
    [f=0000000] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
    [f=0000000] <Replay control buttons> Live mode. Widget removed.
    [f=0000000] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
    [f=0000000] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
    [f=0000000] Loaded widget:  UnitShapes          <unit_shapes.lua>
    [f=0000000] Loaded widget:  Ore mexes!          <gui_oremex.lua>
    [f=0000000] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=0000000] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=0000000] Loaded widget:  CEG Spawner         <dbg_ceg_spawner.lua>
    [f=0000000] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=0000000] Loaded widget:  CommandInsert       <cmd_commandinsert.lua>
    [f=0000000] Loaded widget:  Gadget Icons        <unit_gadget_icons.lua>
    [f=0000000] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
    [f=0000000] Loaded widget:  Selection Send      <gui_selectionsend.lua>
    [f=0000000] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=0000000] Loaded widget:  State Icons         <unit_state_icons.lua>
    [f=0000000] Marketplace and Bounty Icons: Widget removed.
    [f=0000000] Loaded widget:  Bounty & Marketplace Icons (experimental)  <unit_bounty_marketplace_icons.lua>
    [f=0000000] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=0000000] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=0000000] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
    [f=0000000] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
    [f=0000000] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
    [f=0000000] Loaded widget:  Chili Chat 2.1      <gui_chili_chat2_1.lua>
    [f=0000000] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
    [f=0000000] Loaded widget:  Chili Docking       <gui_chili_docking.lua>
    [f=0000000] Loaded widget:  Chili Window Packer  <gui_chili_windowpacker.lua>
    [f=0000000] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=0000000] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
    [f=0000000] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
    [f=0000000] Loaded widget:  MiniMap Start Boxes  <minimap_startbox.lua>
    [f=0000000] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=0000000] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=0000000] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
    [f=0000000] Loaded widget:  Chili Gesture Menu  <gui_chili_gesture_menu.lua>
    [f=0000000] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
    [f=0000000] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=0000000] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
    [f=0000000] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=0000000] UnnamedPlayer ENABLE TTS
    [f=0000000] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=0000000] [Shared Functions] Error: LuaUI/Configs/zk_keys.lua: No such file or directory
    [f=0000000] LuaUI v0.3
    [f=0000000] [LoadFinalize] finalizing PFS
    [f=0000000] [Path] [PathEstimator::ReadFile] hash=2191375703
    
    [f=0000000] Reading Estimate PathCosts [8]
    [f=0000000] [Path] [PathEstimator::ReadFile] hash=2191375727
    
    [f=0000000] Reading Estimate PathCosts [32]
    [f=0000000] [LoadFinalize] finalized PFS (70ms, checksum e6efe0b2)
    [f=0000000] Mex Placement Initialised with 68 spots.
    [f=0000000] Loaded DecalsDrawer: Legacy
    [f=0000000] GameID: a770aa5382425e647bec8c8809e5539a
    [f=0000000] Connection attempt from UnnamedPlayer
    [f=0000000]  -> Version: 97.0.1-115-g4f7d2c1 develop
    [f=0000000] Epicmenu: Switching to Total Annihilation camera mode
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] Player UnnamedPlayer finished loading and is now ingame
    [f=0000000] <UnnamedPlayer> Allies: I choose: Support Commander!
    [f=0000000] Cheating is enabled!
    [f=0000000] God-Mode is enabled!
    [f=0000000] Error: Unknown skirmish AI specified:  
    [f=0000007] Skirmish AI "AI: Skirmish AI: NullAI 0.1" (ID:0), which controlled team 1 is now dead
    [f=0000008] [Frame Gap Logger] Warning: Frame gap: 157
    [f=0000048] Wind Range: 0 - 2.5. Max Windmill altitude bonus is: 11%
    [f=0000280]   funnelweb   funnelweb_dead   funnelweb_heap 
    [f=0000292] [GiveUnits] spawned 1 funnelweb unit(s) for team 0
    [f=0000293] [Frame Gap Logger] Warning: Frame gap: 197
    [f=0000599] [Frame Gap Logger] Warning: Frame gap: 112
    [f=0000690] debug-info rendering mode is enabled!
    [f=0000722] debug-info rendering mode is disabled!
    [f=0002412] [GiveUnits] spawned 1 corflak unit(s) for team 1
    [f=0002413] [Frame Gap Logger] Warning: Frame gap: 1720
    [f=0002709] Firefly is under attack
    [f=0002966] Firefly is under attack
    [f=0003227] [Frame Gap Logger] Warning: Frame gap: 238
    [f=0003300] [Frame Gap Logger] Warning: Frame gap: 147
    [f=0003319] debug-info rendering mode is enabled!
    [f=0003336] debug-info rendering mode is disabled!
    [f=0004009] [Frame Gap Logger] Warning: Frame gap: 170
    [f=0005996] [Frame Gap Logger] Warning: Frame gap: 129
    [f=0006074] [Frame Gap Logger] Warning: Frame gap: 168
    [f=0007267] [Frame Gap Logger] Warning: Frame gap: 120
    [f=0009152] VSync disabled
    [f=0009218] [Frame Gap Logger] Warning: Frame gap: 111
    [f=0009328] [Frame Gap Logger] Warning: Frame gap: 129
    [f=0011779]   armcarry   armcarry_dead   armcarry_heap 
    [f=0011787] [GiveUnits] spawned 1 armcarry unit(s) for team 0
    [f=0013126] [Frame Gap Logger] Warning: Frame gap: 183
    [f=0014907] [Frame Gap Logger] Warning: Frame gap: 151
    [f=0015039] [Frame Gap Logger] Warning: Frame gap: 116
    [f=0015104] [Frame Gap Logger] Warning: Frame gap: 112
    [f=0015365]   corflak   corflak_dead   corflak_heap 
    [f=0015404] [GiveUnits] spawned 1 corflak unit(s) for team 1
    [f=0015476] [GiveUnits] spawned 1 corflak unit(s) for team 1
    [f=0015575] [GiveUnits] spawned 1 corflak unit(s) for team 1
    [f=0015732] [Frame Gap Logger] Warning: Frame gap: 129
    [f=0015737] <Ghost Site> Spectator mode. Widget removed.
    [f=0015744] <Cloak Fire State> Spectator mode. Widget removed.
    [f=0017567] debug-info rendering mode is enabled!
    [f=0017591] debug-info rendering mode is disabled!
    [f=0018168] [GiveUnits] spawned 1 corrl unit(s) for team 1
    [f=0018387]   corrazor   corrazor_dead   corrazor_dead2   corrazor_heap 
    [f=0018414] [GiveUnits] spawned 1 corrazor unit(s) for team 1
    [f=0018820] debug-info rendering mode is enabled!
    [f=0018836] debug-info rendering mode is disabled!
    [f=0019416] [Frame Gap Logger] Warning: Frame gap: 136
    [f=0019778] [Frame Gap Logger] Warning: Frame gap: 155
    [f=0019865] Start gadgetHandler:Shutdown
    [f=0019865] Shutdown - ranks api
    [f=0019865] Shutdown - ShareControl
    [f=0019865] Shutdown - UnitMorph
    [f=0019865] Shutdown - DoLine
    [f=0019865] Shutdown - LupsNanoSpray
    [f=0019865] Shutdown - Puppy Handler
    [f=0019865] Shutdown - StartSetup
    [f=0019865] Shutdown - Terrain Texture Handler
    [f=0019865] Shutdown - UnitCloakShield
    [f=0019865] End gadgetHandler:Shutdown
    [f=0019865] Start gadgetHandler:Shutdown
    [f=0019865] Shutdown - Ore mexes!
    [f=0019865] Shutdown - UnitMorph
    [f=0019865] Shutdown - Animator
    [f=0019865] Shutdown - DoLine
    [f=0019865] Shutdown - UnitCloakShield
    [f=0019865] Shutdown - Lups Cloak FX
    [f=0019865] Shutdown - Lups
    [f=0019865] End gadgetHandler:Shutdown
    [f=0019865] Jump Jet Defs checking begining...
    [f=0019865] .. Jump Jet Defs checking complete
    [f=0019865] [gadgets.lua] Error: Failed to load: ai_testing_functions.lua  ([string "LuaRules/Gadgets/CAI/PathfinderGenerator.lu..."]:144: attempt to index field '?' (a nil value))
    [f=0019865] Jump Jet Defs checking begining...
    [f=0019865] .. Jump Jet Defs checking complete
    [f=0019865] Jump Jet Defs checking begining...
    [f=0019865] .. Jump Jet Defs checking complete
    [f=0019865] Jump Jet Defs checking begining...
    [f=0019865] .. Jump Jet Defs checking complete
    [f=0019865] Initializing gadget
    [f=0019865] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 0 is empty or in invalid format
    [f=0019865] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 0 is empty or in invalid format
    [f=0019865] LUARULES-DRAW  (GADGETS)
    [f=0019865] Jump Jet Defs checking begining...
    [f=0019865] .. Jump Jet Defs checking complete
    [f=0019865] zombies: unsynced mode
    [f=0019865] LUARULES-DRAW  (GADGETS)
    [f=0019865] LuaRules loaded
    [f=0019866] [Frame Gap Logger] Warning: Frame gap: 2141
    [f=0019987] debug-info rendering mode is enabled!
    [f=0019999] debug-info rendering mode is disabled!
    [f=0020343] debug-info rendering mode is enabled!
    [f=0020357] debug-info rendering mode is disabled!
    [f=0021094] Error: Spring 97.0.1-115-g4f7d2c1 develop has crashed.
    [f=0021094] Error: DLL information:
    [f=0021094] Error: 0x00400000	spring
    [f=0021094] Error: 0x77960000	ntdll
    [f=0021094] Error: 0x76af0000	kernel32
    [f=0021094] Error: 0x76e60000	KERNELBASE
    [f=0021094] Error: 0x76a20000	ADVAPI32
    [f=0021094] Error: 0x755d0000	msvcrt
    [f=0021094] Error: 0x77280000	sechost
    [f=0021094] Error: 0x767c0000	RPCRT4
    [f=0021094] Error: 0x75360000	SspiCli
    [f=0021094] Error: 0x75350000	CRYPTBASE
    [f=0021094] Error: 0x735e0000	GLU32
    [f=0021094] Error: 0x59420000	OPENGL32
    [f=0021094] Error: 0x76dd0000	GDI32
    [f=0021094] Error: 0x77180000	USER32
    [f=0021094] Error: 0x77930000	LPK
    [f=0021094] Error: 0x772a0000	USP10
    [f=0021094] Error: 0x5b7c0000	DDRAW
    [f=0021094] Error: 0x735d0000	DCIMAN32
    [f=0021094] Error: 0x756d0000	SETUPAPI
    [f=0021094] Error: 0x75880000	CFGMGR32
    [f=0021094] Error: 0x753f0000	OLEAUT32
    [f=0021094] Error: 0x768b0000	ole32
    [f=0021094] Error: 0x755b0000	DEVOBJ
    [f=0021094] Error: 0x73540000	dwmapi
    [f=0021094] Error: 0x753c0000	IMAGEHLP
    [f=0021094] Error: 0x75b10000	SHELL32
    [f=0021094] Error: 0x76f10000	SHLWAPI
    [f=0021094] Error: 0x722e0000	WINMM
    [f=0021094] Error: 0x77060000	WS2_32
    [f=0021094] Error: 0x76ac0000	NSI
    [f=0021094] Error: 0x10000000	DevIL
    [f=0021094] Error: 0x73f70000	MSVCP80
    [f=0021094] Error: 0x726e0000	MSVCR80
    [f=0021094] Error: 0x6b600000	OpenAL32
    [f=0021094] Error: 0x70780000	vorbisfile
    [f=0021094] Error: 0x68140000	ogg
    [f=0021094] Error: 0x64cc0000	vorbis
    [f=0021094] Error: 0x62e80000	zlib1
    [f=0021094] Error: 0x70e40000	libfreetype-6
    [f=0021094] Error: 0x64f80000	libfontconfig-1
    [f=0021094] Error: 0x68f40000	libexpat-1
    [f=0021094] Error: 0x6cec0000	libgcc_s_sjlj-1
    [f=0021094] Error: 0x62aa0000	glew32
    [f=0021094] Error: 0x6c740000	SDL2
    [f=0021094] Error: 0x77120000	IMM32
    [f=0021094] Error: 0x76f70000	MSCTF
    [f=0021094] Error: 0x75280000	VERSION
    [f=0021094] Error: 0x5a9c0000	dsound
    [f=0021094] Error: 0x750c0000	POWRPROF
    [f=0021094] Error: 0x76d30000	CLBCatQ
    [f=0021094] Error: 0x719d0000	MMDevApi
    [f=0021094] Error: 0x718d0000	PROPSYS
    [f=0021094] Error: 0x724d0000	wdmaud
    [f=0021094] Error: 0x718c0000	ksuser
    [f=0021094] Error: 0x717e0000	AVRT
    [f=0021094] Error: 0x71790000	AUDIOSES
    [f=0021094] Error: 0x71780000	msacm32
    [f=0021094] Error: 0x71760000	MSACM32
    [f=0021094] Error: 0x71750000	midimap
    [f=0021094] Error: 0x74280000	nvapi
    [f=0021094] Error: 0x77050000	profapi
    [f=0021094] Error: 0x717f0000	uxtheme
    [f=0021094] Error: 0x53af0000	nvoglv32
    [f=0021094] Error: 0x751f0000	ntmarta
    [f=0021094] Error: 0x75680000	WLDAP32
    [f=0021094] Error: 0x722b0000	shfolder
    [f=0021094] Error: 0x5a990000	dinput8
    [f=0021094] Error: 0x735c0000	HID
    [f=0021094] Error: 0x76780000	WINTRUST
    [f=0021094] Error: 0x76c10000	CRYPT32
    [f=0021094] Error: 0x76c00000	MSASN1
    [f=0021094] Error: 0x040b0000	XInput1_3
    [f=0021094] Error: 0x72930000	mswsock
    [f=0021094] Error: 0x72270000	wship6
    [f=0021094] Error: 0x72850000	wshtcpip
    [f=0021094] Error: 0x72780000	DNSAPI
    [f=0021094] Error: 0x75080000	IPHLPAPI
    [f=0021094] Error: 0x72870000	WINNSI
    [f=0021094] Error: 0x71870000	rasadhlp
    [f=0021094] Error: 0x71880000	fwpuclnt
    [f=0021094] Error: 0x68960000	dbghelp
    [f=0021094] Error: Exception: Access violation (0xc0000005)
    [f=0021094] Error: Exception Address: 0x074d4f38
    [f=0021094] Error: Stacktrace for Spring 97.0.1-115-g4f7d2c1 develop:
    [f=0021094] Error: (0) Unknown [0x074D4F38]
    [f=0021094] Error: (1) C:\Users\user\Documents\My Games\Spring Dev\devEngine\spring.exe [0x0068E72B]
    [f=0021094] Error: (2) C:\Users\user\Documents\My Games\Spring Dev\devEngine\spring.exe [0x00614463]
    [f=0021094] Error: (3) C:\Users\user\Documents\My Games\Spring Dev\devEngine\spring.exe [0x00437AB0]
    [f=0021094] Error: (4) C:\Users\user\Documents\My Games\Spring Dev\devEngine\spring.exe [0x00832CB3]
    [f=0021094] Error: (5) C:\Users\user\Documents\My Games\Spring Dev\devEngine\spring.exe [0x00793E65]
    [f=0021094] Error: (6) C:\Users\user\Documents\My Games\Spring Dev\devEngine\spring.exe [0x008488FD]
    [f=0021094] Error: (7) C:\Users\user\Documents\My Games\Spring Dev\devEngine\spring.exe [0x00428ACC]
    [f=0021094] Error: (8) C:\Users\user\Documents\My Games\Spring Dev\devEngine\spring.exe [0x00510B22]
    [f=0021094] Error: (9) C:\Users\user\Documents\My Games\Spring Dev\devEngine\spring.exe [0x00430A88]
    [f=0021094] Error: (10) C:\Users\user\Documents\My Games\Spring Dev\devEngine\spring.exe [0x008BE2EE]
    [f=0021094] Error: (11) C:\Users\user\Documents\My Games\Spring Dev\devEngine\spring.exe [0x008C50E4]
    [f=0021094] Error: (12) C:\Users\user\Documents\My Games\Spring Dev\devEngine\spring.exe [0x008A0E46]
    [f=0021094] Error: (13) C:\Users\user\Documents\My Games\Spring Dev\devEngine\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x626d14) [0x00F5B564]
    [f=0021094] Error: (14) C:\Users\user\Documents\My Games\Spring Dev\devEngine\spring.exe [0x00401402]
    [f=0021094] Error: (15) C:\Windows\syswow64\kernel32.dll(BaseThreadInitThunk+0x12) [0x76B0338A]
    [f=0021094] Error: (16) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x77999F72]
    [f=0021094] Error: (17) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x77999F45]
    [f=0021094] Error: [ErrorMessageBox][1] msg="Spring has crashed:
      Access violation.
    
