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AA/BA Ladder revival and discussion

Posted: 12 Feb 2007, 11:55
by Ishach
Preface:
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Since too often threads get derailed horribly here are some helpfull suggestions when you want to post in this discussion


I'm talking about BA here. If you wanna talk about setting up a ladder for your wonderful mod that doesn't get the appreciation it deserves because of evil caydr/noize - do it elsewhere.

Don't post your wonderful ideas if your total playing experience is 4 games against NTAI even if it was two allied against you!!!

Don't post in this thread if all you are going to do is call me a hypocrite for making rules so my thread doesn't get shitted up, when all i do is post crap in other people's threads.



In short, if you aren't interested in playing in a new ladder system, don't post about the new ladder system

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As some of you may have noticed, the spring ladder has died.

Supcom beta, along with AA2.23 pretty much destroyed the 1v1 spring community.

There is a bit of discussion in a thread in General about ranks and ladders and I thought i'd make a thread here for some real discussion based right on the topic of bringing competition back to TAS.


Ideally everyone, of every skill level could participate in the ladder. But as everyone very well knows, the vast majority of spring players - whether by disinterest or intimidation - didn't feel like participating.

What I would like to see is a ladder system accessible to all players, not just the elite.


After thinking about this for a little while i've come up with a few ideas to throw out here.


First is a 2v2 ladder where you enter a pool of up to 10 players and compete in 2v2 games under the name of your team, which is a single entity on the ladder. I choose 2v2 because it isn't as intimidating as a 1v1, but still has an emphasis on individual skill.


My second idea is a ladder system where we divide it into divisions, A league, B, C ect. Already i can see the problem with this will be that anyone who isn't good enough to play in A probably wont want to play at all, and we'll be stuck back where the old ladder was - 10 people playing each other over and over -




My final and imo most solid idea is to have 3 different ladders, loosely skill based but all offering different play styles


1 - 1v1 ladder, plain and traditional

2 - Clan Ladder, Games of variable size with the only limit being all players must be part of the clans team

3 - Open ladder, I don't know the specifics of how this one would work out, but it would be intended as a easy going ladder without needing any commitment to a team or clan



Some further problems of course are the ladder isn't a part of the TAS lobby, and therefore reducing accessibility because of needing to sign up at a third party location - and imo, accessibility is the #1 concern.








Thankyou.

Posted: 12 Feb 2007, 12:02
by Nixa
Skill? Ishach you had no skill since the devs removed EmptyAI and replaced it with TestglobalAI... AND U STILL CANT BEAT IT KEKEKEEKK

neways yeh well who do u plan on setting this up?

oh and join #koba in the client :D

Posted: 12 Feb 2007, 12:03
by Ishach
If clans/teams existed as a single entity on the ladder, despite having many members then the current 1v1 ladder system would work fine

Posted: 12 Feb 2007, 12:20
by Relative
Can't wait until the ladder is back up. I like the idea of divisions, I was getting kinda of sick of being at the bottom of the ladder all the time. How will you group people into divisions?

Posted: 12 Feb 2007, 12:26
by Ishach
Well imo it should be the players choice in which division they play, A good player wont want to compete with noobs and a less skilled player wont want to play with pros.


There is a possibility of players playing in skill levels below them to be top dog i guess but imo that'd get boring for me but i cant speak for everyone.



Feel free to suggest your own ideas, i was just throwing a few of my own out there

Posted: 12 Feb 2007, 13:55
by manored
Some sort of ranking/skill avaliation system beside the time based we have right now that is not really that usefull would be good.

Posted: 12 Feb 2007, 14:53
by jackalope
does spring have enough players to support different divisions?

Posted: 12 Feb 2007, 15:05
by AF
We need a ladder sytem capable of holding multiple rankings for different mods and a generic overall rank.

BA specific ladders just wont cut it just yet.

Posted: 12 Feb 2007, 15:24
by tombom
AF wrote:We need a ladder sytem capable of holding multiple rankings for different mods and a generic overall rank.

BA specific ladders just wont cut it just yet.
Isaac at the top of the first post wrote: Since too often threads get derailed horribly here are some helpfull suggestions when you want to post in this discussion

I'm talking about BA here. If you wanna talk about setting up a ladder for your wonderful mod that doesn't get the appreciation it deserves because of evil caydr/noize - do it elsewhere.
Yes that would be good but that's not what this thread is about.

Posted: 12 Feb 2007, 16:44
by LordMatt
SOON! 8)

Posted: 12 Feb 2007, 17:41
by drolito
good ... how to participate to these ladder ?

even if i'm going to loose i good want ... and what about a 1v1 ladder, a 2v2 ladder, a 3v3 ladder and a 4v4 ladder ?

Posted: 13 Feb 2007, 07:08
by Nixa
tombom wrote:
AF wrote:We need a ladder sytem capable of holding multiple rankings for different mods and a generic overall rank.

BA specific ladders just wont cut it just yet.
Isaac at the top of the first post wrote: Since too often threads get derailed horribly here are some helpfull suggestions when you want to post in this discussion

I'm talking about BA here. If you wanna talk about setting up a ladder for your wonderful mod that doesn't get the appreciation it deserves because of evil caydr/noize - do it elsewhere.
Yes that would be good but that's not what this thread is about.
Watch it bustAr AF might send his TestglobalAI against u, and u will LSOSOSE

Posted: 13 Feb 2007, 08:09
by hunterw
I endorse this

Posted: 13 Feb 2007, 08:37
by Ishach
If anyone knows of some ladder software chime in here


that is, for websites

Posted: 13 Feb 2007, 22:14
by Neddie
There... uh... is a ladder coming up.

Posted: 13 Feb 2007, 22:24
by Ishach
I just wanted to put up a trial clan ladder to see how much interest there was.

Posted: 14 Feb 2007, 10:40
by Peace
I posted a thread like more then one year ago about this and I still maintain that the best idea would be to get a ladder/ladders at http://www.clanbase.com or something! Best idea would probably be to get a generic Spring ladder with subladders for the various mods.

It would mean free PR for spring (tens of thousands of gamers visit this site)
Professionally run ladders and maybe even cups.

etc...

the possibilitys are endless! :P

To get a ladder we'd need to start a petion in their forums or maybe it would be a good idea to initially contact a CB admin, I know a few but I only have inet at work atm... :(

Posted: 14 Feb 2007, 10:50
by Ishach
Peace wrote:I posted a thread like more then one year ago about this and I still maintain that the best idea would be to get a ladder/ladders at http://www.clanbase.com or something! Best idea would probably be to get a generic Spring ladder with subladders for the various mods.

It would mean free PR for spring (tens of thousands of gamers visit this site)
Professionally run ladders and maybe even cups.

etc...

the possibilitys are endless! :P

To get a ladder we'd need to start a petion in their forums or maybe it would be a good idea to initially contact a CB admin, I know a few but I only have inet at work atm... :(

Progress!

Thanks peace

Posted: 14 Feb 2007, 10:55
by DemO
I agree with what peace said. Just find a good place to get us a ladder.

Posted: 14 Feb 2007, 12:12
by Deathblane
Divisions would be nice. I want to play people at or near my skill, curbstomps just aren't any fun.

One thing that might be an idea, if you loose a ladder game than it often invloves a penalty. Perhaps if you play someone of significantly higher skill than you (such as a division up or something) the penalty for losing should be minimal while their bonus for winning should be equally small.
So it's not totaly pointless to for two people with a large skill differnence to play but not easy points/unavoidable demotion as it was before.