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Barbwire for maps (new)
Posted: 13 Oct 2006, 12:14
by LathanStanley
http://www.unknown-files.net/index.php? ... &dlid=1644
fixed it, made damn good use of transparencies..
lemmie know of any "issues"
have at it, they are 4 types
Horizontal ( - )
Vertical ( | )
Diagonal Forwardslash ( / )
Diagonal Backslash ( \ )
they are all the same size 3x1 for horizontal, 1x3 for vertical, and 3x3 for diagonals..
have fun gents, should work well..

Posted: 13 Oct 2006, 12:28
by NOiZE
we ain't getting eyecandy?
Posted: 13 Oct 2006, 12:35
by LathanStanley
NOiZE wrote:we ain't getting eyecandy?
meh they look like poo poo rendered in max cause max uses transparencies differently.. and I'm too lazy to make a map right now...
maybe later

Posted: 13 Oct 2006, 13:41
by rattle
Mmmm why don't you render the heightmap off a pic of Pam's boobs and call the map Barb Wire. :9
Posted: 13 Oct 2006, 16:14
by LathanStanley
Posted: 14 Oct 2006, 00:29
by PicassoCT
How about not just Pam... a Map...a Orgy... i see it before my inner eyes...
Posted: 14 Oct 2006, 00:41
by Guessmyname
It's one way to drag people off of Speedmetal...
Posted: 17 Oct 2006, 01:52
by SpikedHelmet
Hey LS,
There's something wrong with your barbwire. Here's a screenshot:
This is with unit reflectiveness ON (off just shows the entire model as pitch black)
Posted: 19 Oct 2006, 20:02
by LathanStanley
umm...
ur
can you get a screenie closer to one pice of the wire??
I'll see if I can run a test on it and bugtest it...
I had just built it and released it, not tested... I've been busy.. but there's alot of you wanting to use it, so with the demand, I will fix it..

Posted: 19 Oct 2006, 21:00
by PicassoCT
Screams DEMAND