    A stacktrace has been written to:
      C:\Users\user\Documents\My Games\Spring Dev\devEngine\infolog.txt" IsMainThread()=1 fromMain=0
    [f=0021094] Error: [ErrorMessageBox][2]
    [f=0021094] [SpringApp::ShutDown][1]
    [f=0021094] [ThreadPool::SetThreadCount][1] #wanted=0 #current=3
    [f=0021094] [ThreadPool::SetThreadCount][2] #threads=0
    [f=0021094] [SpringApp::ShutDown][2]
    [f=0021094] [~CGame][1]
    [f=0021094] [~CGame][2]
    [f=0021094] [~CGame][3]
    [f=0021094] Start gadgetHandler:Shutdown
    [f=0021094] Shutdown - ranks api
    [f=0021094] Shutdown - ShareControl
    [f=0021094] Shutdown - UnitMorph
    [f=0021094] Shutdown - DoLine
    [f=0021094] Shutdown - LupsNanoSpray
    [f=0021094] Shutdown - Puppy Handler
    [f=0021094] Shutdown - StartSetup
    [f=0021094] Shutdown - Terrain Texture Handler
    [f=0021094] Shutdown - UnitCloakShield
    [f=0021094] End gadgetHandler:Shutdown
    [f=0021094] Start gadgetHandler:Shutdown
    [f=0021094] Shutdown - Ore mexes!
    [f=0021094] Shutdown - UnitMorph
    [f=0021094] Shutdown - Animator
    [f=0021094] Shutdown - DoLine
    [f=0021094] Shutdown - UnitCloakShield
    [f=0021094] Shutdown - Lups Cloak FX
    [f=0021094] Shutdown - Lups
    [f=0021094] End gadgetHandler:Shutdown
    [f=0021094] [~CGame][4]
    [f=0021094] [~CGame][5]
    [f=0021094] [~CGame][6]
    [f=0021094] Start widgetHandler:Shutdown
    [f=0021094] Shutdown - SaveOrderList Complete
    [f=0021094] [Shared Functions] Error: LuaUI/Configs/zk_keys.lua: No such file or directory
    [f=0021094] Shutdown - SaveConfigData Complete
    [f=0021094] Shutdown Widget - EPIC Menu
    [f=0021094] Shutdown Widget - Chili Minimap
    [f=0021094] Shutdown Widget - Chili Widget Selector
    [f=0021094] Shutdown Widget - Local Team Colors
    [f=0021094] Shutdown Widget - HealthBars
    [f=0021094] Shutdown Widget - Noises
    [f=0021094] Shutdown Widget - Unit Icons
    [f=0021094] Shutdown Widget - CameraShake
    [f=0021094] Shutdown Widget - Chili EndGame Window
    [f=0021094] Shutdown Widget - Chili Resource Bars
    [f=0021094] Shutdown Widget - Chili Selections & CursorTip
    [f=0021094] Shutdown Widget - Context Menu
    [f=0021094] Shutdown Widget - Darkening
    [f=0021094] Shutdown Widget - Highlight Geos
    [f=0021094] Shutdown Widget - Local Widgets Config
    [f=0021094] Shutdown Widget - Mex Placement Handler
    [f=0021094] Shutdown Widget - MinimapEvents
    [f=0021094] Shutdown Widget - Show All Commands v2
    [f=0021094] Shutdown Widget - Startup Info and Selector
    [f=0021094] Shutdown Widget - Stereo3D
    [f=0021094] Shutdown Widget - Transport AI
    [f=0021094] Shutdown Widget - Announcer
    [f=0021094] Shutdown Widget - Attack AoE
    [f=0021094] Shutdown Widget - MessageBoxes
    [f=0021094] Shutdown Widget - UnitShapes
    [f=0021094] Shutdown Widget - Rank Icons 2
    [f=0021094] Shutdown Widget - Selection Send
    [f=0021094] Shutdown Widget - LupsManager
    [f=0021094] Shutdown Widget - Units on Fire
    [f=0021094] Shutdown Widget - Newton Firezone
    [f=0021094] Shutdown Widget - Chili Chat 2.1
    [f=0021094] Shutdown Widget - Chili Crude Player List
    [f=0021094] Shutdown Widget - Chili Framework
    [f=0021094] Shutdown Widget - Lups
    [f=0021094] Shutdown Widget - Chili Core Selector
    [f=0021094] Shutdown Widget - Pause Screen
    [f=0021094] Shutdown Widget - Chili Gesture Menu
    [f=0021094] Shutdown Widget - Chili Integral Menu
    [f=0021094] Shutdown Widget - Lasso Terraform GUI
    [f=0021094] Shutdown Widget - Text To Speech Control
    [f=0021094] UnnamedPlayer DISABLE TTS
    [f=0021094] End widgetHandler:Shutdown
    [f=0021094] [~CGame][7]
    [f=0021094] [~CGame][8]
    [f=0021094] [CCollisionHandler] dis-/continuous tests: 0/2915381
    [f=0021094] [~CGame][9]
    [f=0021094] [~CGame][10]
    [f=0021094] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0021094] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1
    [f=0021094] [~CPathCache(128x128)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0021094] [~CPathCache(128x128)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=7
    [f=0021094] Statistics for RectangleOptimizer: 0%
    [f=0021094] Statistics for RectangleOptimizer: 0%
    [f=0021094] [~CGame][11]
    [f=0021094] [~CGame][12]
    [f=0021094] [~CGame][13]
    [f=0021094] [~CGame][14]
    [f=0021094] [~CGame][15]
    [f=0021094] [~CGame][16]
    [f=0021094] [~CGame][17]
    [f=0021094] [SpringApp::ShutDown][3]
    [f=0021094] Statistics for local connection:
    Received: 54818 bytes
    Sent: 241644 bytes
    
    [f=0021094] Writing demo: C:\Users\user\Documents\My Games\Spring Dev\devEngine\demos\20140625_164811_ScorpioBattleground_97.0.1-115-g4f7d2c1 develop.sdf
    [f=0021094] [SpringApp::ShutDown][4]
    [f=0021094] [SpringApp::ShutDown][5]
    [f=0021094] [SpringApp::ShutDown][6]
    [f=0021094] [SpringApp::ShutDown][7]
    [LuaSocket] Dumping luasocket rules:
    [LuaSocket] TCP_CONNECT ALLOW * -1
    [LuaSocket] TCP_LISTEN  ALLOW * -1
    [LuaSocket] UDP_LISTEN  ALLOW * -1
    [SpringApp::ShutDown][8]
    [WatchDog::Uninstall][1] hangDetectorThread=014FAE88
    [WatchDog::Uninstall][2]
    [WatchDog::Uninstall][3]
    [SpringApp::ShutDown][9]
    Error: [ErrorMessageBox][3]
    Error: [ErrorMessageBox][4]
    Fatal: Spring: Unhandled exception
    Spring has crashed:
      Access violation.
    
    A stacktrace has been written to:
      C:\Users\user\Documents\My Games\Spring Dev\devEngine\infolog.txt
    
