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high-traj per weapon

Posted: 30 Dec 2006, 23:33
by KDR_11k
Would be useful to make the high-trajectory setting adjustable per weapon (at least for mods, the GUI doesn't need that many buttons). That way you could have normal cannons and high-arc weapons on one unit.

Posted: 31 Dec 2006, 22:49
by Dragon45
If this power is granted, modders must take extreme care on restricting its use. This would make Spring reach Warcraft levels of individual micro. I can think of very few mods where such a feature would be desired...

Posted: 31 Dec 2006, 22:52
by Peet
Dragon45 wrote:If this power is granted, modders must take extreme care on restricting its use. This would make Spring reach Warcraft levels of individual micro. I can think of very few mods where such a feature would be desired...
Any mod that would want a mortar/artillery unit with a small antispam laser or something...

Posted: 31 Dec 2006, 23:31
by BlackLiger
P3374H wrote:
Dragon45 wrote:If this power is granted, modders must take extreme care on restricting its use. This would make Spring reach Warcraft levels of individual micro. I can think of very few mods where such a feature would be desired...
Any mod that would want a mortar/artillery unit with a small antispam laser or something...
World Domination. Mobile artillery has defence machineguns, like all good tanks.

Posted: 01 Jan 2007, 00:25
by KDR_11k
Dragon45 wrote:If this power is granted, modders must take extreme care on restricting its use. This would make Spring reach Warcraft levels of individual micro. I can think of very few mods where such a feature would be desired...
As I said, the modder would be able to define it per-weapon but if multiple weapons were set to user selectable there'd be only one button.