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Icons

Posted: 20 Mar 2007, 21:26
by FoeOfTheBee
How about allowing each mod file to include an icon? (Preferably in SVG format) This way lobbies could use a small icon to display the mod of a game rather than the really long mod name.

Posted: 20 Mar 2007, 21:37
by Neddie
I like this suggestion, though I'm unsure if some mods have easy icons.

Posted: 20 Mar 2007, 23:14
by AF
I hollowsoul and betalord tried to agree on a standard. Betalord insisted on a bitmap format, whereas I wanted a png/jpeg as I couldnt use bitmaps. The general consensus was to use 64x64 sized images and another size I've forgotten but nobody bothered with it.

Posted: 20 Mar 2007, 23:22
by hollowsoul
Believe other size was double or something along those lines, just incase someone wanted a large image in future.

But yes it would be nice & for all mods to include side images, and not assume lobby will default to Arm & Core Images. As i dont want to include them for obvious reasons

Posted: 21 Mar 2007, 02:20
by FoeOfTheBee
I think svg is uniquely appropriate for icons:
http://en.wikipedia.org/wiki/Scalable_Vector_Graphics

Not sure how well Delphi, Java and Python support it though.