    txt file icon infolog.txt (37,862 bytes) 2014-06-25 09:00 +
  • ? file icon 20140625_231226_Nuclear_Winter_v1_97.0.1-116-g8b1d439 develop.sdf (510,619 bytes) 2014-06-25 15:17
  • txt file icon 116_crash.txt (41,095 bytes) 2014-06-25 15:17 -
    [ParseCmdLine] command-line args: "C:\Users\user\Documents\My Games\Spring\engine\97.0.1-116-g8b1d439\spring.exe --config C:\Users\user\Documents\My Games\Spring\springsettings.cfg C:/Users/user/Documents/My Games/Spring/script.txt"
    Using configuration source: "C:\Users\user\Documents\My Games\Spring\springsettings.cfg"
    Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
    Enabled log sections: Sound(N)
    Enable or disable log sections using the LogSections configuration key
      or the SPRING_LOG_SECTIONS environment variable (both comma separated).
      Use "none" to disable the default log sections.
    LogOutput initialized.
    Spring 97.0.1-116-g8b1d439 develop
    Build Date & Time: Jun 25 2014 09:16:22
    Build Environment: boost-105300, GNU libstdc++ version 20130531
    Compiler Version:  gcc-4.8.1
    Operating System:  Microsoft Windows
    Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601)
    Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz; 16333MB RAM, 32664MB pagefile
    Word Size:         32-bit (emulated)
             CPU Clock: win32::TimeGetTime
    Physical CPU Cores: 6
     Logical CPU Cores: 12
    [CMyMath::Init] CPU SSE mask: 127, flags:
    	SSE 1.0:  1,  SSE 2.0:  1
    	SSE 3.0:  1, SSSE 3.0:  1
    	SSE 4.1:  1,  SSE 4.2:  1
    	SSE 4.0A: 0,  SSE 5.0A: 0
    	using streflop SSE FP-math mode, CPU supports SSE instructions
    Supported Video modes: 640x480, 640x480, 640x480, 640x480, 640x480, 640x480, 720x480, 720x480, 720x480, 720x480, 720x576, 720x576, 720x576, 720x576, 800x600, 800x600, 800x600, 800x600, 1024x768, 1024x768, 1024x768, 1024x768, 1152x864, 1152x864, 1280x720, 1280x720, 1280x720, 1280x720, 1280x768, 1280x768, 1280x768, 1280x768, 1280x800, 1280x800, 1280x800, 1280x800, 1280x960, 1280x960, 1280x960, 1280x960, 1280x1024, 1280x1024, 1280x1024, 1280x1024, 1360x768, 1360x768, 1360x768, 1360x768, 1366x768, 1366x768, 1366x768, 1366x768, 1600x900, 1600x900, 1600x900, 1600x900, 1600x1024, 1600x1024, 1600x1024, 1600x1024, 1680x1050, 1680x1050, 1680x1050, 1680x1050, 1920x1080, 1920x1080
    SDL version:  linked 2.0.2; compiled 2.0.2
    GL version:   4.4.0
    GL vendor:    NVIDIA Corporation
    GL renderer:  GeForce GTX 560 Ti/PCIe/SSE2
    GLSL version: 4.40 NVIDIA via Cg compiler
    GLEW version: 1.5.8
    Video RAM:    total 1024MB, available 627MB
    FBO::maxSamples: 32
    GL info:
    	haveARB: 1, haveGLSL: 1, ATI hacks: 0
    	FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
    	maximum texture size: 16384, compress MIP-map textures: 0
    	maximum SmoothPointSize: 190, maximum vec4 varying/attributes: 31/16
    	maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
    	number of UniformBufferBindings: 84 (64kB)
    Using VSync
    [InitOpenGL] video mode set to 1920x1080:24bit @60Hz (windowed)
    [WatchDogInstall] Installed (HangTimeout: 10sec)
    [ThreadPool::SetThreadCount][1] #wanted=6 #current=1
    [ThreadPool::SetThreadCount][2] #threads=5
    [DataDirs] Isolation Mode!
    Using read-write data directory: C:\Users\user\Documents\My Games\Spring\
    Using read-only data directory: C:\Users\user\Documents\My Games\Spring\engine\97.0.1-116-g8b1d439\
    Using read-only data directory: C:\Users\user\Documents\My Games\Spring\engine\
    Scanning: C:\Users\user\Documents\My Games\Spring\engine\97.0.1-116-g8b1d439\base
    Scanning: C:\Users\user\Documents\My Games\Spring\maps
    Scanning: C:\Users\user\Documents\My Games\Spring\base
    Scanning: C:\Users\user\Documents\My Games\Spring\games
    Scanning: C:\Users\user\Documents\My Games\Spring\packages
    [f=0000000] Joysticks found: 0
    [f=0000000] Warning: Joystick 0 not found
    [f=0000000] [ThreadPool::SetThreadCount][1] #wanted=3 #current=6
    [f=0000000] [ThreadPool::SetThreadCount][2] #threads=2
    [f=0000000] [Threading] Main thread CPU affinity mask set: 1
    [f=0000000] [Startup] Loading StartScript from: C:/Users/user/Documents/My Games/Spring/script.txt
    [f=0000000] Connecting to: 94.23.171.72:8683
    [f=0000000] Connecting to 94.23.171.72:8683 using name GoogleFrog
    [f=0000000] [Sound] OpenAL info:
    [f=0000000] [Sound]   Available Devices:
    [f=0000000] [Sound]               DirectSound Software
    [f=0000000] [Sound]   Device:     DirectSound Software
    [f=0000000] [Sound]   Vendor:         OpenAL Community
    [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.11.753
    [f=0000000] [Sound]   Renderer:       OpenAL Soft
    [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
    [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
    [f=0000000] [Sound]   EFX Enabled: yes
    [f=0000000] [Sound]   Max Sounds: 120
    [f=0000000] Using map: Nuclear_Winter_v1
    [f=0000000] Using game: Zero-K v1.2.6.20
    [f=0000000] Using game archive: 28e8a377526a60f986772c8979fe2e2b.sdp
    [f=0000000] Warning: Incompatible map-checksum: Checksum of Nuclear_Winter_v1 (checksum 0xd3bebe77) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
    [f=0000000] Warning: Incompatible game-checksum: Checksum of 28e8a377526a60f986772c8979fe2e2b.sdp (checksum 0xb3096908) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be 2 different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
    [f=0000000] Recording demo to: C:\Users\user\Documents\My Games\Spring\demos\20140625_231226_Nuclear_Winter_v1_97.0.1-116-g8b1d439 develop.sdf
    [f=0000000] PreGame::GameDataReceived: 34 ms
    [f=0000000] [PreGame::UpdateClientNet] user number 10 (team 8, allyteam 0)
    [f=0000000] [LuaIntro] Searching for new Widgets
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
    [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
    [f=0000000] [LuaIntro] Found new widget "SpringLogo"
    [f=0000000] [LuaIntro] Found new widget "LoadTexture"
    [f=0000000] [LuaIntro] Found new widget "LoadProgress"
    [f=0000000] [LuaIntro] Found new widget "Main"
    [f=0000000] [LuaIntro] Found new widget "Music"
    [f=0000000] [LuaIntro] Found new widget "WM Stuff"
    [f=0000000] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
    [f=0000000] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
    [f=0000000] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
    [f=0000000] [LuaIntro] Loading widget:      Main                   <main.lua>
    [f=0000000] [LuaIntro] Loading widget:      Music                  <music.lua>
    [f=0000000] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
    [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
    [f=0000000] Parsing Map Information
    [f=0000000] Loading SMF
    [f=0000000] Loading Map (97 MB)
    [f=0000000] Loading Radar Icons
    [f=0000000] Loading GameData Definitions
    [f=0000000] Loading all definitions:  2.652000
    [f=0000000] Game::LoadDefs (GameData): 2839 ms
    [f=0000000] Loading Sound Definitions
    [f=0000000] [Sound] Warning: Sound incomingchat is missing file tag (ignoring)
    [f=0000000] [Sound]  parsed 345 sounds from gamedata/sounds.lua
    [f=0000000] [Sound] Error: Unable to open audio file: IncomingChat
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat
    [f=0000000] Game::LoadDefs (Sound): 23 ms
    [f=0000000] Creating Smooth Height Mesh
    [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 60 ms
    [f=0000000] Creating QuadField & CEGs
    [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 9
    [f=0000000] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "chicken" already belongs to ArmorDef category 2!
    [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
    [f=0000000] Creating Unit Textures
    [f=0000000] Creating Sky
    [f=0000000] Loading Weapon Definitions
    [f=0000000] [Sound] Error: WAV file sounds/weapon/missile/missile_fire2.wav has data length 291939 greater than actual data length 101848
    [f=0000000] Loading Unit Definitions
    [f=0000000] Loading Feature Definitions
    [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
    [f=0000000] Initializing Map Features
    [f=0000000] Creating ShadowHandler & DecalHandler
    [f=0000000] Creating GroundDrawer
    [f=0000000] Loading Map Tiles
    [f=0000000] Loading Square Textures
    [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 3 ms
    [f=0000000] Switching to ROAM Mesh Rendering
    [f=0000000] Creating TreeDrawer
    [f=0000000] Creating ProjectileDrawer & UnitDrawer
    [f=0000000] Creating Projectile Textures
    [f=0000000] Creating Water
    [f=0000000] Game::LoadInterface (Camera&Mouse): 341 ms
    [f=0000000] [Sound] Error: Unable to open audio file: MultiSelect
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect
    [f=0000000] Game::LoadInterface (Console): 30 ms
    [f=0000000] [Sound] Error: Unable to open audio file: FailedCommand
    [f=0000000] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand
    [f=0000000] Loading LuaRules
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Initializing gadget
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 2 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 2 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 2 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 2 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 6 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 6 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 6 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 6 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 6 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 6 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 6 is empty or in invalid format
    [f=0000000] [Perks] Warning: Unlock system error: Unlock data entry for player 6 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 2 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 2 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 2 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 2 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 6 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 6 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 6 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 6 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 6 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 6 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 6 is empty or in invalid format
    [f=0000000] [UnitMorph] Warning: Comm Morph warning: Comm data entry for player 6 is empty or in invalid format
    [f=0000000] Setting morph for custom comms for player: 1
    [f=0000000] Setting morph for custom comms for player: 3
    [f=0000000] Setting morph for custom comms for player: 4
    [f=0000000] Setting morph for custom comms for player: 5
    [f=0000000] Setting morph for custom comms for player: 7
    [f=0000000] Setting morph for custom comms for player: 8
    [f=0000000] Setting morph for custom comms for player: 9
    [f=0000000] Setting morph for custom comms for player: 10
    [f=0000000] Setting morph for custom comms for player: 12
    [f=0000000] Setting morph for custom comms for player: 0
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 2 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 2 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 2 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 2 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 6 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 6 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 6 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 6 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 6 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 6 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 6 is empty or in invalid format
    [f=0000000] [StartSetup] Warning: Start Unit Setup warning: Comm data entry for player 6 is empty or in invalid format
    [f=0000000] [Planet Wars Structures] Warning: Planetwars warning: Planetwars data entry in modoption is empty or in invalid format
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] zombies: unsynced mode
    [f=0000000] LUARULES-DRAW  (GADGETS)
    [f=0000000] Loading LuaGaia
    [f=0000000] Loading LuaUI
    [f=0000000] LuaSocketEnabled: yes
    [f=0000000] This game has locked LuaUI access
    [f=0000000] This game has locked LuaUI access
    [f=0000000] Using LUAUI_DIRNAME = LuaUI/
    [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
    [f=0000000] LuaUI: bound F11 to the widget selector
    [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Loaded local team color config.
    [f=0000000] Jump Jet Defs checking begining...
    [f=0000000] .. Jump Jet Defs checking complete
    [f=0000000] Error: [UnitDefIndex] ERROR_TYPE for key "extractSquare" in UnitDefs __index
    [f=0000000] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
    [f=0000000] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
    [f=0000000] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
    [f=0000000] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
    [f=0000000] Loaded API widget:  Chili Framework     <api_chili.lua>
    [f=0000000] Loaded API widget:  Lups                <lups_wrapper.lua>
    [f=0000000] Hardware mouse-cursor is enabled!
    [f=0000000] Will use old Chili
    [f=0000000] Set "shadows" config-parameter to 1
    [f=0000000] Ground-decals rendering is disabled!
    [f=0000000] Set maximum particles to: 20000
    [f=0000000] Set UnitLodDist to 1000
    [f=0000000] Set UnitIconDist to 120
    [f=0000000] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
    [f=0000000] Loaded widget:  Chili Widget Selector  <gui_chili_widgetselector.lua>
    [f=0000000] Loaded widget:  Custom Cursor Sets  <gui_customcursorsets.lua>
    [f=0000000] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
    [f=0000000] Mexspot Fetcher fetching
    [f=0000000] Loaded widget:  Mexspot Fetcher     <wg_mexspot_fetcher.lua>
    [f=0000000] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
    [f=0000000] Loaded widget:  HealthBars          <unit_healthbars.lua>
    [f=0000000] Loaded widget:  Noises              <snd_noises.lua>
    [f=0000000] Loaded widget:  Unit Icons          <unit_icons.lua>
    [f=0000000] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
    [f=0000000] Loaded widget:  TeamCommEnds & Lavarise indicator  <gui_teamcommends.lua>
    [f=0000000] Loaded widget:  BuildETA            <gui_build_eta.lua>
    [f=0000000] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
    [f=0000000] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
    [f=0000000] Loaded widget:  Chili CTF GUI       <gui_chili_ctf.lua>
    [f=0000000] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
    [f=0000000] Loaded widget:  Autoquit            <autoquit.lua>
    [f=0000000] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
    [f=0000000] Loaded widget:  ComCounter          <unit_com_counter.lua>
    [f=0000000] Loaded widget:  Constructor Auto Assist  <unit_factory_guard.lua>
    [f=0000000] Loaded widget:  Context Menu        <gui_contextmenu.lua>
    [f=0000000] Loaded widget:  Darkening           <gui_darkening.lua>
    [f=0000000] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
    [f=0000000] Loaded widget:  Local Widgets Config  <localwidgets.lua>
    [f=0000000] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
    [f=0000000] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
    [f=0000000] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
    [f=0000000] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
    [f=0000000] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
    [f=0000000] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
    [f=0000000] Loaded widget:  Replace Cloak Con Orders  <gui_replace_cloak_con_order.lua>
    [f=0000000] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
    [f=0000000] Loaded widget:  MinimapEvents       <minimap_events.lua>
    [f=0000000] Loaded widget:  Resource Stat Writer  <game_resource_stats_writer.lua>
    [f=0000000] Loaded widget:  Blast Radius        <gui_blastradius.lua>
    [f=0000000] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
    [f=0000000] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
    [f=0000000] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
    [f=0000000] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
    [f=0000000] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
    [f=0000000] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
    [f=0000000] Loaded widget:  Haven Handler       <gui_havens.lua>
    [f=0000000] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
    [f=0000000] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
    [f=0000000] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
    [f=0000000] Loaded widget:  Chili Resource Bars  <gui_chili_resource_bars.lua>
    [f=0000000] Loaded widget:  Chili Selections & CursorTip  <gui_chili_selections_and_cursortip.lua>
    [f=0000000] [Engine Setting Fix v2] Warning: Setting UseNetMessageSmoothingBuffer = 1
    [f=0000000] [Engine Setting Fix v2] Warning: Setting WorkerThreadSpinTime = 0
    [f=0000000] Loaded widget:  Engine Setting Fix v2  <dbg_engine_settingsv2.lua>
    [f=0000000] Loaded widget:  Music Player        <snd_music.lua>
    [f=0000000] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
    [f=0000000] Loaded widget:  Stockpiler          <unit_stockpile.lua>
    [f=0000000] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
    [f=0000000] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
    [f=0000000] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
    [f=0000000] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
    [f=0000000] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
    [f=0000000] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
    [f=0000000] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
    [f=0000000] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
    [f=0000000] <Replay control buttons> Live mode. Widget removed.
    [f=0000000] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
    [f=0000000] Loaded widget:  MessageBoxes        <mission_messagebox.lua>
    [f=0000000] Loaded widget:  Select Keys         <gui_selectkeys.lua>
    [f=0000000] Loaded widget:  Starlight Drawer    <unit_mah_lazor_drawer.lua>
    [f=0000000] Loaded widget:  Objectives          <mission_objectives.lua>
    [f=0000000] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
    [f=0000000] Loaded widget:  Unit Start State    <unit_start_state.lua>
    [f=0000000] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
    [f=0000000] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
    [f=0000000] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
    [f=0000000] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
    [f=0000000] Loaded widget:  Ore mexes!          <gui_oremex.lua>
    [f=0000000] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
    [f=0000000] Loaded widget:  CommandInsert       <cmd_commandinsert.lua>
    [f=0000000] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
    [f=0000000] Loaded widget:  Selection Send      <gui_selectionsend.lua>
    [f=0000000] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
    [f=0000000] Loaded widget:  State Icons         <unit_state_icons.lua>
    [f=0000000] Loaded widget:  Gadget Icons        <unit_gadget_icons.lua>
    [f=0000000] Loaded widget:  CEG Spawner         <dbg_ceg_spawner.lua>
    [f=0000000] Loaded widget:  Building Starter    <unit_building_starter.lua>
    [f=0000000] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
    [f=0000000] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
    [f=0000000] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
    [f=0000000] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
    [f=0000000] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
    [f=0000000] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
    [f=0000000] Loaded widget:  Chili Docking       <gui_chili_docking.lua>
    [f=0000000] Loaded widget:  Chili Chat 2.1      <gui_chili_chat2_1.lua>
    [f=0000000] Loaded widget:  Chili Window Packer  <gui_chili_windowpacker.lua>
    [f=0000000] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
    [f=0000000] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
    [f=0000000] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
    [f=0000000] Loaded widget:  MiniMap Start Boxes  <minimap_startbox.lua>
    [f=0000000] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
    [f=0000000] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
    [f=0000000] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
    [f=0000000] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
    [f=0000000] GoogleFrog ENABLE TTS
    [f=0000000] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
    [f=0000000] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
    [f=0000000] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
    [f=0000000] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
    [f=0000000] LuaUI v0.3
    [f=0000000] [LoadFinalize] finalizing PFS
    [f=0000000] [Path] [PathEstimator::ReadFile] hash=3062697173
    
