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Anyone knows how to contact the makers of TLL?
Posted: 09 Oct 2006, 14:31
by PauloMorfeo
PauloMorfeo wrote:Ei, NOIZE, how did you contacted them?
I tried mailing m3g, with the mail that is shown in they're page, the message never made it.
I tried posting a new topic in they're forums. My massage doesn't seems to be there at all.
I tried PM him through the forums but i'm kind of doubting it will go anywhere...
I will have a look at those Rumad.
Note, that PMessage through the forums already had it's results, a replay mail saying that the e-mail could not be delivered.
I'm kind of out of ideas...
Posted: 09 Oct 2006, 22:01
by VonGratz
Im other that loves TLL.
Ive fixed some stuff and put some months ago in FileUniverse - ships & NS wrecks that stay in surface ,textures a la TA shadow/bright to uniform ones , etc - but I need help to fix the TLL Logos, as Im very newbie in Photoshop and after a lot of tries to create new Targa files I give up, because I dont have knowledge to do it.
PS I think Noise sometime ago opened a way to people interested in continue the TLL SPRING version.See old threads..
Also, about Rumad, Ive created some new textures to complete land units sets.
VonGratz

Posted: 09 Oct 2006, 22:19
by Drone_Fragger
Actually I'm the maker of TLL. I made all of it, and now I've decided to delete all known copies.
Actaully, just kidding. Tried adding his email to msn?
Posted: 10 Oct 2006, 14:57
by PauloMorfeo
Drone_Fragger wrote:... Tried adding his email to msn?
I think i will do that.
The message i originally atempted to reach to him was this one, so people know why i was trying to contact him:
Hi. I'm asking you about TLL.
Sometime ago, NOIZE(?) asked you to allow him to port TLL to Spring.
If you don't know, Spring is trying to become free of any kind of license
issues. Two mods, Xect vs Mynn and Nanoblobs, has already been made to be GPL
compliant to allow the distribution of Spring without legal concerns or even
it's distribution in Linux destributions. In Xect vs Mynn, the original
developers were asked to release they're code under some free license (can't
remember) and had to have the textures, sounds and scripts replaced.
Nanoblobs is nice and it has a very unique type of gameplay and Xect vs Mynn
are more oTA style. However, none truly captures the essence of TA like Arm,
Core or the TLL. Since Arm and Core are copyright of oTA, the only option is
TLL. I even like more since it has a new diferent and more futuristic feeling.
It would also be a pleasant change after so many years of oTA. Not to mention
that there are so many rebalancings of TA that would make any other just «another».
I think TLL could easily become the «de facto»(?) legal mod in Spring after
passing through the same process as Xect vs Mynn (replacing any ota textures,
sounds, scripts, etc).
Are you guys willing to release TLL in some free license? I have put a
question in the forums of Happypenguin.org regarding what kind of licenses could
be used (hopefully, when you see this, someone may have already answered):
http://happypenguin.org/forums/viewtopic.php?t=3336
Apart from the unit dreadnought, which is clearly inspired directly or
indirectly by the unit of same name from the world of Warhammer 40K, is there
any other in same condition?
Worth noting so it can be infoed as a unit inpired and give credit to it's
origins.
Also, do you still remember what kind of stuff has been used from oTA? Like,
were the scripts of TLL copied or strongly based on the ones of oTA?
Posted: 10 Oct 2006, 17:38
by BlackLiger
Legacy? he's online right now
I'll poke him this way if I can.
Posted: 10 Oct 2006, 21:46
by VonGratz
To remember...
NOiZE wrote:If someone is willing to pick it up and work on it, that would be fine by me.
This is what NOIZE had written in oooooolde TLL threads.
I think that a joint venture can be made to work on TLL.What you think????
I already fixed a lot of models porting from TA shadow/lights system to SPRING, removed a lot of not utilized textures, fixed the corpses of ships and naval service (NS) stuff to not remain at the surface after killed.
Ive stoped to fix it because I dont know to create the new TGA Logos ( my PhotoShop knowledge is near zero, and I dont have spare time to learn from the start

