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.:New Map:. Errotep_Crossing-v01.sd7

Posted: 09 Mar 2007, 01:40
by Forboding Angel
Released. Enjoy!

Image

File and full res screens available here: http://spring.unknown-files.net/file/24 ... g-v01.sd7/

Posted: 09 Mar 2007, 01:54
by Neddie
I really think a crashed Star Destroyer in the water with reclaimable sections would be nice, or a massive tree a-la Black Lake, yet dead.

Looks good as is, Forb. You on Team Talk much these days?

Posted: 09 Mar 2007, 01:57
by Zoombie
A really big old building on the island that's absudly compicated and cool looking with gears and fusion reactors and everything. It will have NO POINT, but it would look amazing.

That's all I can think off.

Posted: 09 Mar 2007, 01:57
by overkill
looks good....

Posted: 09 Mar 2007, 04:50
by Forboding Angel
finished and released

Posted: 09 Mar 2007, 04:57
by Zoombie
Nice!

Posted: 09 Mar 2007, 05:21
by Zpock
Good job, looks like a cool map. There's a lot of reclaimable metal on it... 10's thousands...

Posted: 09 Mar 2007, 07:00
by smoth
*grabs*

Posted: 09 Mar 2007, 08:25
by MR.D
Pretty map, but ewwwww chokepointy!...

Posted: 09 Mar 2007, 08:59
by Forboding Angel
Lv1 corpses in EE do not block. Therefore as the map was designed for EE, it is not an issue. Side note...

BTW, it is 20x20, the land bridges really aren't very small.

Posted: 09 Mar 2007, 11:02
by Dihi
Ooh, Pretty :shock:. Downloading :)

Posted: 11 Mar 2007, 00:47
by knorke
Altored Divide meets Speedmetal Duo :shock:

I would have made the left and right sea as land because the bridges seem very small but ill have to look ingame.

Posted: 11 Mar 2007, 03:06
by RogerN
Just played a game of BA on it.

I noticed that the building in the center of the map says "4200 metal" when I hover the mouse over it, but I'm unable to reclaim it for some reason. I was able to reclaim the surrounding pipes and stuff.

Any ideas?

Posted: 11 Mar 2007, 04:39
by j5mello
need clarification:

1. Is there no reclaim cursor when u mouse over it?
or
2. there is a cursor but you just can't seem to get it reclaimed even with n^2 cons?

The answers are:

1. feature is non reclaimable. so it ain't going nowhere.

2. it may have a massive energy value as well which ups the reclaim time.

Posted: 11 Mar 2007, 04:51
by smoth
Image

The map is plenty big... this is 40 zakus(2x2 footprint) fighting on the bridge

Posted: 11 Mar 2007, 05:34
by RogerN
1. Is there no reclaim cursor when u mouse over it?
or
2. there is a cursor but you just can't seem to get it reclaimed even with n^2 cons?
#1. There was no reclaim cursor.

I also tried to give an area reclaim order. All the pipes and stuff were reclaimed, but the building itself (worth 4200 metal) remained.

Posted: 11 Mar 2007, 22:36
by Forboding Angel
That building is non reclaimable (read indestructible). Reason being, it is the centerpoint "Focus" of the map, as in basically there was a fight for this piece of real estate.

I forgot to remove the metal value in the tdf. Meh.

Thanks for the pic smoth, I didn't really know how to relate to people that the land bridges are actually really large.