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Wall auto-build feature please?
Posted: 03 May 2005, 04:51
by genesis
I know it was not a part of the original game, but might it be worth discussing a wall auto-build feature.
--You've seen the type, you draw a line, and the next in sequence is built once the first is completed...
Posted: 03 May 2005, 04:58
by Nemo
already implemented, some combination of shift and dragging mouse
^^
Posted: 03 May 2005, 06:13
by [K.B.] Napalm Cobra
That was even in TADR for OTA.

Posted: 03 May 2005, 13:05
by zwzsg
Yet another people asking for something already implemented because he failed to read the readme.
\docs\readme.htlm of your spring folder wrote:Shift+Drag mouse Create a line of buildings
Shift+Ctrl+Drag Create an axis aligned line of buildings
Shift+Ctrl+Click unit Build a ring of buildings around existing unit
Shift+Alt+Drag Build a box of buildings
Shift+Alt+Ctrl+Drag Build a hollow box of buildings
This kind of thread is the perfect exemple proving that Spring really and quickly needs to have my
Automatic Tip Dispenser idea implemented.
Posted: 03 May 2005, 16:17
by Vehementi
zwzsg wrote:Yet another people asking for something already implemented because he failed to read the readme.
\docs\readme.htlm of your spring folder wrote:Shift+Drag mouse Create a line of buildings
Shift+Ctrl+Drag Create an axis aligned line of buildings
Shift+Ctrl+Click unit Build a ring of buildings around existing unit
Shift+Alt+Drag Build a box of buildings
Shift+Alt+Ctrl+Drag Build a hollow box of buildings
This kind of thread is the perfect exemple proving that Spring really and quickly needs to have my
Automatic Tip Dispenser idea implemented.
Should be noted that there are still many undocumented features of the game that don't show up in the readme, like the savegame feature.
Posted: 04 May 2005, 11:36
by Tsumari
zwzsg wrote:Yet another people asking for something already implemented because he failed to read the readme.
\docs\readme.htlm of your spring folder wrote:Shift+Drag mouse Create a line of buildings
Shift+Ctrl+Drag Create an axis aligned line of buildings
Shift+Ctrl+Click unit Build a ring of buildings around existing unit
Shift+Alt+Drag Build a box of buildings
Shift+Alt+Ctrl+Drag Build a hollow box of buildings
This kind of thread is the perfect exemple proving that Spring really and quickly needs to have my
Automatic Tip Dispenser idea implemented.
In other news, Zwzsg's approval rating increased two percent to 51.2 percent this week after heavy campaigning in the midwestern states. Analysts believe his campaign for "RTFM-Now!" and Tip Dispensers to be the primary cause for this movement....
Just having some fun.
Tsumari
Posted: 04 May 2005, 12:47
by Redfish
zwzsg wrote:This kind of thread is the perfect exemple proving that Spring really and quickly needs to have my
Automatic Tip Dispenser idea implemented.
Or it actually shows ppl are too lazy to read the readme and start asking question they could already know the answers to but are now wasting our time and forum space :)
Posted: 04 May 2005, 15:53
by AF
Is it e or is the automatic tip dispenser already possible using the group AI dll interface?