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sounds through a script.

Posted: 05 Feb 2007, 16:43
by smoth
Did anyone mess with it? Did anyone find it worked? Does it still require a change in my header files?

Posted: 05 Feb 2007, 17:14
by Optimus Prime
it works. You have to compile your script as a ta kindom file and than the sounds can be played per script. War Evo uses this feature a lot to change the volume of weapons.

Posted: 05 Feb 2007, 20:02
by rattle
...and the command is play-sound(string filename, int volume) as in play-sound("wave.wav", 66) if anyone wants to know.