| View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] |
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0003017 | Spring engine | General | public | 2012-03-14 07:25 | 2012-03-14 13:48 |
|
| Reporter | Google_Frog | |
| Assigned To | Kloot | |
| Priority | normal | Severity | major | Reproducibility | always |
| Status | resolved | Resolution | fixed | |
| Product Version | 87.0.1+git | |
| Target Version | | Fixed in Version | 87.0.1+git | |
|
| Summary | 0003017: Nanoframe targeting and water |
| Description | As far as targeting is concerned nanoframes are never in the water. A submerged nanoframe is targeted and shot at by surface weaponary and is impossible to shoot at with TorpedoLauncher weapons. TorpedoLauncher weapons are never able to target a nanoframe.
This does not occur with nanoframes of previously completed units. |
| Additional Information | ZK v1.0.3.3 |
| Tags | No tags attached. |
|
| Attached Files | 20120314_171412_ScorpioBattleground_87.0.1-15-gbf0b94c develop.sdf [^] (46,528 bytes) 2012-03-14 07:25
20120314_233531_ScorpioBattleground_87.sdf [^] (35,822 bytes) 2012-03-14 13:38 |
|