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Friends system...

Posted: 14 Oct 2006, 22:15
by Snipawolf
Easy way to keep track of friends, wouldn't be too hard to implement, eh?

Posted: 14 Oct 2006, 22:37
by Betalord
That is planned for once the user database system gets rewritten.

Posted: 14 Oct 2006, 22:45
by Snipawolf
Okay, good to know..

Posted: 15 Oct 2006, 01:34
by iamacup
AF lobby supports this already...... just to let you know

Posted: 15 Oct 2006, 01:48
by Snipawolf
Dangit, how come I didn't know...

Oh well, w/e I'll just wait 'til I am in alpha testing with chris to download it..

Posted: 15 Oct 2006, 02:03
by rattle
On the other hand AF's lobby eats more ram than tasclient and causes 50-75% CPU load on my PC.

Posted: 15 Oct 2006, 04:05
by AF
rattle that was due to a html box that was filled in using a very innefficient method and regardless of wether it was on show or not that was updated at a very fast rate.

I think you'll find that cpu usage has dropped by a huge factor since its removal, and that a lt has changed.

Posted: 15 Oct 2006, 05:21
by Ishach
In the mean time register a channel and get your friends to set it on their options>perform

Posted: 16 Oct 2006, 03:57
by Neddie
Well, good to hear that Beta!

Posted: 16 Oct 2006, 11:04
by rattle
AF wrote:rattle that was due to a html box that was filled in using a very innefficient method and regardless of wether it was on show or not that was updated at a very fast rate.

I think you'll find that cpu usage has dropped by a huge factor since its removal, and that a lt has changed.
I'll give it another shot then. You need to optimize in order to compete. 8)

Posted: 16 Oct 2006, 12:32
by AF
The current version, alpha 9c, isnt a public release.