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The Plot of War, two mods in one!

Posted: 06 Dec 2006, 22:07
by rcdraco
Ok in this mod Commanders actually are good at combat. There would be 3 races the Europians a balanced race with quick build speed and unique units, the Guardians which are like the disc UFOs that have the most powerful air units, and then the Humans that have slow but powerful tanks and heavily armored buildings. Oh and another thing the tech 1 factories all have guns for defense and can produce small amount of energy and metal, so that you can't be frozen without income.

[NEW POST]

Combining BloX and New TPW to make a decent 2 side mod, and also including old The Plot of War in as well to make it easier to keep track of.

A few [OLD versus NEW] pictures:

Europian Light Construction Hovercraft{Now light Scout}:

Image

Image

Europian Eucolon like a Carrier from Starcraft:

Image

Europian Interceptor {Enterceptor} built by Eucolon:

Image

Europian ROC [Rocket Overkill Cone] {Needs more faces}:

Image

Europian Roll-E [A light all-terrain tank]:

Image

Human Blok [Roll-E Counter]:

Image

Image


I'll upload new pictures when they get done, this is basically what the units will look like.

Well thats all for now, but if you could possibly show me what you think I should add I would be grateful. :-)

[EDITED ON MAY 18, 2007]

Posted: 06 Dec 2006, 22:54
by Argh
Cool :-) Let us know when you have a working mod.

BTW, for FBIs, I strongly suggest using a template and editing by hand.

Posted: 06 Dec 2006, 23:05
by bwansy
Europian? European? Utopian?

Posted: 07 Dec 2006, 07:23
by KDR_11k
I think he's referring to the Jupiter moon Europa.

Posted: 07 Dec 2006, 13:23
by zwzsg
At last a new mod annoucment that show a couple models, and not just words and ideas! Image

If all your units are brand new units made just for that Spring mod, it would probably pay off to take the time to learn how to do s3o instead of 3do. And to not use Cavedog textures, just so you have one less copyrigth to worry about.

Posted: 07 Dec 2006, 14:12
by bwansy
KDR_11k wrote:I think he's referring to the Jupiter moon Europa.
Hmm... that makes sense.

Posted: 07 Dec 2006, 16:19
by aGorm
Of course if he can make a mod wich plays well, he'll be able to attract moddlers and texture artists to help him if thats not his strong point. Its good to see you actully have somthing to show rather than hollow words!

aGorm

Posted: 07 Dec 2006, 18:33
by Strategia
Those models look to me like OTA units. :?

....

Posted: 07 Dec 2006, 20:43
by rcdraco
They look like OTA units because I use 3DO Builder and then used unit viewer amd took a picture..... I can't get scripts to work.....

I think cobbler is broke :cry:

Posted: 07 Dec 2006, 22:05
by Argh
Don't use cobbler, silly. Use Scriptor RC1. Nobody uses Cobbler unless they have to- and I really cannot think why you'd have to, any more- Scriptor compiles many things Cobbler does not.

thanks

Posted: 08 Dec 2006, 22:51
by rcdraco
UNREAL IT WORKED, I CAN FINALLY EDIT SCRIPTS!!!!!!!!!!

Thank You So Much :lol: :lol: :lol: :lol: :lol:

Also everything that I've posted at the top has finally been fixed thank you Argh :lol: :lol: :lol:

The mod has been uploaded...

Posted: 09 Dec 2006, 01:51
by rcdraco

Posted: 09 Dec 2006, 10:34
by Strategia
I just tried it..... it crashes Spring :?

Thats weird....

Posted: 09 Dec 2006, 15:18
by rcdraco
It works for me....

Posted: 09 Dec 2006, 15:58
by tombom
Cannot find unit ARMCOM.

sorry

Posted: 11 Dec 2006, 01:07
by rcdraco
sorry for the 5 posts

sorry

Posted: 12 Dec 2006, 21:40
by rcdraco
sorry for the 5 posts

sorry

Posted: 20 Dec 2006, 02:39
by rcdraco
sorry for the 5 posts

sorry

Posted: 23 Dec 2006, 02:19
by rcdraco
sorry for the 5 posts

sorry

Posted: 27 Jan 2007, 03:28
by rcdraco
sorry for the 5 posts