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Spacing buildings no longer work
Posted: 25 Nov 2006, 15:07
by PauloMorfeo
Spacing buildings no longer work... Most of the times.
It used to be the key "z" and the left one, right? I also try "z" and "x".
Since last (?) version it stoped working for me. Weird is that sometimes i can set spacing... Like, 1 each 20 times it works. But not in a definned way, sometimes it seems to work, others not, no matter how many tries.
Posted: 25 Nov 2006, 16:02
by Icebird
have you checked 'buildfacing inc' in your uikeys.txt ?
it may have changed ..
Posted: 26 Nov 2006, 17:57
by PauloMorfeo
I haven't changed the file.
Also, all lines in the file seem to be commented...
Also, after it stoped working for me, i've asked people around and they confirmed me that the keys haven't changed...
Posted: 26 Nov 2006, 18:15
by trepan
1. The build spacing actions are only
valid when you are setting up build orders.
2. Try typing "/keydebug 1", and see what kind
of output you get (when setting up build orders,
and using the spacing keys). You should get
some messages containing the likes of:
buildspacing "buildspacing inc"
buildspacing "buildspacing dec"
Posted: 29 Nov 2006, 19:27
by PauloMorfeo
trepan wrote:1. The build spacing actions are only
valid when you are setting up build orders.
...
haaaaaaaaaaaa!!!!!
Bah. That has been changed, it was not like that. Before, i needed to press the buttons
before starting building. Now, i need to press it
after i have a building to place.
Now the real problem is that it won't work if Shift is pressed, which sucks, since 99.9999% of the times we place buildings while shift is pressed. That explains why it was only working very very ocasionally.
Anyway, i now know what the problem is. Back to using spaced building. Nice.
Posted: 29 Nov 2006, 19:35
by trepan
The default bindings should word fine when SHIFT is being held.
Could you do a "/keysave", and attach the resultant "uikeys.tmp"
to a post? (notice that it's .tmp, not .txt)
Posted: 29 Nov 2006, 19:44
by bamb
Building spacing works fine for me...
I think I have both shift and alt pressed and some building area dragged, when pressing z or x I can see the spacing change.
Posted: 29 Nov 2006, 22:05
by PauloMorfeo
Odd, very odd. In this new version it now works even with shift, alt, whatever.
uikeys.tmp wrote:...
bind x onoff
bind Shift+x onoff
bind Any+x buildspacing dec
bind Any+z buildspacing inc
...
I guess that is what you wanted from the file, right?
I wonder, hasn't that been changed from before? Cause i seem to remember that the keys were not "z" and "x". Cause now the "buildspacing dec" is conflicting me with units because it is turning them On/Off (especially annoying because the commander in my version of TLL is On/Offable)...
Posted: 29 Nov 2006, 22:14
by trepan
Defaults for 0.70b1 (x/z are at the end):
https://taspring.clan-sy.com/svn/spring ... uikeys.txt
P.S. You can prioritize the actions. The "Any" actions are always
run last within a matching set, so you could specify the shift modified
versions of the X/Z spacing bindings before the OnOff binding to have
them take priority (you'll also have to unbind the default OnOff binding
first).
Something like this:
Code: Select all
unbind s+x onoff
bind s+x buildspacing dec
bind s+z buildspacing inc
bind s+x onoff