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..:NewMap:SpeedBattleSpire:...

Posted: 04 Jan 2007, 00:12
by PicassoCT
SpeedMetallVersion

Disclaimer: Dont dl this if you hate one of the Following Points:>
Massive Typemap use, Massive Metall, Symetrical map Design, MetallTextureMap, Mapsize 24x24 (37 Mbs) No Skybox (Clouds moving looked Better) Deformable Terrain, InMap Advertising (for EE)

Image

Image

Download:

http://www.unknown-files.net/index.php? ... &dlid=2138

Coments, Hatemails, Flamewarz ? Go Post(all)!

Posted: 04 Jan 2007, 06:53
by AF
not much of a spire, more like a mound, and you put the EE logo on a speed metally map!

Posted: 04 Jan 2007, 09:16
by hunterw
amazing what can be done with just a heightmap eh? 8)

d/ling and checking out

Posted: 04 Jan 2007, 12:55
by PicassoCT
AF wrote:not much of a spire, more like a mound, and you put the EE logo on a speed metally map!
I put it everywhere where there is Metall, so whenever your building up, advance or conquer a metallspot - your do connect it with EE in your Mind :D

Posted: 04 Jan 2007, 14:00
by Goolash_
map looks amazing, you definitely have a style that's unique only to you 8) .

Posted: 04 Jan 2007, 14:46
by PicassoCT
Thx Goolash_ ... but that Style also includes Heigtmapproblems.. Thank God who gave us the Lowpass Option ;D

And to do things nobody else has done (or -better- is willing to do) is the best way to stay uncompared ;) and out of the "Made of fail" Postrain.

Has somebody some Suggestions what Theme to do next ? Just no Joke Maps!

Posted: 04 Jan 2007, 23:33
by Dragon45
The first thing I thought of when I saw that map was "city in the sky". It defintely looks like it coudl be a giant floating platform or something... skybocx coul be clouds all around and maybe some other sky cities! :D

Posted: 04 Jan 2007, 23:39
by PicassoCT
I could do that... but then no more ships... ACID Waters.. and void Water.. and some Skyboxrendering...

Posted: 06 Jan 2007, 11:45
by PicassoCT