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Drink inspired TA

Posted: 02 Dec 2006, 07:37
by DemO
Thast right, in booze influenedf TA i choose to maek ultimo porced:

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THUNDER PLAENS!

4 heavy anti air kbot, 5 ani bobmber turrets, many pack zeros and 4 dead base later I have 60 odd figthers and 86 thunder planes left!!

Felix brakes anoteur kebyord and the game is still runmning at 0.3 speed.

Moral: AA and AA are fukced, adn thunder was ALWAYS cooler than lightning.

Posted: 02 Dec 2006, 11:11
by Strategia
Ok. There's only one thing I can say.

O.o

Posted: 02 Dec 2006, 11:55
by hunterw
how do you have team colored nanospray?

Posted: 02 Dec 2006, 12:24
by Strategia

Re: Drink inspired TA

Posted: 02 Dec 2006, 18:01
by LordMatt
DemO wrote:Drunk Spring Stores
I did that on altored when drunk a while back. I killed 5 players with only thunders and pheonixes. :P

Posted: 03 Dec 2006, 00:58
by Neddie
Those bombers are almost obscene.

Posted: 03 Dec 2006, 01:02
by DemO
How so?

Does kinda screw up spring though, when i moved my bombers from base the game went from 1.0 to 0.3 speed, then stayed that way for the rest of the game.

Posted: 03 Dec 2006, 01:07
by Neddie
Well... I say they are obscene because nobody had an effective defense against them it seems... and that is sad on the part of your foes.

Posted: 03 Dec 2006, 02:12
by DemO
The point was that people wont make the defence you'd need to take out 100 bombers with 6 new ones to replace every 5 seconds when its 25 minutes into a game

I mean, they actually had pretty solid anti air - a load of T2 anti air kbot/vec and anti bomber turrets/packos spread out over their side, but at 25 minutes you cant expect people to spam enough flakkers to counter.

L1 bombers seem to work in huge masses much better against any sort of air defence simply because of the huge spread of them you get and the TIME it takes to kill them all - the bombers are able to completely obliterate any static anti air OR mobile anti air beacause theres so many dropping bombs all at once.

Where 20 T2 bombers would get taken out pretty quick but have high damage when they are alive, the T1 bombers have the raw staying power needed to continue bombing for a long, long time. And apparently they are spammable pretty early in the game to a pretty big extent:)

Part 2 - AK spam in BA

Posted: 31 Mar 2007, 12:30
by DemO
Been a while since my last spam mission on delta dry. Heres last night's whisky inspired "I spaem AK bot"

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315 ak bot begin their mission

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304 left with continuous attack

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Second wave of 355 desyncs the game with this move order. GG.

Posted: 02 Apr 2007, 08:51
by Strategia
LOL! :lol:

Remind me never to play against you.....

























I wanna be on your team!

Posted: 02 Apr 2007, 09:38
by Forboding Angel
Heh, I am the king and founder of AK spamming in AA.

Nothing stops 400 ak's. Absolutely nothing.

Posted: 02 Apr 2007, 10:43
by DemO
Forboding Angel wrote:Heh, I am the king and founder of AK spamming in AA.

Nothing stops 400 ak's. Absolutely nothing.
O.K. then :/

Posted: 02 Apr 2007, 12:55
by Tim-the-maniac
Forboding Angel wrote:Heh, I am the king and founder of AK spamming in AA.

Nothing stops 400 ak's. Absolutely nothing.
Lets play a game, you build 400 aks and I spend the same time building llts, lets see if nothing stops aks then :-)

Posted: 02 Apr 2007, 13:36
by KDR_11k
Then his ally rapes you with air.

Posted: 02 Apr 2007, 13:51
by DemO
Actually, A.K's in mass work as pretty effective anti air...their lasers shoot down banshees/fighters/gunships pretty fast if you have enough of them. Try it out:D

Posted: 02 Apr 2007, 15:45
by Sleksa
mass peewee+llt on metal heck against mass peewee+llt = win

Posted: 02 Apr 2007, 16:35
by drolito
Actually fighters are the best defense against air ^^

Posted: 02 Apr 2007, 17:00
by rattle
NOOO KROGOTH IS BEST AIR COUNTER!

Posted: 02 Apr 2007, 18:12
by Neddie
Dragons Teeth.

Thread Over.