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a NICE BUG IN SPRING

Posted: 22 Feb 2007, 21:37
by Daan
TELEPORTING:

Hi normally i dont like the option of teleporting because it s so easy to get stuff in wrong place but i waked up to a bug in spring that is suprisingly bringing teleporting only one way possible.

Her this happend.

I picked up a commander and place it to high mountain. There i thought no good view, so , i replayed him to an even bigger rock. And ther it happend. Flits! it wanna drop it and it was gone. No commander. i looked puzzeled. i zoomed out and found my commander on the other rocky mountain where the view wasnt that good!.

The fun in this is that when a player got a sertain terrain taken he can pick up some units ther with his transporters and move them near the telport spot. So when ever that spot is gonna be taken by enemy again he can teleport those units back ther again. (i dont know if this may cause spring crash if ther is no more spot the unit could get back to, because of possible unit troops) i like this teleporting because i t only let you teleport stuff on places you allready explored and conquered. And you need to left those units in the air because dropping them will erase that teleport spot :p

But the downer of this all ofcourse is that i made some really ugly mountain to expiment with. So it wont be a pretty look to put this rocks ther. And this spot if it wont let spring crashes need alot protection from the other players

Count leave some screenshots out. The movie was to large :D
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I am not sure if evry unit type and large numbers could easely been teleported

Greetz restrictor

Posted: 22 Feb 2007, 21:41
by smoth
scale those images down please?

also, I have NO idea as to what you are saying can you clarify?

See it in the replay

Posted: 22 Feb 2007, 21:54
by Daan
Map

http://members.home.nl/daanbijkerk/Venus.sd7

It turns units back from where they get picked up at!!!

http://members.home.nl/daanbijkerk/0702 ... 74b3-7.sdf

The replay

put speed on +5 or someting

Posted: 22 Feb 2007, 22:12
by tombom
Like when units fly off the map and then come back very close to where they started, it's because they cannot be placed at that spot for whatever reason.

Anoter replay

Posted: 22 Feb 2007, 22:15
by Daan
seems not all units act the same when teleporting

http://members.home.nl/daanbijkerk/0702 ... 74b3-9.sdf

Dysinc

Posted: 22 Feb 2007, 22:32
by Daan
so it probelly dysinc with more players

Posted: 23 Feb 2007, 01:35
by MR.D
Its when a unit is moved to, lands on, or is pushed to an area he is Restricted from moving over.

A unit will return to the last place he was able to move over if he is forced to an area that is restricted.
Press F2 to see the Path areas,
GREEN is where he can go,
RED is where you can't go.

Its a system to stop exploits, such as transporting an artillery tank on a very high peak,
or to stop transports from dropping units off the Map edge.

Not a bug, but a feature to stop exploits.

Feature!

Posted: 23 Feb 2007, 01:51
by Daan
Well i keep teleporting than :p

Posted: 25 Feb 2007, 15:50
by NOiZE
the units shouldn´t unload @ all so i call it a bug