    [f=0000000] Reading Estimate PathCosts [8]
    [f=0000000] [Path] [PathEstimator::ReadFile] hash=3062697197
    
    [f=0000000] Reading Estimate PathCosts [32]
    [f=0000000] [LoadFinalize] finalized PFS (68ms, checksum 8f8c1160)
    [f=0000000] Mex Placement Initialised with 77 spots.
    [f=0000000] Loaded DecalsDrawer: Legacy
    [f=0000000] GameID: 83c9aa53bc3a2eb7511ae0fc40c2d64e
    [f=0000000] Connection attempt from OldGhostStalker
    [f=0000000]  -> Version: 97.0.1-116-g8b1d439 develop
    [f=0000000]  -> Connection established (given id 3)
    [f=0000000] Connection attempt from Romux
    [f=0000000]  -> Version: 97.0.1-116-g8b1d439 develop
    [f=0000000]  -> Connection established (given id 13)
    [f=0000000] Connection attempt from BRYZA
    [f=0000000]  -> Version: 97.0.1-116-g8b1d439 develop
    [f=0000000]  -> Connection established (given id 2)
    [f=0000000] Connection attempt from GoogleFrog
    [f=0000000]  -> Version: 97.0.1-116-g8b1d439 develop
    [f=0000000]  -> Connection established (given id 10)
    [f=0000000] Connection attempt from Juugger
    [f=0000000]  -> Version: 97.0.1-116-g8b1d439 develop
    [f=0000000]  -> Connection established (given id 11)
    [f=0000000] Connection attempt from Lightman
    [f=0000000]  -> Version: 97.0.1-116-g8b1d439 develop
    [f=0000000]  -> Connection established (given id 0)
    [f=0000000] Connection attempt from _edrush
    [f=0000000]  -> Version: 97.0.1-116-g8b1d439 develop
    [f=0000000]  -> Connection established (given id 12)
    [f=0000000] Connection attempt from Steel_Blue
    [f=0000000]  -> Version: 97.0.1-116-g8b1d439 develop
    [f=0000000]  -> Connection established (given id 8)
    [f=0000000] Connection attempt from dark_gf
    [f=0000000]  -> Version: 97.0.1-116-g8b1d439 develop
    [f=0000000]  -> Connection established (given id 5)
    [f=0000000] Connection attempt from modschi
    [f=0000000]  -> Version: 97.0.1-116-g8b1d439 develop
    [f=0000000]  -> Connection established (given id 6)
    [f=0000000] Connection attempt from DenzenDazo
    [f=0000000]  -> Version: 97.0.1-116-g8b1d439 develop
    [f=0000000]  -> Connection established (given id 1)
    [f=0000000] Connection attempt from [TROLL]sfailman
    [f=0000000]  -> Version: 97.0.1-116-g8b1d439 develop
    [f=0000000]  -> Connection established (given id 9)
    [f=0000000] Connection attempt from [TROLL]sfireman
    [f=0000000]  -> Version: 97.0.1-116-g8b1d439 develop
    [f=0000000]  -> Connection established (given id 4)
    [f=0000000] Connection attempt from [TROLL]scebulaman
    [f=0000000]  -> Version: 97.0.1-116-g8b1d439 develop
    [f=0000000]  -> Connection established (given id 7)
    [f=0000000] > [OldGhostStalker]yeaaahhhh against the trollstack
    [f=0000000] <dark_gf> Allies: I choose: support!
    [f=0000000] Epicmenu: Switching to Total Annihilation camera mode
    [f=0000000] <OldGhostStalker> Allies: I choose: MissigNO!
    [f=0000000] <_edrush> Allies: I choose: Support!
    [f=0000000] <Steel_Blue> I'm on the TROLL team!
    [f=0000000] <DenzenDazo> Allies: I choose: The new meta!
    [f=0000000] _edrush added point: let me come there and do air
    [f=0000000] <Steel_Blue> now to loose morale from the inside!
    [f=0000000] > [GoogleFrog]also look at this http://zero-k.info/Wiki/HowToFixLag
    [f=0000000] <dark_gf> Allies: plz someone planes not nabs
    [f=0000000] <[TROLL]sfireman> lol Steel_Blue
    [f=0000000] <GoogleFrog> Allies: I choose: Builder!
    [f=0000000] <_edrush> i can do
    [f=0000000] <GoogleFrog> Allies: more bottom
    [f=0000000] [Game::ClientReadNet] added new player Corvus_Corax with number 14 to team 0
    [f=0000000] _edrush added point: just replace it
    [f=0000000] <GoogleFrog> Allies: planes?
    [f=0000000] <[TROLL]sfireman> GoogleFrog, no need in how to if u want to attract player
    [f=0000000] <OldGhostStalker> Allies: I choose: SlowGman!
    [f=0000000] _edrush added point: i go
    [f=0000000] <[TROLL]sfireman> without losing
    [f=0000000] <[TROLL]sfireman> all should be automated
    [f=0000000] <[TROLL]sfireman> steam nabs arent going read stupid howto fix lag
    [f=0000000] GoogleFrog DISABLE TTS
    [f=0000048] Wind Range: 0 - 2.5. Max Windmill altitude bonus is: 29%
    [f=0000060] Terraform cost multipler = 1
    [f=0000297] > [BRYZA][TROLL]sfireman ?????????
    [f=0000614] <GoogleFrog> it is not a permanent one
    [f=0000812] <GoogleFrog> Allies: you fix lag for everyone
    [f=0000890] <[TROLL]sfailman> BRYZA ??? ?? ??? ?? ?? ??? ?? ? ??? ?????? ??
    [f=0001536] <DenzenDazo> Allies: I want to go for a reaper
    [f=0001700] <GoogleFrog> Allies: ok
    [f=0001926] > [BRYZA] [[TROLL]sfailman] ?????????
    [f=0002065] Commanders Remaining: 6
    [f=0002399] <_edrush> Allies: couldn't find air
    [f=0002579] > [BRYZA]?????????
    [f=0002653] DenzenDazo added point: 
    [f=0002850] <GoogleFrog> Allies: only 4 factories though
    [f=0003031] > [BRYZA]????? ???? ???? ???? kis
    [f=0003245] <[TROLL]scebulaman> ???? ???? ???????
    [f=0003651] Speed set to 0.9 [dark_gf]
    [f=0003724] Speed set to 1.0 [[TROLL]scebulaman]
    [f=0003728] <[TROLL]sfireman> lags GoogleFrog
    [f=0003997] <[TROLL]sfireman> small annoying lags and jitters
    [f=0004050] DenzenDazo added point: com
    [f=0004101] <[TROLL]sfireman> all over the game
    [f=0004383] Error: Spring 97.0.1-116-g8b1d439 develop has crashed.
    [f=0004383] Error: DLL information:
    [f=0004383] Error: 0x00400000	spring
    [f=0004383] Error: 0x77960000	ntdll
    [f=0004383] Error: 0x76af0000	kernel32
    [f=0004383] Error: 0x76e60000	KERNELBASE
    [f=0004383] Error: 0x76a20000	ADVAPI32
    [f=0004383] Error: 0x755d0000	msvcrt
    [f=0004383] Error: 0x77280000	sechost
    [f=0004383] Error: 0x767c0000	RPCRT4
    [f=0004383] Error: 0x75360000	SspiCli
    [f=0004383] Error: 0x75350000	CRYPTBASE
    [f=0004383] Error: 0x52250000	GLU32
    [f=0004383] Error: 0x52180000	OPENGL32
    [f=0004383] Error: 0x76dd0000	GDI32
    [f=0004383] Error: 0x77180000	USER32
    [f=0004383] Error: 0x77930000	LPK
    [f=0004383] Error: 0x772a0000	USP10
    [f=0004383] Error: 0x52090000	DDRAW
    [f=0004383] Error: 0x522a0000	DCIMAN32
    [f=0004383] Error: 0x756d0000	SETUPAPI
    [f=0004383] Error: 0x75880000	CFGMGR32
    [f=0004383] Error: 0x753f0000	OLEAUT32
    [f=0004383] Error: 0x768b0000	ole32
    [f=0004383] Error: 0x755b0000	DEVOBJ
    [f=0004383] Error: 0x73540000	dwmapi
    [f=0004383] Error: 0x753c0000	IMAGEHLP
    [f=0004383] Error: 0x75b10000	SHELL32
    [f=0004383] Error: 0x76f10000	SHLWAPI
    [f=0004383] Error: 0x722e0000	WINMM
    [f=0004383] Error: 0x77060000	WS2_32
    [f=0004383] Error: 0x76ac0000	NSI
    [f=0004383] Error: 0x10000000	DevIL
    [f=0004383] Error: 0x73f70000	MSVCP80
    [f=0004383] Error: 0x726e0000	MSVCR80
    [f=0004383] Error: 0x6b600000	OpenAL32
    [f=0004383] Error: 0x70780000	vorbisfile
    [f=0004383] Error: 0x68140000	ogg
    [f=0004383] Error: 0x64cc0000	vorbis
    [f=0004383] Error: 0x62e80000	zlib1
    [f=0004383] Error: 0x70e40000	libfreetype-6
    [f=0004383] Error: 0x64f80000	libfontconfig-1
    [f=0004383] Error: 0x68f40000	libexpat-1
    [f=0004383] Error: 0x6cec0000	libgcc_s_sjlj-1
    [f=0004383] Error: 0x62aa0000	glew32
    [f=0004383] Error: 0x6c740000	SDL2
    [f=0004383] Error: 0x77120000	IMM32
    [f=0004383] Error: 0x76f70000	MSCTF
    [f=0004383] Error: 0x75280000	VERSION
    [f=0004383] Error: 0x5a9c0000	dsound
    [f=0004383] Error: 0x750c0000	POWRPROF
    [f=0004383] Error: 0x76d30000	CLBCatQ
    [f=0004383] Error: 0x719d0000	MMDevApi
    [f=0004383] Error: 0x718d0000	PROPSYS
    [f=0004383] Error: 0x724d0000	wdmaud
    [f=0004383] Error: 0x718c0000	ksuser
    [f=0004383] Error: 0x717e0000	AVRT
    [f=0004383] Error: 0x71790000	AUDIOSES
    [f=0004383] Error: 0x71780000	msacm32
    [f=0004383] Error: 0x71760000	MSACM32
    [f=0004383] Error: 0x71750000	midimap
    [f=0004383] Error: 0x74280000	nvapi
    [f=0004383] Error: 0x717f0000	uxtheme
    [f=0004383] Error: 0x509c0000	nvoglv32
    [f=0004383] Error: 0x751f0000	ntmarta
    [f=0004383] Error: 0x75680000	WLDAP32
    [f=0004383] Error: 0x722b0000	shfolder
    [f=0004383] Error: 0x5a990000	dinput8
    [f=0004383] Error: 0x52280000	HID
    [f=0004383] Error: 0x76780000	WINTRUST
    [f=0004383] Error: 0x76c10000	CRYPT32
    [f=0004383] Error: 0x76c00000	MSASN1
    [f=0004383] Error: 0x03fa0000	XInput1_3
    [f=0004383] Error: 0x72930000	mswsock
    [f=0004383] Error: 0x72270000	wship6
    [f=0004383] Error: 0x72850000	wshtcpip
    [f=0004383] Error: 0x68960000	dbghelp
    [f=0004383] Error: Exception: Access violation (0xc0000005)
    [f=0004383] Error: Exception Address: 0x0068e726
    [f=0004383] Error: Stacktrace for Spring 97.0.1-116-g8b1d439 develop:
    [f=0004383] Error: (0) C:\Users\user\Documents\My Games\Spring\engine\97.0.1-116-g8b1d439\spring.exe [0x0068E726]
    [f=0004383] Error: (1) C:\Users\user\Documents\My Games\Spring\engine\97.0.1-116-g8b1d439\spring.exe [0x00614463]
    [f=0004383] Error: (2) C:\Users\user\Documents\My Games\Spring\engine\97.0.1-116-g8b1d439\spring.exe [0x00437AB0]
    [f=0004383] Error: (3) C:\Users\user\Documents\My Games\Spring\engine\97.0.1-116-g8b1d439\spring.exe [0x00832CC3]
    [f=0004383] Error: (4) C:\Users\user\Documents\My Games\Spring\engine\97.0.1-116-g8b1d439\spring.exe [0x00832674]
    [f=0004383] Error: (5) C:\Users\user\Documents\My Games\Spring\engine\97.0.1-116-g8b1d439\spring.exe [0x004337E3]
    [f=0004383] Error: (6) C:\Users\user\Documents\My Games\Spring\engine\97.0.1-116-g8b1d439\spring.exe [0x00437859]
    [f=0004383] Error: (7) C:\Users\user\Documents\My Games\Spring\engine\97.0.1-116-g8b1d439\spring.exe [0x007EC158]
    [f=0004383] Error: (8) C:\Users\user\Documents\My Games\Spring\engine\97.0.1-116-g8b1d439\spring.exe [0x007EB233]
    [f=0004383] Error: (9) C:\Users\user\Documents\My Games\Spring\engine\97.0.1-116-g8b1d439\spring.exe [0x007E1C6B]
    [f=0004383] Error: (10) C:\Users\user\Documents\My Games\Spring\engine\97.0.1-116-g8b1d439\spring.exe [0x007C1332]
    [f=0004383] Error: (11) C:\Users\user\Documents\My Games\Spring\engine\97.0.1-116-g8b1d439\spring.exe [0x007C1632]
    [f=0004383] Error: (12) C:\Users\user\Documents\My Games\Spring\engine\97.0.1-116-g8b1d439\spring.exe [0x007C199A]
    [f=0004383] Error: (13) C:\Users\user\Documents\My Games\Spring\engine\97.0.1-116-g8b1d439\spring.exe [0x007C3994]
    [f=0004383] Error: (14) C:\Users\user\Documents\My Games\Spring\engine\97.0.1-116-g8b1d439\spring.exe [0x00428AD7]
    [f=0004383] Error: (15) C:\Users\user\Documents\My Games\Spring\engine\97.0.1-116-g8b1d439\spring.exe [0x00510B22]
    [f=0004383] Error: (16) C:\Users\user\Documents\My Games\Spring\engine\97.0.1-116-g8b1d439\spring.exe [0x00430A88]
    [f=0004383] Error: (17) C:\Users\user\Documents\My Games\Spring\engine\97.0.1-116-g8b1d439\spring.exe [0x008BE2FE]
    [f=0004383] Error: (18) C:\Users\user\Documents\My Games\Spring\engine\97.0.1-116-g8b1d439\spring.exe [0x008C50F4]
    [f=0004383] Error: (19) C:\Users\user\Documents\My Games\Spring\engine\97.0.1-116-g8b1d439\spring.exe [0x008A0E56]
    [f=0004383] Error: (20) C:\Users\user\Documents\My Games\Spring\engine\97.0.1-116-g8b1d439\spring.exe(skirmishAiCallback_Cheats_setEnabled+0x626d14) [0x00F5B574]
    [f=0004383] Error: (21) C:\Users\user\Documents\My Games\Spring\engine\97.0.1-116-g8b1d439\spring.exe [0x00401402]
    [f=0004383] Error: (22) C:\Windows\syswow64\kernel32.dll(BaseThreadInitThunk+0x12) [0x76B0338A]
    [f=0004383] Error: (23) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x63) [0x77999F72]
    [f=0004383] Error: (24) C:\Windows\SysWOW64\ntdll.dll(RtlInitializeExceptionChain+0x36) [0x77999F45]
    [f=0004383] Error: [ErrorMessageBox][1] msg="Spring has crashed:
      Access violation.
    
