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What exactly are shadowmaps?
Posted: 28 Jan 2007, 22:27
by clericvash
I would like to know exactly what are shadowmaps?
As i get this error all the time:
You are missing an OpenGL extension needed to use shadowmaps (fragment_program_shadow)
Yet spring runs fine, so i am wondering will devs ever include a way to just turn shadowmaps off, and what exactly are they/do the do?
Thanks.
Posted: 28 Jan 2007, 23:11
by Kloot
Shadow maps are used in a process called shadow mapping, which is one of several methods of rendering shadows in 3D graphics. It involves a bunch of calculations that Spring does with a shader (a small program executing on your graphics card) for speed reasons, but shaders require a certain level of hardware support to run. In OpenGL that means the right "extension" must be available, and if it isn't (because your graphics card is too old, for instance) you get that message, which really just says "hey, I know you want me to render shadows, but I cannot do that with this card, please get another one or don't ask me to next time". Turn shadows off and it'll disappear.
Posted: 29 Jan 2007, 02:36
by clericvash
I don't have any options on for shadows and it still shows, and my graphics card isn't old, it's a laptop one.
Posted: 29 Jan 2007, 03:05
by Peet
Yes, it still shows when shadows are disabled. Just ignore it.
Posted: 29 Jan 2007, 03:32
by AF
cleric, whats your laptops gfx card?
Posted: 29 Jan 2007, 08:45
by Tobi
This message gets shown now even if you don't have shadows, because spring tries to make typing "/shadows" in ingame chat possible (to enable/disable shadows). The option to disable shadows totally is missing from settings.exe I think...
Posted: 29 Jan 2007, 11:00
by clericvash
Can it be added in it is annoying lol.
And my graphics card is - Mobile Intel 945GM Express Chipset.
Posted: 29 Jan 2007, 12:36
by Kloot
^^ Which indeed isn't old, but integrated chipsets often have the same shortcoming (AFAIK the 945GM supports PS2.0 though). Have you updated your drivers?
Posted: 29 Jan 2007, 12:48
by clericvash
I'm pretty sure i updated the drivers yeah.
Bummer huh!
Posted: 29 Jan 2007, 17:41
by KDR_11k
Intel graphics suck so bad this doesn't come as a surprise.
Posted: 29 Jan 2007, 17:45
by AF
If I modified the shadowmap size value to 256, would I get 256x256 shadowmaps? Or would it crash/fail?
Posted: 29 Jan 2007, 18:09
by Peet
KDR_11k wrote:Intel graphics suck so bad this doesn't come as a surprise.
Hey, they're better than SiS

Posted: 29 Jan 2007, 18:38
by KDR_11k
Marginally.
Posted: 29 Jan 2007, 18:56
by clericvash
I wouldn't say intel graphics suck, as they don't, they work well enough for me to play spring how i like, and works for everything i do, so hey it ain't bad.
Posted: 29 Jan 2007, 19:05
by Peet
clericvash wrote:I wouldn't say intel graphics suck, as they don't, they work well enough for me to play spring how i like, and works for everything i do, so hey it ain't bad.
You like <20 fps?
Posted: 29 Jan 2007, 19:48
by rattle
Anything Intel is worse than my GF2!
Posted: 29 Jan 2007, 20:18
by clericvash
No i don't like below 20 FPS, but i get a lot higher than that, idiot.