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suggestion - more ranks

Posted: 04 Dec 2006, 13:25
by hunterw
i'd like to see a rank 6, and possibly rank 7.

rank 6 could be 300 hours, rank 7 @ 1000 or something like that. i'd just like to be able to discern between the usual rank 5 players and the uberleets. higher ranks also have the possibly of keeping vets around to play more often. it's a win/win.

Posted: 04 Dec 2006, 13:41
by 1v0ry_k1ng
tbh I think 100 hours as final rank is fine. at 100 hours you know the ropes and can play to the best of your ability. having a 1000 hour rank for people like BigSteve and the admins would just be silly

Posted: 04 Dec 2006, 14:06
by T1Deadeye64
Rank isnt everything, but maybe it will decrease smurfs since you have a new goal to obtain. +1 on the ranks

Posted: 04 Dec 2006, 14:18
by DemO
tbh I think 100 hours as final rank is fine. at 100 hours you know the ropes and can play to the best of your ability
Thats what i thought when i had 100 hours ingame time...Trust me, you're wrong. Ask anyone around 300+ they'll all tell you they learned lots since 100 hours and are still learning.

Posted: 04 Dec 2006, 14:19
by Comp1337
id say more ranks, but not in the 100+ spectrum. Put them at 50h, 75h etc.

Posted: 04 Dec 2006, 14:32
by Ishach
da highest rank is a [SmuG] tag



smorg gurt 8)

Posted: 04 Dec 2006, 15:28
by Strategia
Maybe besides ranks for time played, you could have ranks for win-to-loss ratio. That would probably (read: possibly) be a better way to judge "noobiness".

Posted: 04 Dec 2006, 17:07
by KDR_11k
Time multiplied by win/loss ratio?

I agree, a rank that shows how much a person wins would be nice to judge abilities. Perhaps even ranks for each mod since a veteran at AA won't necessarily be a veteran at NB and it'd be nice to know who you're going against.

Hm, special rank for metalmaps?

Posted: 04 Dec 2006, 17:36
by LordMatt
You could give people additional stars for each time they get 100hours. Then you could see how few stars I have :shock: :P

Posted: 04 Dec 2006, 17:39
by Day
noooooooooo no higher time based ranks, then people can see how much i have played without decimator posting my ingame in #main!

Posted: 04 Dec 2006, 18:01
by pintle
Ishach wrote:da highest rank is a [SmuG] tag



smorg gurt 8)

bah!

***CHALLENGE EXTENDED***

obviously at XTA though..

Back on topic, more ranks ftw!

Posted: 04 Dec 2006, 18:19
by malric
I would say mod based ranks would be better.

I like more XTA but as there are not that many players I play from time to time AA.... And if I'm tired enough I will start with Jethro-s :lol:

Posted: 04 Dec 2006, 18:26
by Hellspawn
Higher rank plx, so I can laugh at day ^^.

Posted: 04 Dec 2006, 18:27
by iamacup
KDR_11k wrote:Time multiplied by win/loss ratio?

I agree, a rank that shows how much a person wins would be nice to judge abilities. Perhaps even ranks for each mod since a veteran at AA won't necessarily be a veteran at NB and it'd be nice to know who you're going against.

Hm, special rank for metalmaps?
win/loss ratio is not stored and would be to easy to cheat :P

Posted: 04 Dec 2006, 18:43
by Erom
I would think win/loss would also encourage smurfing, since people would only want to record games on there main when "on their game".

Posted: 04 Dec 2006, 19:24
by Sheekel
What the hell is smurfing?

Also, NO new ranks. Its just another catalyst to encourage cheating. The current ranking system is fine.

Posted: 04 Dec 2006, 19:30
by hunterw
catalyst to encourage cheating?

WTF are you talking about.:|



no, never make rank based on win percentage. THAT will encourage team stacking and other lame shit. keep rank based on time played, but give us a bit more headroom, as there are hundreds and hundreds of rank 5 players.

Posted: 04 Dec 2006, 19:36
by Hellspawn
Sheekel wrote: Also, NO new ranks. Its just another catalyst to encourage cheating. The current ranking system is fine.
I don't see any logic in this O.O


Anyway for those who want win/loss ranking, there is one already (cough ladder) only its better since it doesnt record win/loss but overall ranking similar to chess ranking system.

Posted: 04 Dec 2006, 20:38
by manored
I Agree that there should be more ranks, but I also think that each mod should have one indenpendent rank, with maybe one overall rank.

Posted: 04 Dec 2006, 20:49
by KDR_11k
Yeah, unfortunately rank whoring will break it. I'd like to just see what to expect from the other people in the match.