Pause (on/off?) feature for all units
Posted: 13 Jan 2007, 22:38
Hi I think it would be a useful micromanagement addition to allow units to be individually paused or turned off, then could be told to resume whatever they were doing, example:
Pause all your fighters then tell them to fly into the enemy base and set some patrol or attack points.
Pause all your bombers then individually select targets with groups of 5.
Select all and unpause.
Then they'd all execute all the queued up orders and fly in together with a more complicated attack plan than previously possible.
Another use would be a builder with a long list of build orders could be turned off inbetween buildings (if you were stalled on something else or something) without having to stop it then re-do the whole build list..
Pause all your fighters then tell them to fly into the enemy base and set some patrol or attack points.
Pause all your bombers then individually select targets with groups of 5.
Select all and unpause.
Then they'd all execute all the queued up orders and fly in together with a more complicated attack plan than previously possible.
Another use would be a builder with a long list of build orders could be turned off inbetween buildings (if you were stalled on something else or something) without having to stop it then re-do the whole build list..