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[solved] Couldnt find unittype ARMHAWK

Posted: 27 Dec 2006, 14:40
by kaiserbert
Hi All again,

i seted up spring like in the SVN Howto.

I wrote the datadir Variable(which is named "SpringData" in the config file) in my ~/.springrc config file,

Code: Select all

3DTrees=1
AdvSky=1
AdvUnitShading=1
BuildIconsFirst=0
CamMode=1
CamTimeExponent=4.0
CamTimeFactor=1.0
ColorElev=1
DepthBufferBits=16
DoubleClickTime=200
DualScreenMode=0
FPSEnabled=1
FPSMouseScale=0.003
FPSScrollSpeed=10
FSAA=0
FixAltTab=0
FontCharFirst=32
FontCharLast=223
FontFile=Luxi.ttf
Fullscreen=1
GrassDetail=3
GroundDecals=1
GroundDetail=40
InfoConsoleGeometry=0.26 0.96 0.41 0.205
InfoMessageTime=400
InvertMouse=1
InvertQueueKey=0
LastListChoice1=Air combat test
LastListChoice2=Mars.smf
LastListChoice3=NanoBlobs v.0.64(public release)
MapArchives=1
MaxParticles=4000
MaxSounds=16
MetalMapPalette=0
MiniMapButtonSize=16
MiniMapCursorScale=-0.5
MiniMapDrawCommands=0
MiniMapFullProxy=1
MiniMapGeometry=2 2 200 200
MiniMapIcons=1
MiniMapMarker=1
MiniMapUnitExp=0.25
MiniMapUnitSize=2.5
OverheadEnabled=1
OverheadScrollSpeed=10
ReflectiveWater=1
RotOverheadEnabled=1
RotOverheadMouseScale=0.003
RotOverheadScrollSpeed=10
ScrollWheelSpeed=25
ShadowMapSize=2048
Shadows=0
ShowClock=1
ShowPlayerInfo=1
SimpleMiniMapColors=0
SmoothLines=0
SmoothPoints=0
SoundVolume=60
SpringData=/usr/local/games/spring/taspring_0.74b1
StdoutDebug=0
StencilBufferBits=1
TWEnabled=1
TWScrollSpeed=10
TooltipGeometry=0.0 0.0 0.41 0.1
TooltipOutlineFont=0
TreeRadius=1408
UnitIconDist=200
UnitLodDist=200
UnitReplySoundVolume=80
VSync=-1
VerboseLevel=0
WindowedEdgeMove=1
XResolution=1024
YResolution=768
name=
I linked the Game.

When is start spring it runs nearly to the start point of the Game.
I can see a 3d surface of the world.
Then the Game tells me to press Enter to start.
Then it exits and it comes the error Message,
Couldnt find unittype ARMHAWK

Is this in the non-free Data Package?

bye Bert

Posted: 27 Dec 2006, 15:44
by Kloot
Don't run the air combat test script, it relies on old internal unit names that have since changed.

Posted: 27 Dec 2006, 15:51
by kaiserbert
Thanks,

i changed from "Air combat Test" to another one and it worked.

bye Bert

Posted: 27 Dec 2006, 20:01
by Tobi
just fixed Air combat test to work with XTA v 8.1