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Larger air Transports?

Posted: 26 Feb 2007, 17:52
by gamer17
Is there any air tranports that carry more then one unit at a time, like in Supcom?

Posted: 26 Feb 2007, 17:55
by 1v0ry_k1ng
yes. check gundam for example.

Posted: 26 Feb 2007, 17:58
by gamer17
no really plays those online, only BA and XTA

Posted: 26 Feb 2007, 18:02
by 1v0ry_k1ng
star wars TA has a dropship that can carry six infantry.. no XTA dosnt have a larger dropship as its based on OTA units.. BA might?

Posted: 26 Feb 2007, 18:10
by AF
nope

Posted: 26 Feb 2007, 18:14
by trepan
BA has Arm Dragonfly and Core Skyhook.

Posted: 26 Feb 2007, 18:15
by AF
they arent for multiple units thought they're for larger things like krogoths?

Posted: 26 Feb 2007, 18:17
by trepan
AF: they can both carry multiple units.

Posted: 26 Feb 2007, 18:17
by ralphie
What?

BA's level 2 air transport can pick up heaps of units.

Unless i'm misunderstanding the question.

Posted: 26 Feb 2007, 18:50
by Cabbage
yes, L2 airtransports can pick up multiple units in BA

Posted: 26 Feb 2007, 18:57
by Bobcatben
and AA, but they have to unload 1 at a time(which one time i think it was in the messed up AA beta, it was glitched, i had a krogoth and a few anti air kbots and freakers loaded, i went to unload, and it let off a freaker, and shot straght up into the air, and spent 5 minutes coming back down to unload another, and it shot up again, took about 20 minutes to get the krogoth off) :P

Posted: 26 Feb 2007, 21:21
by drolito
they can unload all very quickly if u put multiple target area and not a target point for all ...

Posted: 27 Feb 2007, 00:17
by gamer17
Thanks everyone

Posted: 27 Feb 2007, 01:52
by manored
drolito wrote:they can unload all very quickly if u put multiple target area and not a target point for all ...
Thats true... and it also helps if you tell the unloaded units the move out so there is space for the new ones...

Posted: 27 Feb 2007, 14:02
by drolito
the good technic is to make a movement with the units when they are loaded by the plane then make different unload area ...

Posted: 27 Feb 2007, 14:21
by KDR_11k
Note that transporting automatically removes a wait order so if you tell a unit to move into the load zone, wait, then move to a position reachable from the drop zone it will move to the load zone, wait for the transport and only start moving towards that final position after it has been transported.

Posted: 27 Feb 2007, 16:09
by drolito
drolito wrote:the good technic is to make a movement with the units when they are loaded by the plane then make different unload area ...
=> during the flight u can give a move order ...

Posted: 27 Feb 2007, 16:52
by KDR_11k
Yes but you can also do so before the flight so you don't have to be there when the units are being transported.

Posted: 27 Feb 2007, 20:35
by Fanger
*cough* EE *cough*...

Posted: 27 Feb 2007, 21:25
by Tim-the-maniac
KDR_11k wrote:Note that transporting automatically removes a wait order so if you tell a unit to move into the load zone, wait, then move to a position reachable from the drop zone it will move to the load zone, wait for the transport and only start moving towards that final position after it has been transported.
Setting a unit to wait before transporting only conserves the command queue, the unit is still set to wait (unless im doing it wrong?)