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Just a small tweak would help a lot...

Posted: 12 Oct 2006, 14:25
by bwansy
If there is a colon between the unit name e.g. Flash and the unit description e.g. fast assault tank, it would be less likely to cause confusions to players especially newbies.

Posted: 12 Oct 2006, 14:45
by rattle
You can add that colon yourself you know. I wouldn't want that because I prefer to use "Unitname (description)" and a colon would ruin it.

Posted: 12 Oct 2006, 15:15
by bwansy
I see... So it's not up to the engine after all.
Sorry, I really know nothing about modding and the engine. :oops:

Posted: 12 Oct 2006, 18:55
by Dragon45
This is actually a good idea nad would make sense for modmakers to put a colon after their unitnames ...

Posted: 13 Oct 2006, 04:53
by Maelstrom
How about a way for modders to define it? In some file in the mod, have something like this:

Code: Select all

[infobox]
  {
  line1="$unitname ($description)";
  line2="Health: $currentHP/$allHP";
  line3="Experience: $experience";
  }
That would allow people to set it up however they want.

Posted: 13 Oct 2006, 05:07
by Argh
I didn't know you could use colons... I'll put that into the next version of NanoBlobs, if it works :-)

Posted: 13 Oct 2006, 23:41
by Caydr
I think E&E has this?

Posted: 14 Oct 2006, 00:40
by rattle
Just put them at the end of the unit name or or beginning of the description, one of the first things I tried and discarded, because brackets are so much cooler... 8)

Maelstrom wrote:How about a way for modders to define it? In some file in the mod, have something like this:

Code: Select all

[infobox]
  {
  line1="$unitname ($description)";
  line2="Health: $currentHP/$allHP";
  line3="Experience: $experience";
  }
That would allow people to set it up however they want.
Hack it in an submit the patch.