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my new digital painting
Posted: 25 Jan 2007, 11:52
by maestro
hi, since the topic is Art and modeling I put one of my art here
the pic title is '2 shark' (a meat shark and an iron one)
THis done with Paint Shop PRO-9, no additional plug in.
I dont even use any vector, all was hand drawn with mouse (I dont have digital pen). The only thing that is not OOB is some downloaded brush...
The only 'filter' I use is blur and wave
hopes you like it... :)

Posted: 25 Jan 2007, 12:22
by PicassoCT
Nice One!
Posted: 25 Jan 2007, 13:31
by Maelstrom
Indeed, very nice! Although the sharks mouth doesnt quite look right
Posted: 25 Jan 2007, 17:23
by rattle
So does the eye, it looks comical.
Posted: 25 Jan 2007, 19:04
by hrmph
This is very nice. The only criticism I can come up with is that the shark's 'tail' looks a bit strange (its the angle it is coming down at or something, gives a strange bend to the body).
Posted: 25 Jan 2007, 20:02
by manored
NICE!

Posted: 27 Jan 2007, 04:23
by ralphie
The tail kind of looks like a foot. The light effects look really good though.
Posted: 27 Jan 2007, 10:30
by Comp1337
Really nice light FX!
Posted: 27 Jan 2007, 12:40
by Warlord Zsinj
I think the issue with the tail is that the
foreshortening isn't quite correct, so it looks odd. Foreshortening is one of the hardest things to get right in illustration.
Posted: 27 Jan 2007, 18:46
by SwiftSpear
As stated already, there are little problems all over it, but still, considering it was painted with the mouse and uses none of the extremely useful plugins and filters generally used by digital artists it's quite impressive. Not photo realistic, sure, but still quite believable.
Posted: 28 Jan 2007, 00:06
by rattle
It's not bad for a mouse drawing, I couldn't do better. The submarine could use some corrections here and there and is missing some details to make it look like it is in use, i.e. scratches and the like. The shark is in dire need of some perspective shading as Zsinj mentioned earlier.
Posted: 28 Jan 2007, 08:03
by Warlord Zsinj
It's not so much the shading as the form; part of the tail should appear obscured by the tail which is 'infront' of it, as it is closer to the camera. If you hold your arm directly at you, it is a bit of an oval shape, with much of the arm being obscured by perspective; many people have a lot of trouble grappling with foreshortening; it took me ages to get it, and I still don't have it quite downpat.
Another nice eyecandy sort of thing that you could do is have a shadow cast by the submarine, as it blocks the light coming down from above. Remember that with the way the water works, it doesn't just cast a shadow on the surface (which there is none), but in a line directly from the submarine (imagine you were using trace perspective lines to calculate the shadow, then leave the lines in and shade them).
Posted: 29 Jan 2007, 07:47
by Neuralize
r they going 2 mate?
Posted: 30 Jan 2007, 12:26
by maestro
Warlord Zsinj wrote:I think the issue with the tail is that the
foreshortening isn't quite correct, so it looks odd. Foreshortening is one of the hardest things to get right in illustration.
hi warlods, thx for the link :)