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New Map: Redhaven

Posted: 29 Apr 2005, 04:01
by zwzsg
Download Redhaven from Fileuniverse.

My first map for spring is complete. It is just like greenhaven, expect it takes place on Rougpelt instead of Empyrean. Otherwise, metal patches placment, geo placement, wind, relief, everything you can think of has been respected. It is the first map with true metal patches that you can see without F4 mode. For the graphism, I have chosen a crepuscular red/orangish theme, giving a sense of end of of the world that fits TA quite well.

It has been tested and found working online, in a fierce 3 player FFA that is my best Spring game so far. We three were using the OTA patch, one out of 3 used the evolva model, it worked fine and lasted long.

Download Redhaven from Fileuniverse.

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Download Redhaven from Fileuniverse.

Posted: 29 Apr 2005, 04:41
by Dragon45
Kick. Ass.

It looks very modern and spring-eh... did you do this in Terragen?

Posted: 29 Apr 2005, 04:55
by zwzsg
No, it's simply a port of Greenhaven: Annihilator -> export map as .bmp, export heightmap as .bmp -> mapconv.exe -> make spring map out of them.

Since spring plant trees on all thing green, keeping it green cause it to be unplayable because of trees overkill, so I shifted the hue. Then I tweaked the bmp more, added metal patches drawing, spotted them and made them metallic, spotted geo and geoised them, removed the green that is contained in the blackness of shadows, tweaked the lighting and sky to suit the map, finely adjusted the heightmap, tuned the wind and metal values, finely adjusted metal and geo gfx for the red background, etc..., but basically it's a greenhaven extracted from totala2.hpi. Later I found a way to have treeless green maps (make a purple map under a green sun), but I was happy with the crepuscular dark orange theme so kept it.

Posted: 29 Apr 2005, 05:18
by SporkNinja
thats insane zwzsg i love the painted metal deposits :twisted: it brings back old ta how i like it but in 3d and harder map making :P

Posted: 29 Apr 2005, 09:42
by Charlemagne
Cool.


I'll test it as soon as I get home.

Posted: 29 Apr 2005, 11:55
by Redfish
Cool settings for the atmosphere, it seems a bit dark though.

Posted: 29 Apr 2005, 14:21
by The Grand Poobah
I love how all the units are tinted red.

Posted: 29 Apr 2005, 14:42
by genblood
.
..
... Very cool map 8)

Posted: 29 Apr 2005, 14:56
by Mars Keeper
Very nice, a bit dark but that is not a problem.

Posted: 29 Apr 2005, 15:11
by Storm
Gotta try that out.

Posted: 29 Apr 2005, 15:59
by Redfish
I'm working on a metal patch version of gow at the moment. Should be out soon.

Posted: 27 Mar 2006, 20:10
by Drone_Fragger
Nice map.

Totally not a bump btw :D

Posted: 27 Mar 2006, 20:42
by hrmph
omfg talk about dredging up old posts. This thread is from like a year ago, just look at the dates!

Posted: 27 Mar 2006, 21:41
by Min3mat
'tis good though. needs larger patches to make moho upgrade easier though

Posted: 28 Mar 2006, 07:55
by SwiftSpear
Stop it. Stop it now.