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What program is good at extremely high poly renders, free?

Posted: 05 Nov 2006, 02:49
by Snipawolf
Topic...

Posted: 05 Nov 2006, 05:58
by Das Bruce
Try blender, if you're a masochist.

Posted: 05 Nov 2006, 08:01
by Wolf-In-Exile
Honestly, none.

Posted: 05 Nov 2006, 08:08
by KDR_11k
Blender. Masochists prefer Milkshape.

Posted: 05 Nov 2006, 09:21
by MachineMinded
If you're looking for rendering software take a look at the following:

* http://www.indigorenderer.com Unbiased renderer, slow at its current form, but gives out physically correct result. No GUI. Freeware.
* http://www.yafray.org Quite versatile rendering software. GPLed.
* http://www.povray.org

Blender internal renderer is quite fast and supports all sorts of fun stuff through the node editor. There's an export script for Blender to all the renderers mentioned above. Happy rendering.

God I hate this spam protection thingy. :(

Posted: 05 Nov 2006, 12:39
by Guessmyname
yafrt (Yet Another Free Ray Tracer) can be used as a plugin for wings3d

Posted: 05 Nov 2006, 17:22
by KDR_11k
I thought Yet Another Free Raytracer was abbreviated Yafray?

Posted: 05 Nov 2006, 17:30
by Guessmyname
Yafray, Yafrt, both are used.

Posted: 05 Nov 2006, 21:48
by Dragon45
Things are ALWAYS Free.

Posted: 09 Nov 2006, 04:17
by Snipawolf
YafRay is giving interesting results, though I have only touched the tip of it...

Image

Posted: 09 Nov 2006, 04:27
by mehere101
Tip from the people-whos-computers-are-on-strike-from-yafrays-last-assault: Don't try caustics in yafray for quite a bit.

Posted: 09 Nov 2006, 04:30
by Snipawolf
I have tested with those, A: Extremely hard to control, I remember those and 5000 photons... Ow...

B: Makes it look better, or much worse... for me its always the latter...


Edit: Damnit, I am going uv that building so I can try and render with it...

Posted: 09 Nov 2006, 18:46
by KDR_11k
Snipawolf wrote:YafRay is giving interesting results, though I have only touched the tip of it...

Image
I can make a render like that with Blender's internal renderer and no raytracing.

Posted: 09 Nov 2006, 22:31
by Snipawolf
Like I said, I've only touched the tip of it...

Not to mention, it pwns Wings3ds internal renderer...

Edit: I didn't even have raytracing enabled...

Posted: 10 Nov 2006, 03:28
by mehere101
Yes, you did by mere fact of the shadows.

Posted: 10 Nov 2006, 03:38
by Peet
Shadowmaps maybe? *gasp*

Posted: 10 Nov 2006, 03:41
by Snipawolf
Pfff, no way in hell that is known as ray tracing... Dynamic Lighting maybe..

If that was raytracing.. Then why is it called "YafRay" when both Blender and Wings3D can both render with "Raytracing (Shadows)" already?

And, that also brings KDR down..

Going by that logic, then he couldn't make a render like that without Ray Tracing, anyways...

Posted: 10 Nov 2006, 03:55
by mehere101
Those are not shadowmaps, they are likely stencil-type shadows. Mathematically, those are a stripped down version of raytracing. Yafray one-ups the other raytracers in other programs by doing photons. Basically, if you don't use photons its probably faster to use the Blender builtin one.

(Wings/Blender use viewer->environment, yafray uses that+light->viewer in special cases)

Posted: 11 Nov 2006, 02:59
by maestro
the real answer is NONE...
even expensives such 3D MAX will still crash times to times when u got overcomplexes scene....

Posted: 11 Nov 2006, 09:44
by KDR_11k
That doesn't mean much, 3ds MAX crashes even when you don't have an overcomplicated scene.