View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0003724 | Spring engine | General | public | 2013-04-19 02:56 | 2013-09-13 00:24 |
| Reporter | emmanuel | Assigned To | |||
| Priority | normal | Severity | minor | Reproducibility | sometimes |
| Status | closed | Resolution | suspended | ||
| Product Version | 94.1 | ||||
| Summary | 0003724: unit order remain show as shift key was pushed | ||||
| Description | this a big problem because when selecting units the order still show (patrol fight) and hide evrything at screen when a bunch of selected only the shift key pushed must make this | ||||
| Steps To Reproduce | select a bunch of units give some patrol move fight order trought the whole map deselect ctrl A the screen is stuck by the orders draws | ||||
| Tags | No tags attached. | ||||
| Checked infolog.txt for Errors | |||||
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you want waypoints to show only when shift is hold down? in cmdcolors.txt change alwaysDrawQueue 1 to alwaysDrawQueue 0 |
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i mean default must be false worst of all its not considere this file when inclued in a mod this obivously a game dependant file and must be not in spring/ folder shared for evry games why is it a txt and not a lua file ? |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2013-04-19 02:56 | emmanuel | New Issue | |
| 2013-04-19 03:29 |
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Note Added: 0010505 | |
| 2013-04-19 07:53 | emmanuel | Note Added: 0010506 | |
| 2013-04-19 08:00 | emmanuel | Note Edited: 0010506 | |
| 2013-04-19 08:01 | emmanuel | Note Edited: 0010506 | |
| 2013-09-13 00:24 | Kloot | Status | new => closed |
| 2013-09-13 00:24 | Kloot | Resolution | open => suspended |