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Camera View..

Posted: 29 Apr 2005, 03:05
by lunar
Maybe im just missing something.. When I switch to the OTA camerview hitting Cntrl-J, is there a way to pull the camera to a higher elevation? Even at 1280x1024 the overhead view doesnt give that much of a radius of viewpoint.

Great job Guys!

Posted: 29 Apr 2005, 03:08
by WeaZ
if u have a mouse with the roller on it roll it forward i think... Im not sure roll it forward and if that doesnt work try backwards

Posted: 29 Apr 2005, 03:30
by lunar
Any way to do it without a roller on the mouse? I like my 2 button old Logitech mouse (Serial Thankyou!). It's worked well for me for the past 10 years.. :>

Posted: 29 Apr 2005, 11:33
by PauloMorfeo
lunar wrote:... It's worked well for me for the past 10 years.. :>
10 years...??? :-)
It's about time you start thinking of buying a new mouse...

Anyway, there must be a way of zooming in and out for those that, like you, don't have the mouse wheel..

Have you tryed reading the README? Try using the PageDown/PageUp keys...

Posted: 29 Apr 2005, 15:19
by lunar
Yup.. I tried that.. I guess this means I might need to find a new mouse. :cry:

Posted: 29 Apr 2005, 19:15
by WeaZ
Hmm i dont think the creators of Spring would make this only for people with a roller on their mouse I know plenty of people who dont have one... and play games all the time they just have other nice gadgets like joysticks or the lil thing that fits in ur hand and has like 10 keys on it and u can set up shortcuts i.e.
Instead of pressing ctrl and shift and clickin 2 times to queue 200 units u just hold down a button and click twice... things like that
NEWayz my point is that there has to be another way just keep tryin or PM one of the creators

Posted: 29 Apr 2005, 19:18
by JeeZ
Actually I think that it is quite possible that you need a mouse wheel as it works now. This doesn't mean it will always be like that...

Posted: 14 May 2005, 12:11
by Shanjaq
I have a trackball, and therefore my nose is permanently stuck in the dirt...

PLEASE make zoom in and out bindable!