    A stacktrace has been written to:
      C:\Users\user\Documents\My Games\Spring\infolog.txt" IsMainThread()=1 fromMain=0
    [f=0004383] Error: [ErrorMessageBox][2]
    [f=0004383] [SpringApp::ShutDown][1]
    [f=0004383] [ThreadPool::SetThreadCount][1] #wanted=0 #current=3
    [f=0004383] [ThreadPool::SetThreadCount][2] #threads=0
    [f=0004383] [SpringApp::ShutDown][2]
    [f=0004383] [~CGame][1]
    [f=0004383] [~CGame][2]
    [f=0004383] [~CGame][3]
    [f=0004383] Start gadgetHandler:Shutdown
    [f=0004383] Shutdown - ranks api
    [f=0004383] Shutdown - ShareControl
    [f=0004383] Shutdown - UnitMorph
    [f=0004383] Shutdown - DoLine
    [f=0004383] Shutdown - LupsNanoSpray
    [f=0004383] Shutdown - Puppy Handler
    [f=0004383] Shutdown - Terrain Texture Handler
    [f=0004383] Shutdown - UnitCloakShield
    [f=0004383] End gadgetHandler:Shutdown
    [f=0004383] Start gadgetHandler:Shutdown
    [f=0004383] Shutdown - Ore mexes!
    [f=0004383] Shutdown - UnitMorph
    [f=0004383] Shutdown - Animator
    [f=0004383] Shutdown - DoLine
    [f=0004383] Shutdown - UnitCloakShield
    [f=0004383] Shutdown - Lups Cloak FX
    [f=0004383] Shutdown - Lups
    [f=0004383] End gadgetHandler:Shutdown
    [f=0004383] [~CGame][4]
    [f=0004383] [~CGame][5]
    [f=0004383] Newton Firezone disabled for spectator.
    [f=0004383] [~CGame][6]
    [f=0004383] Start widgetHandler:Shutdown
    [f=0004383] Shutdown - SaveOrderList Complete
    [f=0004383] Shutdown - SaveConfigData Complete
    [f=0004383] Shutdown Widget - EPIC Menu
    [f=0004383] Shutdown Widget - Chili Widget Selector
    [f=0004383] Shutdown Widget - Chili Minimap
    [f=0004383] Shutdown Widget - Local Team Colors
    [f=0004383] Shutdown Widget - HealthBars
    [f=0004383] Shutdown Widget - Noises
    [f=0004383] Shutdown Widget - Unit Icons
    [f=0004383] Shutdown Widget - Context Menu
    [f=0004383] Shutdown Widget - Darkening
    [f=0004383] Shutdown Widget - Highlight Geos
    [f=0004383] Shutdown Widget - Local Widgets Config
    [f=0004383] Shutdown Widget - Mex Placement Handler
    [f=0004383] Shutdown Widget - MinimapEvents
    [f=0004383] Shutdown Widget - Show All Commands v2
    [f=0004383] Shutdown Widget - Chili EndGame Window
    [f=0004383] Shutdown Widget - Chili Resource Bars
    [f=0004383] Shutdown Widget - Chili Selections & CursorTip
    [f=0004383] Shutdown Widget - Music Player
    [f=0004383] Shutdown Widget - Startup Info and Selector
    [f=0004383] Shutdown Widget - MessageBoxes
    [f=0004383] Shutdown Widget - Attack AoE
    [f=0004383] Shutdown Widget - Rank Icons 2
    [f=0004383] Shutdown Widget - Selection Send
    [f=0004383] Shutdown Widget - Units on Fire
    [f=0004383] Shutdown Widget - LupsManager
    [f=0004383] Shutdown Widget - Chili Chat 2.1
    [f=0004383] Shutdown Widget - Chili Framework
    [f=0004383] Shutdown Widget - Lups
    [f=0004383] Shutdown Widget - Chili Core Selector
    [f=0004383] Shutdown Widget - Pause Screen
    [f=0004383] Shutdown Widget - Text To Speech Control
    [f=0004383] GoogleFrog DISABLE TTS
    [f=0004383] Shutdown Widget - Lasso Terraform GUI
    [f=0004383] Shutdown Widget - Chili Integral Menu
    [f=0004383] End widgetHandler:Shutdown
    [f=0004383] [~CGame][7]
    [f=0004383] [~CGame][8]
    [f=0004383] [CCollisionHandler] dis-/continuous tests: 0/12684
    [f=0004383] [~CGame][9]
    [f=0004383] [~CGame][10]
    [f=0004383] [~CPathCache(40x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0004383] [~CPathCache(40x24)] cacheHits=100 hitPercentage=26% numHashColls=0 maxCacheSize=29
    [f=0004383] [~CPathCache(160x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
    [f=0004383] [~CPathCache(160x96)] cacheHits=254 hitPercentage=18% numHashColls=0 maxCacheSize=109
    [f=0004383] Statistics for RectangleOptimizer: 0%
    [f=0004383] Statistics for RectangleOptimizer: 0%
    [f=0004383] [~CGame][11]
    [f=0004383] [~CGame][12]
    [f=0004383] [~CGame][13]
    [f=0004383] [~CGame][14]
    [f=0004383] [~CGame][15]
    [f=0004383] [~CGame][16]
    [f=0004383] [~CGame][17]
    [f=0004383] [SpringApp::ShutDown][3]
    [f=0004383] Statistics for UDP connection:
    Received: 365642 bytes in 980 packets (373.104 bytes/package)
    Sent: 51456 bytes in 357 packets (144.134 bytes/package)
    Relative protocol overhead: 0 up, 0.0160813 down
    268 incoming chunks dropped, 0 outgoing chunks resent
    
    [f=0004383] Writing demo: C:\Users\user\Documents\My Games\Spring\demos\20140625_231226_Nuclear_Winter_v1_97.0.1-116-g8b1d439 develop.sdf
    [f=0004383] [SpringApp::ShutDown][4]
    [f=0004383] [SpringApp::ShutDown][5]
    [f=0004383] [SpringApp::ShutDown][6]
    [f=0004383] [SpringApp::ShutDown][7]
    [LuaSocket] Dumping luasocket rules:
    [LuaSocket] TCP_CONNECT ALLOW * -1
    [LuaSocket] TCP_LISTEN  ALLOW * -1
    [LuaSocket] UDP_CONNECT DENY  94.23.171.72 8683
    [LuaSocket] UDP_LISTEN  ALLOW * -1
    [SpringApp::ShutDown][8]
    [WatchDog::Uninstall][1] hangDetectorThread=0336A298
    [WatchDog::Uninstall][2]
    [WatchDog::Uninstall][3]
    [SpringApp::ShutDown][9]
    Error: [ErrorMessageBox][3]
    Error: [ErrorMessageBox][4]
    Fatal: Spring: Unhandled exception
    Spring has crashed:
      Access violation.
    
    A stacktrace has been written to:
      C:\Users\user\Documents\My Games\Spring\infolog.txt
    
    txt file icon 116_crash.txt (41,095 bytes) 2014-06-25 15:17 +
  • txt file icon bt.txt (35,172 bytes) 2014-06-25 17:17 -
    Program received signal SIGSEGV, Segmentation fault.
    0x000000000093c6f2 in CGrassDrawer::ResetPos (this=0x164b3260, grassBlockX=147, grassBlockZ=55) at /home/johanr/my_projects/spring/rts/Rendering/Env/GrassDrawer.cpp:1025
    1025		delete gb.va;
    (gdb) bt
    #0  0x000000000093c6f2 in CGrassDrawer::ResetPos (this=0x164b3260, grassBlockX=147, grassBlockZ=55) at /home/johanr/my_projects/spring/rts/Rendering/Env/GrassDrawer.cpp:1025
    #1  0x000000000093c9a9 in CGrassDrawer::RemoveGrass (this=0x164b3260, pos=...) at /home/johanr/my_projects/spring/rts/Rendering/Env/GrassDrawer.cpp:1064
    #2  0x000000000088a9ad in CBasicMapDamage::Explosion (this=0x13438900, pos=..., strength=283.5, radius=135) at /home/johanr/my_projects/spring/rts/Map/BasicMapDamage.cpp:119
    #3  0x000000000060b905 in CGameHelper::Explosion (this=0x32c5ae0, params=...) at /home/johanr/my_projects/spring/rts/Game/GameHelper.cpp:297
    #4  0x0000000000c3fe98 in CUnit::KillUnit (this=0x23bbd000, attacker=0x35b47e00, selfDestruct=false, reclaimed=false, showDeathSequence=true)
        at /home/johanr/my_projects/spring/rts/Sim/Units/Unit.cpp:1958
    #5  0x0000000000c3cb5e in CUnit::DoDamage (this=0x23bbd000, damages=..., impulse=..., attacker=0x35b47e00, weaponDefID=1907, projectileID=442)
        at /home/johanr/my_projects/spring/rts/Sim/Units/Unit.cpp:1197
    #6  0x000000000060ade5 in CGameHelper::DoExplosionDamage (this=0x32c5ae0, unit=0x23bbd000, owner=0x35b47e00, expPos=..., expRadius=4, expSpeed=3.23358369, expEdgeEffect=0, 
        ignoreOwner=true, damages=..., weaponDefID=1907, projectileID=442) at /home/johanr/my_projects/spring/rts/Game/GameHelper.cpp:149
    #7  0x000000000060b6fc in CGameHelper::Explosion (this=0x32c5ae0, params=...) at /home/johanr/my_projects/spring/rts/Game/GameHelper.cpp:269
    #8  0x0000000000bdf72d in CWeaponProjectile::Explode (this=0x297132a0, hitUnit=0x23bbd000, hitFeature=0x0, impactPos=..., impactDir=...)
        at /home/johanr/my_projects/spring/rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.cpp:172
    #9  0x0000000000bdfa71 in CWeaponProjectile::Collision (this=0x297132a0, unit=0x23bbd000)
        at /home/johanr/my_projects/spring/rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.cpp:224
    #10 0x0000000000bd19e3 in CMissileProjectile::Collision (this=0x297132a0, unit=0x23bbd000)
        at /home/johanr/my_projects/spring/rts/Sim/Projectiles/WeaponProjectiles/MissileProjectile.cpp:133
    #11 0x0000000000b8a2d4 in CProjectileHandler::CheckUnitCollisions (this=0x127ae640, p=0x297132a0, tempUnits=std::vector of length 32000, capacity 32000 = {...}, ppos0=..., 
        ppos1=...) at /home/johanr/my_projects/spring/rts/Sim/Projectiles/ProjectileHandler.cpp:410
    #12 0x0000000000b8a73e in CProjectileHandler::CheckUnitFeatureCollisions (this=0x127ae640, pc=...)
        at /home/johanr/my_projects/spring/rts/Sim/Projectiles/ProjectileHandler.cpp:474
    #13 0x0000000000b8a9ae in CProjectileHandler::CheckCollisions (this=0x127ae640) at /home/johanr/my_projects/spring/rts/Sim/Projectiles/ProjectileHandler.cpp:515
    #14 0x0000000000b89b18 in CProjectileHandler::Update (this=0x127ae640) at /home/johanr/my_projects/spring/rts/Sim/Projectiles/ProjectileHandler.cpp:234
    #15 0x00000000005f7264 in CGame::SimFrame (this=0x2280200) at /home/johanr/my_projects/spring/rts/Game/Game.cpp:1553
    #16 0x000000000076f2d4 in CGame::ClientReadNet (this=0x2280200) at /home/johanr/my_projects/spring/rts/Net/NetCommands.cpp:507
    #17 0x00000000005f4456 in CGame::Update (this=0x2280200) at /home/johanr/my_projects/spring/rts/Game/Game.cpp:973
    #18 0x0000000000d1dfcb in SpringApp::Update (this=0x7fffffffe580) at /home/johanr/my_projects/spring/rts/System/SpringApp.cpp:858
    #19 0x0000000000d1e121 in SpringApp::Run (this=0x7fffffffe580) at /home/johanr/my_projects/spring/rts/System/SpringApp.cpp:889
    #20 0x0000000000cea535 in Run (argc=2, argv=0x7fffffffe828) at /home/johanr/my_projects/spring/rts/System/Main.cpp:48
    #21 0x0000000000ceadff in main (argc=2, argv=0x7fffffffe828) at /home/johanr/my_projects/spring/rts/System/Main.cpp:107
    (gdb) f 0
    #0  0x000000000093c6f2 in CGrassDrawer::ResetPos (this=0x164b3260, grassBlockX=147, grassBlockZ=55) at /home/johanr/my_projects/spring/rts/Rendering/Env/GrassDrawer.cpp:1025
    1025		delete gb.va;
    (gdb) info locals
    __PRETTY_FUNCTION__ = "void CGrassDrawer::ResetPos(int, int)"
    gb = @0x1311ca48: {posX = 20, posZ = 18, va = 0x1700000015, lastSeen = 20, lastDist = 3.22298647e-44}
    
