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Mines - undetectable ?

Posted: 26 Dec 2006, 23:36
by nicko117
I've made some test with mines (from arm podger), and I can't detect them with any unit (commander, marky, various radars, ...!

When you consider the damage they (kaboom and oompf) inflict, it's really horrific :)

Did I miss something ? A special mine dectotor unit ?

I ran also my old TA, the mines are detected by radars - still and mobile unit (on minimap only).

Thanks

Posted: 27 Dec 2006, 00:10
by Neddie
Mines shouldn't be easy to detect, and if radar showed them, nobody would ever build them again. A mine is a concealed stationary weapon, designed to destroy land or sea troops by self-destructing. If you could see that from a distance without effort, then it would be, simply, useless.

The issue here is that they are Stealth and Cloaked, which means that they do not show up on radar or in LOS, unless a unit gets into proximity, whereupon the cloaking is broken, and you can see the mines. However, the decloak radii for most mines is equivalent to the destruct circle. The easy way to detect them is to use aircraft, or drop some artillery fire into the region.

As far as I recall, the mines actually don't deal enough damage to justify their use in most occassions. Small mines can't kill much at all, and the medium ones are prohibitive in cost. Stationary, mid damage objects that can be easily uncovered by aircraft and destroyed at range with a single attack from most weapons. They also consume a copious amount of energy to remain cloaked, so an extensive mine field is infeasible in early game when it might pose the greatest danger to the units of your foe.

Posted: 27 Dec 2006, 00:15
by Foxomaniac
Minelayers also suffer next to no dmg from tripping mines, you can use it as a mine-detector.

Or do they have a speshul missile?

iono, i forgot.

Posted: 27 Dec 2006, 00:28
by Neddie
Special laser.

Posted: 27 Dec 2006, 01:10
by LordMatt
Mines are pretty good in BA, the trouble is you have to bother with the micro to place them. In many cases its better to just build and micro offensive units.

Posted: 27 Dec 2006, 01:24
by Neddie
I use them extensively. They're good for getting rid of small invading forces, slowing enemy advances, holding choke points, and giving that Spy which gets into your base a little... jolt.

Posted: 27 Dec 2006, 01:26
by DemO
2 mega mines right next to each other kills a comm. Made of win

Posted: 27 Dec 2006, 12:20
by Machiosabre
DemO wrote:2 mega mines right next to each other kills a comm. Made of win
thats not that great though, I've killed teammates that wondered into my mine fields while being fired at :lol:

Posted: 27 Dec 2006, 18:42
by Caydr
Should be noted that this guy appears to be speaking about AA/BA.

Posted: 27 Dec 2006, 18:46
by Decimator