Page 1 of 1

Aniolators.

Posted: 29 Oct 2006, 06:32
by [CoN]Bobins
playing xta mod.. earlier.

first time ive played the new update. been away for a while.

im not sure if this is a bug or ive got to set them up differently. but whenever i build aniolators. they dont do anything. they dont auto open and fire anymore. unless i manually target somthing for them.

and then once they've destroyed that target they just close up again....

any thoughts on this. do i just need to use them differently now with the new version of ta.. or is it a bug with them....

Posted: 29 Oct 2006, 07:10
by LordMatt
Mod forum...

Posted: 29 Oct 2006, 19:50
by Peet
Fixed in v8.

Posted: 07 Nov 2006, 17:20
by [CoN]Bobins
Thanks alot people, sorry for not searching well enough for info on it before asking. :)

much better now everythings sorted.