    
    (gdb) bt full
    #0  0x000000000093c6f2 in CGrassDrawer::ResetPos (this=0x164b3260, grassBlockX=147, grassBlockZ=55) at /home/johanr/my_projects/spring/rts/Rendering/Env/GrassDrawer.cpp:1025
            __PRETTY_FUNCTION__ = "void CGrassDrawer::ResetPos(int, int)"
            gb = @0x1311ca48: {posX = 20, posZ = 18, va = 0x1700000015, lastSeen = 20, lastDist = 3.22298647e-44}
    #1  0x000000000093c9a9 in CGrassDrawer::RemoveGrass (this=0x164b3260, pos=...) at /home/johanr/my_projects/spring/rts/Rendering/Env/GrassDrawer.cpp:1064
            x = 147
            z = 55
            __PRETTY_FUNCTION__ = "void CGrassDrawer::RemoveGrass(const float3&)"
    #2  0x000000000088a9ad in CBasicMapDamage::Explosion (this=0x13438900, pos=..., strength=283.5, radius=135) at /home/johanr/my_projects/spring/rts/Map/BasicMapDamage.cpp:119
            so = 0x0
            expDist = 35.7770882
            relDist = 0.265015453
            dif = -0.305859894
            tableIdx = 53
            prevDif = 0
            x = 589
            y = 223
            e = 0x1f3eb4a0
            baseStrength = -0.49360624
            invRadius = 0.00740740728
            units = std::vector of length 4, capacity 4 = {0x42a0000042a00000, 0x42a0000042a00000, 0x42a0000042a00000, 0x42a0000042a00000, 0x7461726542a00000, 0x73650000726f, 
              0x4120000041200000, 0x4120000041200000, 0x4120000041200000, 0x4120000041200000, 0x7461726541200000, 0x73650000726f, 0x4348000043480000, 0x4348000043480000, 
              0x4348000043480000, 0x4348000043480000, 0x7461726541700000, 0x73650000726f, 0x41b00000435c0000, 0x41b0000041b00000, 0x41b0000041b00000, 0x435c000041b00000, 
              0x7461726541300000, 0x73650000726f, 0x40a0000040a00000, 0x40a0000040a00000, 0x40a0000040a00000, 0x40a0000040a00000, 0x746172653e800000, 0x73650000726f, 
              0x430c0000430c0000, 0x430c0000430c0000, 0x430c0000430c0000, 0x430c0000430c0000, 0x7461726540e00000, 0x73650000726f, 0x4270000042700000, 0x4270000042700000, 
              0x4270000042700000, 0x4270000042700000, 0x7461726540400000, 0x73650000726f, 0x4743500047435000, 0x4743500047435000, 0x4743500047435000, 0x411c51ec47435000, 
              0x746172653f1c28f6, 0x73650000726f, 0x447a0000447a0000, 0x447a0000447a0000, 0x447a0000447a0000, 0x447a0000447a0000, 0x74617265447a0000, 0x73650000726f, 
              0x3dcccccd3dcccccd, 0x3dcccccd3dcccccd, 0x3dcccccd3dcccccd, 0x3dcccccd3dcccccd, 0x746172653dcccccd, 0x73650000726f, 0x43d2000043d20000, 0x43d2000043d20000, 
              0x43d2000043d20000, 0x43d2000043d20000, 0x7461726543d20000, 0x73650000726f, 0x44bb800044bb8000, 0x44bb800044bb8000, 0x44bb800044bb8000, 0x44bb800044bb8000, 
              0x7461726544bb8000, 0x73650000726f, 0x455ac000455ac000, 0x455ac000455ac000, 0x455ac000455ac000, 0x455ac000455ac000, 0x74617265432f0000, 0x73650000726f, 
              0x42f0000042f00000, 0x42f0000042f00000, 0x42f0000042f00000, 0x42f0000042f00000, 0x7461726540c00000, 0x73650000726f, 0x4422800044228000, 0x4422800044228000, 
              0x4422800044228000, 0x4422800044228000, 0x7461726542020000, 0x73650000726f, 0x40a0000040a00000, 0x40a0000040a00000, 0x40a0000040a00000, 0x40a0000040a00000, 
              0x7461726540a00000, 0x73650000726f, 0x4352000043520000, 0x4352000043520000, 0x4352000043520000, 0x4352000043520000, 0x7461726541380000, 0x73650000726f, 
              0x4307000043070000, 0x4307000043070000, 0x4307000043070000, 0x4307000043070000, 0x7461726540e00000, 0x73650000726f, 0x4393800043938000, 0x4393800043938000, 
              0x4393800043938000, 0x4393800043938000, 0x7461726543938000, 0x73650000726f, 0x4200000043a00000, 0x4200000042000000, 0x4200000042000000, 0x43a0000042000000, 
              0x7461726541800000, 0x73650000726f, 0x4220000041555556, 0x4220000042200000, 0x4220000042200000, 0x4220000042200000, 0x7461726542200000, 0x73650000726f, 
              0x4220000042200000, 0x4220000042200000, 0x4220000042200000, 0x4220000042200000, 0x7461726540800000, 0x73650000726f, 0x3a83126f3a83126f, 0x3a83126f3a83126f, 
              0x3a83126f3a83126f, 0x3a83126f3a83126f, 0x746172653851b717, 0x73650000726f, 0x447a0000447a0000, 0x447a0000447a0000, 0x447a0000447a0000, 0x447a0000447a0000, 
              0x7461726542480000, 0x73650000726f, 0x1, 0x1375a460, 0x0, 0x0, 0x133f1938, 0x736500000000, 0x1, 0x1375aac0, 0x1375a430, 0x1375a910, 0x1344a358, 0x726500000001, 
              0xf, 0xf, 0x62696c6100000000, 0x4c656c697373694d, 0x726568636e7561, 0x65766e6f6300726f, 0xc, 0xc, 0x2020202000000000, 0x20656c697373694d, 0x766974006b636150, 
              0x22726f6d72615f65, 0x11, 0x11, 0x6772617400000000, 0x68705f6d5f706577, 0x33732e78696e656f, 0x6f0073650065006f, 0x10, 0x10, 0x6d22202000000000, 0x74656c697373696d, 
              0x65756c626c696172, 0x73656d617200, 0x1, 0x31584540, 0x0, 0x0, 0x5685f779000005ed, 0x2c2e9880, 0x6, 0x8, 0x1, 0x6c6f72746150, 0x456c8000, 0x3, 0x6, 0xa, 0x0, 
              0x6100746165706572, 0x459e4000, 0x200a2c2200000003, 0x268ede10, 0x7fffffff010a...}
            curHeightMap = 0x4b1a000
            orgHeightMap = 0x56ce000
            typeMap = 0xbe2e000 "\377"
    #3  0x000000000060b905 in CGameHelper::Explosion (this=0x32c5ae0, params=...) at /home/johanr/my_projects/spring/rts/Game/GameHelper.cpp:297
            craterDepth = 80
            damageDepth = 80
            craterStrength = 283.5
            craterRadius = 90
            damages = @0x13b1d080: {static binder = {class_ = 0x2415810, base = 0x0, flags = creg::CF_None, memberRegistrator = 0x1a0ec00 <DamageArray::memberRegistrator>, 
                name = 0x12e4f75 "DamageArray", size = 48, alignment = 8, hasVTable = false, constructor = 0xa9688c <DamageArray::_ConstructInstance(void*)>, 
                destructor = 0xa968ee <DamageArray::_DestructInstance(void*)>, nextBinder = 0x1a0eb00 <CollisionVolume::binder>}, static memberRegistrator = 
        0x1a0ec98 <DamageArraymreg>, static hasVTable = false, paralyzeDamageTime = 0, impulseFactor = 0.400000006, impulseBoost = 0, craterMult = 3.5, craterBoost = 1, 
              damages = std::vector of length 9, capacity 9 = {80, 80, 80, 80, 80, 80, 80, 80, 80}}
            noGfx = false
            explosionID = 274
            craterAOE = 90
            damageAOE = 90
            altitude = 0
            weaponDef = 0x13b1d000
            weaponDefID = 2032
            realHeight = 10.6525574
            explosionEvent = {pos = {static binder = {class_ = 0x228fa40, base = 0x0, flags = creg::CF_None, memberRegistrator = 0x1a276c0 <float3::memberRegistrator>, 
                  name = 0x133c415 "float3", size = 12, alignment = 4, hasVTable = false, constructor = 0xd51520 <float3::_ConstructInstance(void*)>, 
                  destructor = 0xd5154c <float3::_DestructInstance(void*)>, nextBinder = 0x1a27640 <type2<float>::binder>}, static memberRegistrator = 0x1a277c8 <float3mreg>, 
                static hasVTable = false, static CMP_EPS = 9.99999975e-05, static NORMALIZE_EPS = 9.99999996e-13, static maxxpos = 10239, static maxzpos = 6143, {{
                    x = 6.30269163e-37, y = 0, z = 0}, {r = 6.30269163e-37, g = 0, b = 0}, {x1 = 6.30269163e-37, y1 = 0, x2 = 0}, {s = 6.30269163e-37, t = 0, p = 0}, {
                    xstart = 6.30269163e-37, ystart = 0, xend = 0}}}, damage = 0, radius = 6.3026701e-37, weaponDef = 0x7fffffffd020}
    #4  0x0000000000c3fe98 in CUnit::KillUnit (this=0x23bbd000, attacker=0x35b47e00, selfDestruct=false, reclaimed=false, showDeathSequence=true)
        at /home/johanr/my_projects/spring/rts/Sim/Units/Unit.cpp:1958
            params = {pos = @0x23bbd07c, dir = @0x1a1cec8, damages = @0x13b1d080, weaponDef = 0x13b1d000, owner = 0x23bbd000, hitUnit = 0x0, hitFeature = 0x0, 
              craterAreaOfEffect = 90, damageAreaOfEffect = 90, edgeEffectiveness = 0, explosionSpeed = 3.23358369, gfxMod = 2, impactOnly = false, ignoreOwner = false, 
              damageGround = true, projectileID = 4294967295}
            wd = 0x13b1d000
    #5  0x0000000000c3cb5e in CUnit::DoDamage (this=0x23bbd000, damages=..., impulse=..., attacker=0x35b47e00, weaponDefID=1907, projectileID=442)
        at /home/johanr/my_projects/spring/rts/Sim/Units/Unit.cpp:1197
            baseDamage = 104.738152
            experienceMod = 1
            impulseMult = 1
            isParalyzer = false
    #6  0x000000000060ade5 in CGameHelper::DoExplosionDamage (this=0x32c5ae0, unit=0x23bbd000, owner=0x35b47e00, expPos=..., expRadius=4, expSpeed=3.23358369, expEdgeEffect=0, 
        ignoreOwner=true, damages=..., weaponDefID=1907, projectileID=442) at /home/johanr/my_projects/spring/rts/Game/GameHelper.cpp:149
            __PRETTY_FUNCTION__ = "void CGameHelper::DoExplosionDamage(CUnit*, CUnit*, const float3&, float, float, float, bool, const DamageArray&, int, int)"
            lap = 0x0
            lapPos = @0x7fffffffd2d0: {static binder = {class_ = 0x228fa40, base = 0x0, flags = creg::CF_None, memberRegistrator = 0x1a276c0 <float3::memberRegistrator>, 
                name = 0x133c415 "float3", size = 12, alignment = 4, hasVTable = false, constructor = 0xd51520 <float3::_ConstructInstance(void*)>, 
                destructor = 0xd5154c <float3::_DestructInstance(void*)>, nextBinder = 0x1a27640 <type2<float>::binder>}, static memberRegistrator = 0x1a277c8 <float3mreg>, 
              static hasVTable = false, static CMP_EPS = 9.99999975e-05, static NORMALIZE_EPS = 9.99999996e-13, static maxxpos = 10239, static maxzpos = 6143, {{x = 0, y = 0, 
                  z = 0}, {r = 0, g = 0, b = 0}, {x1 = 0, y1 = 0, x2 = 0}, {s = 0, t = 0, p = 0}, {xstart = 0, ystart = 0, xend = 0}}}
            expDistanceMod = 0.997506201
            impulseDir = {static binder = {class_ = 0x228fa40, base = 0x0, flags = creg::CF_None, memberRegistrator = 0x1a276c0 <float3::memberRegistrator>, 
                name = 0x133c415 "float3", size = 12, alignment = 4, hasVTable = false, constructor = 0xd51520 <float3::_ConstructInstance(void*)>, 
                destructor = 0xd5154c <float3::_DestructInstance(void*)>, nextBinder = 0x1a27640 <type2<float>::binder>}, static memberRegistrator = 0x1a277c8 <float3mreg>, 
              static hasVTable = false, static CMP_EPS = 9.99999975e-05, static NORMALIZE_EPS = 9.99999996e-13, static maxxpos = 10239, static maxzpos = 6143, {{
                  x = -0.523708761, y = -0.0766522437, z = -0.848437548}, {r = -0.523708761, g = -0.0766522437, b = -0.848437548}, {x1 = -0.523708761, y1 = -0.0766522437, 
                  x2 = -0.848437548}, {s = -0.523708761, t = -0.0766522437, p = -0.848437548}, {xstart = -0.523708761, ystart = -0.0766522437, xend = -0.848437548}}}
            expDamages = {static binder = {class_ = 0x2415810, base = 0x0, flags = creg::CF_None, memberRegistrator = 0x1a0ec00 <DamageArray::memberRegistrator>, 
                name = 0x12e4f75 "DamageArray", size = 48, alignment = 8, hasVTable = false, constructor = 0xa9688c <DamageArray::_ConstructInstance(void*)>, 
                destructor = 0xa968ee <DamageArray::_DestructInstance(void*)>, nextBinder = 0x1a0eb00 <CollisionVolume::binder>}, 
              static memberRegistrator = 0x1a0ec98 <DamageArraymreg>, static hasVTable = false, paralyzeDamageTime = 0, impulseFactor = 0.400000006, impulseBoost = 0, 
              craterMult = 0, craterBoost = 0, damages = std::vector of length 9, capacity 9 = {104.738152, 104.738152, 104.738152, 104.738152, 104.738152, 104.738152, 
                104.738152, 104.738152, 7.48129654}}
            vol = 0x23df22a0
            expDist = 0
            modImpulseScale = 41.8952599
            volPos = @0x7fffffffd2e0: {static binder = {class_ = 0x228fa40, base = 0x0, flags = creg::CF_None, memberRegistrator = 0x1a276c0 <float3::memberRegistrator>, 
                name = 0x133c415 "float3", size = 12, alignment = 4, hasVTable = false, constructor = 0xd51520 <float3::_ConstructInstance(void*)>, 
                destructor = 0xd5154c <float3::_DestructInstance(void*)>, nextBinder = 0x1a27640 <type2<float>::binder>}, static memberRegistrator = 0x1a277c8 <float3mreg>, 
              static hasVTable = false, static CMP_EPS = 9.99999975e-05, static NORMALIZE_EPS = 9.99999996e-13, static maxxpos = 10239, static maxzpos = 6143, {{x = 4728, 
                  y = 15.6525574, z = 1816}, {r = 4728, g = 15.6525574, b = 1816}, {x1 = 4728, y1 = 15.6525574, x2 = 1816}, {s = 4728, t = 15.6525574, p = 1816}, {xstart = 4728, 
                  ystart = 15.6525574, xend = 1816}}}
            expRim = 0
            expImpulse = {static binder = {class_ = 0x228fa40, base = 0x0, flags = creg::CF_None, memberRegistrator = 0x1a276c0 <float3::memberRegistrator>, 
                name = 0x133c415 "float3", size = 12, alignment = 4, hasVTable = false, constructor = 0xd51520 <float3::_ConstructInstance(void*)>, 
                destructor = 0xd5154c <float3::_DestructInstance(void*)>, nextBinder = 0x1a27640 <type2<float>::binder>}, static memberRegistrator = 0x1a277c8 <float3mreg>, 
              static hasVTable = false, static CMP_EPS = 9.99999975e-05, static NORMALIZE_EPS = 9.99999996e-13, static maxxpos = 10239, static maxzpos = 6143, {{x = -21.9409142, 
                  y = -3.2113657, z = -35.5455132}, {r = -21.9409142, g = -3.2113657, b = -35.5455132}, {x1 = -21.9409142, y1 = -3.2113657, x2 = -35.5455132}, {s = -21.9409142, 
                  t = -3.2113657, p = -35.5455132}, {xstart = -21.9409142, ystart = -3.2113657, xend = -35.5455132}}}
    #7  0x000000000060b6fc in CGameHelper::Explosion (this=0x32c5ae0, params=...) at /home/johanr/my_projects/spring/rts/Game/GameHelper.cpp:269
            damages = @0x7fffffffd4d0: {static binder = {class_ = 0x2415810, base = 0x0, flags = creg::CF_None, memberRegistrator = 0x1a0ec00 <DamageArray::memberRegistrator>, 
                name = 0x12e4f75 "DamageArray", size = 48, alignment = 8, hasVTable = false, constructor = 0xa9688c <DamageArray::_ConstructInstance(void*)>, 
                destructor = 0xa968ee <DamageArray::_DestructInstance(void*)>, nextBinder = 0x1a0eb00 <CollisionVolume::binder>}, 
              static memberRegistrator = 0x1a0ec98 <DamageArraymreg>, static hasVTable = false, paralyzeDamageTime = 0, impulseFactor = 0.400000006, impulseBoost = 0, 
              craterMult = 0, craterBoost = 0, damages = std::vector of length 9, capacity 9 = {105, 105, 105, 105, 105, 105, 105, 105, 7.5}}
            noGfx = false
            explosionID = 2
            craterAOE = 4
            damageAOE = 4
            altitude = 6.52878189
            weaponDef = 0x13b05900
            weaponDefID = 1907
            realHeight = 10.6542397
            explosionEvent = {pos = {static binder = {class_ = 0x228fa40, base = 0x0, flags = creg::CF_None, memberRegistrator = 0x1a276c0 <float3::memberRegistrator>, 
                  name = 0x133c415 "float3", size = 12, alignment = 4, hasVTable = false, constructor = 0xd51520 <float3::_ConstructInstance(void*)>, 
                  destructor = 0xd5154c <float3::_DestructInstance(void*)>, nextBinder = 0x1a27640 <type2<float>::binder>}, static memberRegistrator = 0x1a277c8 <float3mreg>, 
                static hasVTable = false, static CMP_EPS = 9.99999975e-05, static NORMALIZE_EPS = 9.99999996e-13, static maxxpos = 10239, static maxzpos = 6143, {{
