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>>...::::Map Release: InterContinental32x32::::.......
Posted: 20 Jan 2007, 15:11
by PicassoCT
Posted: 20 Jan 2007, 15:31
by rattle
Gold rush at LSD mountain
Posted: 20 Jan 2007, 15:55
by PicassoCT
Hey... no it is going to be more Reallifestyle - and the Metallspots are acutally Cityshaped and Textured... so more Gold Rush on Google Earth...
And i Understood and will remove the Crystall from the Southpole.... Just got inspired by Genbloodfs Map...
Posted: 20 Jan 2007, 19:45
by knorke
40x40 is too big to be fun I think

Posted: 20 Jan 2007, 19:58
by PicassoCT
How about 3 Versions?
One 20x20
One 40x40
And HighRes (withoutCompression)
One 40x40 Compressed
Posted: 20 Jan 2007, 20:10
by Neddie
Sure.
Posted: 20 Jan 2007, 21:59
by LOrDo
Wow. A map from Picasso that looks remotely balanced. Good job.
I think the 20x20(compressed) version would be enough. Like Knorke said, 40x40 is to big to be fun.
Pay some more effort to the metalmap, thats usually where you fall behind.
Shadows will be rendered into the texture? Im kinda agaisnt this because when units walk over the so called "Shadows" they wont darken a bit. It will look really weird.
Posted: 20 Jan 2007, 22:40
by AF
I agree with the 40x40 comment, no SM2 map should be bigger than 30x30 in my opinion. And I think several versions would be a great idea.
But you could loose a bit of sarcasm lordo.
As usual this looks good, I'm starting to like your more recent mapping style more picasso, keep up the good work!
Posted: 20 Jan 2007, 22:59
by PicassoCT
AF wrote:
As usual this looks good, I'm starting to like your more recent mapping style more picasso, keep up the good work!
Oh, oh... well i will replace the Citys with Cookies and will start another Campaign...

Posted: 20 Jan 2007, 23:07
by AF
dont you dare even mention the c word.
Posted: 20 Jan 2007, 23:14
by Peet
Cities, cookies, or campaigns? o_O
Posted: 20 Jan 2007, 23:42
by rattle
PicassoCT wrote:Hey... no it is going to be more Reallifestyle - and the Metallspots are acutally Cityshaped and Textured... so more Gold Rush on Google Earth...
And i Understood and will remove the Crystall from the Southpole.... Just got inspired by Genbloodfs Map...
I wasn't critisizing you this time... though it's probably too distractive to play on, same problem with most of your maps. They're still nice to look at.
Cities, cookies, or campaigns? o_O
Crack and cocaine for the heroine! :P
Posted: 21 Jan 2007, 03:19
by LOrDo
AF wrote:I agree with the 40x40 comment, no SM2 map should be bigger than 30x30 in my opinion. And I think several versions would be a great idea.
But you could loose a bit of sarcasm lordo.
As usual this looks good, I'm starting to like your more recent mapping style more picasso, keep up the good work!
What sarcasm?

Posted: 21 Jan 2007, 10:27
by PicassoCT
I have another question - beside - who made the 1,84 Mb great Version of Greenheaven? It has a Skybox that i would like to use for this Map.... So whoever made it - see this as a Request.. :)

Colourstudy- of course the Poles will be Iced.. and the Sandcolour must be modified - depending on Aquatorial Height...
Posted: 23 Jan 2007, 22:33
by PicassoCT
Final
I want to have a loud GO before i will render those 25 Partpictures..
Posted: 23 Jan 2007, 23:54
by Decimator
I think Forb made the greenheaven map. Also, I greatly dislike the yellow in the middle. I think you should try something closer to the sand color used on most of the desert maps.
Posted: 23 Jan 2007, 23:58
by PicassoCT
Understood will search for Alternativ desertcolour...
I tried to come close to the processed earth Image... the Problem starts when you want to have something that does look Good zoomed in & out..
And this i still not equiped with light - just the selfiluminated Textures..
I tried it with something like in the Sahara - but it looked like Snow.. so i stayed yellow, but a little orange cant be that damaging..
Posted: 24 Jan 2007, 00:20
by Decimator
Well, darken it a little, nobody will like playing on a map that makes their eyes hurt. This is a better sand color, IMO:
http://www.photo.net/photo/pcd0738/grea ... t-15.4.jpg
Posted: 24 Jan 2007, 13:06
by PicassoCT
Better - i know it is still yellow around the djungel, but i want to have something showing the Heat and Sweat of the Sunclosest Place on that Rock.

Posted: 24 Jan 2007, 14:42
by manored
Those maps make me remember populous, then remember how cool you be if spring could be played in populous style maps (planet shaped).