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Screenshots of awesome bases

Posted: 26 Oct 2006, 02:19
by Aurora
Post screenshots of the most awesomest, biggest, coolest bases you've ever seen. Well, just in general, neat bases. Here's my TA:1944 base:
Image

Posted: 26 Oct 2006, 02:59
by pintle
Cool. I would post but i have a bad habit of com pushing and building stuff as i need it, so i get a broken line of solars leading to the front.

Posted: 26 Oct 2006, 03:36
by Dragon45
The most functional bases by good players tend to be sprawled across a lot of area in the mid-late game (although the important stuff is always concentrated). The general principle of a single "base" area, interestingly enough, doesn't really exist at high levels of play.

Although yes, it does give me an ugly to see some awesomely laid out bases ^_^

Posted: 26 Oct 2006, 03:39
by SwiftSpear
Dragon45 wrote:The most functional bases by good players tend to be sprawled across a lot of area in the mid-late game (although the important stuff is always concentrated).
Even this isn't true, I've seen many good players essentially relocate for tactical reasons. If you can take a strong forward defensive position you might as well build your high tech facs and high economy there rather than trying to defend multiple fronts when you don't need to.

Posted: 26 Oct 2006, 03:51
by Dragon45
Absolutely, Swift - but there is still the tech 1 base remaining back at home turf, and it does account for something.

In any case, my goal was to dispute the point that "classic" bases (porcs) are worthwhile tactically, to preempt any rabid speedmetalers >_>

Posted: 26 Oct 2006, 05:57
by Noruas
The most functional bases by good players tend to be sprawled across a lot of area in the mid-late game (although the important stuff is always concentrated).
Thats why we need gates.! gates! gates with guns!

Posted: 26 Oct 2006, 06:49
by Zoombie
I agree with Noruas!

Posted: 26 Oct 2006, 13:10
by Snipawolf
Noruas wrote:Thats why we need gates.! gates! gates with guns!
What teh fook!? Everytime I think of something to put in my mod, somebody, the next day, on the forums, says it!!!!

Bah, I have bad luck or something.

Posted: 26 Oct 2006, 16:54
by rattle
Someone make us Bill Gates with a gun...

Posted: 26 Oct 2006, 23:46
by BlackLiger
We've GOT gates with guns, if you go back through the old OTA units on FU.

Also, TURN HEALTHBARS OFF WHEN TAKING SCREENSHOTS OR I'LL HUNT YOU DOWN AND EAT YOUR SPLEEN!!!!1111!!

Posted: 27 Oct 2006, 02:11
by Aurora
How ?_?

Oh and, yeah. We need gates!

Posted: 27 Oct 2006, 06:23
by Maelstrom

Posted: 27 Oct 2006, 19:20
by Caydr
That map's compression is a tragedy :(

Posted: 28 Oct 2006, 06:46
by SwiftSpear
Caydr wrote:That map's compression is a tragedy :(
Didn't even notice till you said that.

Posted: 28 Oct 2006, 15:36
by Caydr
Maybe you subconsciously thought it was supposed to look like a checkerboard? :P

Posted: 28 Oct 2006, 22:33
by VonGratz
Noruas wrote:Thats why we need gates.! gates! gates with guns!
What you think about this?
Its from a series of ARM and CORE fortified bases complex that will include gates, to be put in the next versions of TA-BattleFleet, of course after a general debuging of the old one version:wink:
VonGratz
Image

Posted: 10 Nov 2006, 21:40
by Nephiros
Woa, looks good so far :3

Posted: 12 Nov 2006, 00:27
by Appollo
But f that's a gate how doeas it open?

Posted: 12 Nov 2006, 01:04
by j5mello
thats not a gate its a turret from a series of defensive structures that will include gates. Though i could have sworn gates were wonky in Spring compared to OTA??

Posted: 12 Nov 2006, 03:52
by VonGratz
j5mello wrote:thats not a gate its a turret from a series of defensive structures that will include gates. Though i could have sworn gates were wonky in Spring compared to OTA??
The gate..imcomplete still. :wink:
VonGratz :lol:
Image