                    x = 5006.22852, y = 56.3752365, z = 2266.74805}, {r = 5006.22852, g = 56.3752365, b = 2266.74805}, {x1 = 5006.22852, y1 = 56.3752365, x2 = 2266.74805}, {
                    s = 5006.22852, t = 56.3752365, p = 2266.74805}, {xstart = 5006.22852, ystart = 56.3752365, xend = 2266.74805}}}, damage = 0, radius = 4.4516407e-27, 
              weaponDef = 0x7fffffffd4d0}
    #8  0x0000000000bdf72d in CWeaponProjectile::Explode (this=0x297132a0, hitUnit=0x23bbd000, hitFeature=0x0, impactPos=..., impactDir=...)
        at /home/johanr/my_projects/spring/rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.cpp:172
            damageArray = @0x7fffffffd4d0: {static binder = {class_ = 0x2415810, base = 0x0, flags = creg::CF_None, 
                memberRegistrator = 0x1a0ec00 <DamageArray::memberRegistrator>, name = 0x12e4f75 "DamageArray", size = 48, alignment = 8, hasVTable = false, 
                constructor = 0xa9688c <DamageArray::_ConstructInstance(void*)>, destructor = 0xa968ee <DamageArray::_DestructInstance(void*)>, 
                nextBinder = 0x1a0eb00 <CollisionVolume::binder>}, static memberRegistrator = 0x1a0ec98 <DamageArraymreg>, static hasVTable = false, paralyzeDamageTime = 0, 
              impulseFactor = 0.400000006, impulseBoost = 0, craterMult = 0, craterBoost = 0, damages = std::vector of length 9, capacity 9 = {105, 105, 105, 105, 105, 105, 105, 
                105, 7.5}}
            params = {pos = @0x7fffffffd448, dir = @0x7fffffffd438, damages = @0x7fffffffd4d0, weaponDef = 0x13b05900, owner = 0x35b47e00, hitUnit = 0x23bbd000, 
              hitFeature = 0x0, craterAreaOfEffect = 4, damageAreaOfEffect = 4, edgeEffectiveness = 0, explosionSpeed = 3.23358369, gfxMod = 1, impactOnly = true, 
              ignoreOwner = true, damageGround = true, projectileID = 442}
    #9  0x0000000000bdfa71 in CWeaponProjectile::Collision (this=0x297132a0, unit=0x23bbd000)
        at /home/johanr/my_projects/spring/rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.cpp:224
            impactPos = {static binder = {class_ = 0x228fa40, base = 0x0, flags = creg::CF_None, memberRegistrator = 0x1a276c0 <float3::memberRegistrator>, 
                name = 0x133c415 "float3", size = 12, alignment = 4, hasVTable = false, constructor = 0xd51520 <float3::_ConstructInstance(void*)>, 
                destructor = 0xd5154c <float3::_DestructInstance(void*)>, nextBinder = 0x1a27640 <type2<float>::binder>}, static memberRegistrator = 0x1a277c8 <float3mreg>, 
              static hasVTable = false, static CMP_EPS = 9.99999975e-05, static NORMALIZE_EPS = 9.99999996e-13, static maxxpos = 10239, static maxzpos = 6143, {{x = 4738.45654, 
                  y = 17.1830215, z = 1832.94019}, {r = 4738.45654, g = 17.1830215, b = 1832.94019}, {x1 = 4738.45654, y1 = 17.1830215, x2 = 1832.94019}, {s = 4738.45654, 
                  t = 17.1830215, p = 1832.94019}, {xstart = 4738.45654, ystart = 17.1830215, xend = 1832.94019}}}
            impactDir = {static binder = {class_ = 0x228fa40, base = 0x0, flags = creg::CF_None, memberRegistrator = 0x1a276c0 <float3::memberRegistrator>, 
                name = 0x133c415 "float3", size = 12, alignment = 4, hasVTable = false, constructor = 0xd51520 <float3::_ConstructInstance(void*)>, 
                destructor = 0xd5154c <float3::_DestructInstance(void*)>, nextBinder = 0x1a27640 <type2<float>::binder>}, static memberRegistrator = 0x1a277c8 <float3mreg>, 
              static hasVTable = false, static CMP_EPS = 9.99999975e-05, static NORMALIZE_EPS = 9.99999996e-13, static maxxpos = 10239, static maxzpos = 6143, {{x = -12.9179792, 
                  y = -1.89075947, z = -20.9282455}, {r = -12.9179792, g = -1.89075947, b = -20.9282455}, {x1 = -12.9179792, y1 = -1.89075947, x2 = -20.9282455}, {
                  s = -12.9179792, t = -1.89075947, p = -20.9282455}, {xstart = -12.9179792, ystart = -1.89075947, xend = -20.9282455}}}
            __PRETTY_FUNCTION__ = "virtual void CWeaponProjectile::Collision(CUnit*)"
    #10 0x0000000000bd19e3 in CMissileProjectile::Collision (this=0x297132a0, unit=0x23bbd000)
        at /home/johanr/my_projects/spring/rts/Sim/Projectiles/WeaponProjectiles/MissileProjectile.cpp:133
    No locals.
    #11 0x0000000000b8a2d4 in CProjectileHandler::CheckUnitCollisions (this=0x127ae640, p=0x297132a0, tempUnits=std::vector of length 32000, capacity 32000 = {...}, ppos0=..., 
        ppos1=...) at /home/johanr/my_projects/spring/rts/Sim/Projectiles/ProjectileHandler.cpp:410
            unit = 0x23bbd000
            attacker = 0x35b47e00
            n = 0
            cq = {b0 = 1, b1 = 0, t0 = 0.565074623, t1 = 2.56167531, p0 = {static binder = {class_ = 0x228fa40, base = 0x0, flags = creg::CF_None, 
                  memberRegistrator = 0x1a276c0 <float3::memberRegistrator>, name = 0x133c415 "float3", size = 12, alignment = 4, hasVTable = false, 
                  constructor = 0xd51520 <float3::_ConstructInstance(void*)>, destructor = 0xd5154c <float3::_DestructInstance(void*)>, 
                  nextBinder = 0x1a27640 <type2<float>::binder>}, static memberRegistrator = 0x1a277c8 <float3mreg>, static hasVTable = false, static CMP_EPS = 9.99999975e-05, 
                static NORMALIZE_EPS = 9.99999996e-13, static maxxpos = 10239, static maxzpos = 6143, {{x = 4738.45654, y = 17.1830215, z = 1832.94019}, {r = 4738.45654, 
                    g = 17.1830215, b = 1832.94019}, {x1 = 4738.45654, y1 = 17.1830215, x2 = 1832.94019}, {s = 4738.45654, t = 17.1830215, p = 1832.94019}, {xstart = 4738.45654, 
                    ystart = 17.1830215, xend = 1832.94019}}}, p1 = {static binder = {class_ = 0x228fa40, base = 0x0, flags = creg::CF_None, 
                  memberRegistrator = 0x1a276c0 <float3::memberRegistrator>, name = 0x133c415 "float3", size = 12, alignment = 4, hasVTable = false, 
                  constructor = 0xd51520 <float3::_ConstructInstance(void*)>, destructor = 0xd5154c <float3::_DestructInstance(void*)>, 
                  nextBinder = 0x1a27640 <type2<float>::binder>}, static memberRegistrator = 0x1a277c8 <float3mreg>, static hasVTable = false, static CMP_EPS = 9.99999975e-05, 
                static NORMALIZE_EPS = 9.99999996e-13, static maxxpos = 10239, static maxzpos = 6143, {{x = -10.4560871, y = -1.53042316, z = -16.9398613}, {r = -10.4560871, 
                    g = -1.53042316, b = -16.9398613}, {x1 = -10.4560871, y1 = -1.53042316, x2 = -16.9398613}, {s = -10.4560871, t = -1.53042316, p = -16.9398613}, {
                    xstart = -10.4560871, ystart = -1.53042316, xend = -16.9398613}}}, lmp = 0x0}
    #12 0x0000000000b8a73e in CProjectileHandler::CheckUnitFeatureCollisions (this=0x127ae640, pc=...)
        at /home/johanr/my_projects/spring/rts/Sim/Projectiles/ProjectileHandler.cpp:474
            p = 0x297132a0
            ppos0 = {static binder = {class_ = 0x228fa40, base = 0x0, flags = creg::CF_None, memberRegistrator = 0x1a276c0 <float3::memberRegistrator>, 
                name = 0x133c415 "float3", size = 12, alignment = 4, hasVTable = false, constructor = 0xd51520 <float3::_ConstructInstance(void*)>, 
                destructor = 0xd5154c <float3::_DestructInstance(void*)>, nextBinder = 0x1a27640 <type2<float>::binder>}, static memberRegistrator = 0x1a277c8 <float3mreg>, 
              static hasVTable = false, static CMP_EPS = 9.99999975e-05, static NORMALIZE_EPS = 9.99999996e-13, static maxxpos = 10239, static maxzpos = 6143, {{x = 4744.375, 
                  y = 18.0493088, z = 1842.52893}, {r = 4744.375, g = 18.0493088, b = 1842.52893}, {x1 = 4744.375, y1 = 18.0493088, x2 = 1842.52893}, {s = 4744.375, 
                  t = 18.0493088, p = 1842.52893}, {xstart = 4744.375, ystart = 18.0493088, xend = 1842.52893}}}
            ppos1 = {static binder = {class_ = 0x228fa40, base = 0x0, flags = creg::CF_None, memberRegistrator = 0x1a276c0 <float3::memberRegistrator>, 
                name = 0x133c415 "float3", size = 12, alignment = 4, hasVTable = false, constructor = 0xd51520 <float3::_ConstructInstance(void*)>, 
                destructor = 0xd5154c <float3::_DestructInstance(void*)>, nextBinder = 0x1a27640 <type2<float>::binder>}, static memberRegistrator = 0x1a277c8 <float3mreg>, 
              static hasVTable = false, static CMP_EPS = 9.99999975e-05, static NORMALIZE_EPS = 9.99999996e-13, static maxxpos = 10239, static maxzpos = 6143, {{x = 4731.45703, 
                  y = 16.1585503, z = 1821.60071}, {r = 4731.45703, g = 16.1585503, b = 1821.60071}, {x1 = 4731.45703, y1 = 16.1585503, x2 = 1821.60071}, {s = 4731.45703, 
                  t = 16.1585503, p = 1821.60071}, {xstart = 4731.45703, ystart = 16.1585503, xend = 1821.60071}}}
            pci = 
            tempUnits = std::vector of length 32000, capacity 32000 = {0x23bbd000, 0x0, 0x117b3600, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
              0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
              0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
              0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
              0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
              0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
              0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0...}
            tempFeatures = std::vector of length 32000, capacity 32000 = {0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
              0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
              0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
              0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
              0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
              0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 
              0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0...}
    #13 0x0000000000b8a9ae in CProjectileHandler::CheckCollisions (this=0x127ae640) at /home/johanr/my_projects/spring/rts/Sim/Projectiles/ProjectileHandler.cpp:515
            myScopedTimerFromMakro = {<BasicTimer> = {<boost::noncopyable_::noncopyable> = {<No data fields>}, hash = 3426, starttime = {static binder = {class_ = 0x228fd50, 
                    base = 0x0, flags = creg::CF_None, memberRegistrator = 0x1a24480 <spring_time::memberRegistrator>, name = 0x132a5f1 "spring_time", size = 8, alignment = 8, 
                    hasVTable = false, constructor = 0xcf21a0 <spring_time::_ConstructInstance(void*)>, destructor = 0xcf21cc <spring_time::_DestructInstance(void*)>, 
                    nextBinder = 0x1a24380 <CRectangleOptimizer::binder>}, static memberRegistrator = 0x1a245c0 <spring_timemreg>, static hasVTable = false, x = 118098326600, 
                  static xs = 1403707987133004996}, nameIterator = {first = 3426, second = "ProjectileHandler::CheckCollisions"}}, autoShowGraph = false, it = {first = 3426, 
                second = 1}}
    #14 0x0000000000b89b18 in CProjectileHandler::Update (this=0x127ae640) at /home/johanr/my_projects/spring/rts/Sim/Projectiles/ProjectileHandler.cpp:234
    No locals.
    #15 0x00000000005f7264 in CGame::SimFrame (this=0x2280200) at /home/johanr/my_projects/spring/rts/Game/Game.cpp:1553
            myScopedTimerFromMakro = {<BasicTimer> = {<boost::noncopyable_::noncopyable> = {<No data fields>}, hash = 796, starttime = {static binder = {class_ = 0x228fd50, 
                    base = 0x0, flags = creg::CF_None, memberRegistrator = 0x1a24480 <spring_time::memberRegistrator>, name = 0x132a5f1 "spring_time", size = 8, alignment = 8, 
                    hasVTable = false, constructor = 0xcf21a0 <spring_time::_ConstructInstance(void*)>, destructor = 0xcf21cc <spring_time::_DestructInstance(void*)>, 
                    nextBinder = 0x1a24380 <CRectangleOptimizer::binder>}, static memberRegistrator = 0x1a245c0 <spring_timemreg>, static hasVTable = false, x = 118090112728, 
                  static xs = 1403707987133004996}, nameIterator = {first = 796, second = "SimFrame"}}, autoShowGraph = false, it = {first = 796, second = 1}}
    #16 0x000000000076f2d4 in CGame::ClientReadNet (this=0x2280200) at /home/johanr/my_projects/spring/rts/Net/NetCommands.cpp:507
            packet = {px = 0x2db8f300, pn = {pi_ = 0x2d7fd6c0}}
            inbuf = 0x280d1720 "\002\027\r("
            dataLength = 1
            packetCode = 2 '\002'
            msgProcEndTime = {static binder = {class_ = 0x228fd50, base = 0x0, flags = creg::CF_None, memberRegistrator = 0x1a24480 <spring_time::memberRegistrator>, 
                name = 0x132a5f1 "spring_time", size = 8, alignment = 8, hasVTable = false, constructor = 0xcf21a0 <spring_time::_ConstructInstance(void*)>, 
                destructor = 0xcf21cc <spring_time::_DestructInstance(void*)>, nextBinder = 0x1a24380 <CRectangleOptimizer::binder>}, 
              static memberRegistrator = 0x1a245c0 <spring_timemreg>, static hasVTable = false, x = 118110954043, static xs = 1403707987133004996}
            __FUNCTION__ = "ClientReadNet"
            __PRETTY_FUNCTION__ = "void CGame::ClientReadNet()"
    #17 0x00000000005f4456 in CGame::Update (this=0x2280200) at /home/johanr/my_projects/spring/rts/Game/Game.cpp:973
    No locals.
    #18 0x0000000000d1dfcb in SpringApp::Update (this=0x7fffffffe580) at /home/johanr/my_projects/spring/rts/System/SpringApp.cpp:858
            ret = 1
            cputimer = {<BasicTimer> = {<boost::noncopyable_::noncopyable> = {<No data fields>}, hash = 1139, starttime = {static binder = {class_ = 0x228fd50, base = 0x0, 
                    flags = creg::CF_None, memberRegistrator = 0x1a24480 <spring_time::memberRegistrator>, name = 0x132a5f1 "spring_time", size = 8, alignment = 8, 
                    hasVTable = false, constructor = 0xcf21a0 <spring_time::_ConstructInstance(void*)>, destructor = 0xcf21cc <spring_time::_DestructInstance(void*)>, 
                    nextBinder = 0x1a24380 <CRectangleOptimizer::binder>}, static memberRegistrator = 0x1a245c0 <spring_timemreg>, static hasVTable = false, x = 118062435508, 
                  static xs = 1403707987133004996}, nameIterator = {first = 1139, second = "SwapBuffers"}}, autoShowGraph = false, it = {first = 1139, second = 0}}
            pre = {static binder = {class_ = 0x228fd50, base = 0x0, flags = creg::CF_None, memberRegistrator = 0x1a24480 <spring_time::memberRegistrator>, 
                name = 0x132a5f1 "spring_time", size = 8, alignment = 8, hasVTable = false, constructor = 0xcf21a0 <spring_time::_ConstructInstance(void*)>, 
                destructor = 0xcf21cc <spring_time::_DestructInstance(void*)>, nextBinder = 0x1a24380 <CRectangleOptimizer::binder>}, 
              static memberRegistrator = 0x1a245c0 <spring_timemreg>, static hasVTable = false, x = 118062436742, static xs = 1403707987133004996}
    #19 0x0000000000d1e121 in SpringApp::Run (this=0x7fffffffe580) at /home/johanr/my_projects/spring/rts/System/SpringApp.cpp:889
            __FUNCTION__ = "Run"
    #20 0x0000000000cea535 in Run (argc=2, argv=0x7fffffffe828) at /home/johanr/my_projects/spring/rts/System/Main.cpp:48
            app = {cmdline = 0x2272000}
            ret = -1
            err = 0xd96bae1e31c2b400
    #21 0x0000000000ceadff in main (argc=2, argv=0x7fffffffe828) at /home/johanr/my_projects/spring/rts/System/Main.cpp:107
    No locals.
    
