tweaking my map
Posted: 05 Feb 2007, 06:33
ok im having some problems..
1st.. i want to make a crossing point... is there a sweet spot where water is shallow enough for units. but deep enough for boats?
2nd. im trying to make a second row of metal patches... half the strength.. of the first... why are the metal calculations soo crazy... =/ ive made the patches of RGB 120,0,0 instead of 255,0,0 and also reduced the metal amount in the .smd by 1/3
originally the 255 patches gave out 2 metal
with a 1/3 off SMD metal multiplier.. its reduced to 1.9....
shouldnt it be 1.3 metal???
similarly the 120 patches should be half the intensity of 1.3
however theyre at 1.8
where have i gone wrong here... NB the metal patches are all roughly the same size give or take a pixel...
but especially help on trying to figure out the sweet spot between boats and land units..
D.R
1st.. i want to make a crossing point... is there a sweet spot where water is shallow enough for units. but deep enough for boats?
2nd. im trying to make a second row of metal patches... half the strength.. of the first... why are the metal calculations soo crazy... =/ ive made the patches of RGB 120,0,0 instead of 255,0,0 and also reduced the metal amount in the .smd by 1/3
originally the 255 patches gave out 2 metal
with a 1/3 off SMD metal multiplier.. its reduced to 1.9....
shouldnt it be 1.3 metal???
similarly the 120 patches should be half the intensity of 1.3
however theyre at 1.8
where have i gone wrong here... NB the metal patches are all roughly the same size give or take a pixel...
but especially help on trying to figure out the sweet spot between boats and land units..
D.R