    txt file icon bt.txt (35,172 bytes) 2014-06-25 17:17 +

-Relationships
+Relationships

-Notes

~0013350

Google_Frog (reporter)

A crash occurred for about half the people with 116 in a recent game. I have attached my infolog and replay. Here are some more infologs:
http://pastebin.com/cQJY8Lrf
http://pastebin.com/0R06KqY8
https://dl.dropboxusercontent.com/u/56814843/infolog.txt
http://pastebin.com/2meAevxZ

~0013351

cleanrock (reporter)

Looks like there are more bugs in new GrassDrawer, stacktrace translator seem to produce valid info:
rts/Rendering/Env/GrassDrawer.cpp:1025
rts/Map/BasicMapDamage.cpp:119
rts/Game/GameHelper.cpp:297

CBasicMapDamage::Explosion calls RemoveGrass.

~0013352

cleanrock (reporter)

Last edited: 2014-06-25 17:18

View 2 revisions

Attached bt.txt (bt and bt full) of gfrogs demo with a Debug2 build of spring.

+Notes

-Issue History
Date Modified Username Field Change
2014-06-25 09:00 Google_Frog New Issue
2014-06-25 09:00 Google_Frog File Added: infolog.txt
2014-06-25 15:17 Google_Frog File Added: 20140625_231226_Nuclear_Winter_v1_97.0.1-116-g8b1d439 develop.sdf
2014-06-25 15:17 Google_Frog File Added: 116_crash.txt
2014-06-25 15:19 Google_Frog Note Added: 0013350
2014-06-25 15:37 cleanrock Note Added: 0013351
2014-06-25 17:17 cleanrock File Added: bt.txt
2014-06-25 17:18 cleanrock Note Added: 0013352
2014-06-25 17:18 cleanrock Note Edited: 0013352 View Revisions
2014-06-26 08:54 cleanrock Changeset attached => spring develop 3f35bbec
2014-06-26 08:54 cleanrock Assigned To => cleanrock
2014-06-26 08:54 cleanrock Status new => resolved
2014-06-26 08:54 cleanrock Resolution open => fixed
+Issue History