) and the old not work well with new +6 Spring..only two colours appeared ingame.
To do this job we need to:
Modify all models to Spring compatible non shadow/light TA textures.
Create new Logo textures.
Create new Gamedata/Sidedata file, removing all from the oolde Download folder and nearly all from the GUI folder.
Create new BPs compatible with the last version models.
Create some new models to balance the naval game (This is only for TA-BattleFleet

)
And other minor details.
IMHO it is very worthy, because this is the only one complete race and the best until now (TALON is coming

).
VonGratz

Posted: 11 Oct 2006, 02:30
by FoeOfTheBee
To really be safe, you'll have to replace all the scripts and all textures and sounds that are ota, or derived from ota. Some models themselves might even be altered ota units.
A big project, but certainly worth doing.
Posted: 11 Oct 2006, 03:14
by rattle
And the outcome could be added to one of the GPL mods, XvM perhaps, as third race. Just an idea.
Posted: 11 Oct 2006, 04:12
by Dragon45
Uhh, im pretty sure that M3G was the original maker of TLL...
Posted: 11 Oct 2006, 07:57
by VonGratz
Uhh, im pretty sure that M3G was the original maker of TLL...
You are right, he is.
Noize ported the TLL for SPRING.
TLL have 3 versions, and since the first, the changes M3G made improved a lot this race.IMHO, M3G is one of best modelers

He made some masterpieces like the big battleships and an unfinished CORE armoured carrier that are great.

The TLL advanced bomber last version is one of the most beautiful planes of all TA.
VonGratz

Posted: 11 Oct 2006, 21:04
by PauloMorfeo
BlackLiger wrote:Legacy? he's online right now
I'll poke him this way if I can.
Who (or what?) is that legacy guy? If he is related to TLL, i would really apreciate if you would, indeed, contact him.
Foe OfTheBee wrote:To really be safe, you'll have to replace all the scripts and all textures and sounds that are ota, or derived from ota. Some models themselves might even be altered ota units.
A big project, but certainly worth doing.
I think so. It is the most oTAish race of them all. It would work like a charm. It may even be better than the Arm and the Core.
About working it (scripts, textures, sounds, etc), one of the cool things about TLL is that it already plays really well. We can take some time doing that legality process but still use it in the mean time. Apart from some problems i've heard about it, it is perfectly functional.
Posted: 11 Oct 2006, 22:13
by TheRegisteredOne
afaik, M3G is the main TLL person. He, however, has left the ta scene and is difficult to contact. I suggest email.
http://www.tauniverse.com/forum/member.php?u=1481
you know, actually visiting the TLL site helps too
http://www.planetannihilation.com/tll/
Posted: 11 Oct 2006, 23:20
by VonGratz
Try
Reynald in the link below...
Maybe he knows how to find M3G...
Salut tout le monde,
Ca fait un petit moment que rien ne se passe sur ta et l'essemble de la communaut├â┬® bas├â┬® sur ce jeu. Je sui sur le projet des tll depuis un bon moment , j' ai repris les travaux de m3g pour refair une version tll sur taan avec son autorisation cela va de soit, en ce moment j ├â┬®prouve quelques difficult├â┬®es avec mon pc mais bon ├â┬ºa fonctionne tout de m├â┬¬me et j'avance dans mes travaux , par contre je cherche un designer quelqu'un qui crayonne plutot bien pour me faire des petits croquis de robots enfin plutot des id├â┬®es c'est ce que je recherche et je voudrais avoir des avis surtout sur cette race et les diff├â┬®rences entre le core et l'arm. Sera t'elle plus evolu├â┬®e, consommera t'elle plus d'├â┬®n├â┬®rgie que l'arm ou le core enfin toutes les id├â┬®es sont les bienvenues...Reynald
http://cortex62.dyndns.org/phpBB2/viewforum.php?f=34
..and search there the TLL threads
VonGratz
Posted: 12 Oct 2006, 00:24
by TheRegisteredOne
reynald isn't working on tll, i dont think he did. He made (more like attempted and abandonned) "tll evolva" which has nothing to do with tll except in name only.
Posted: 12 Oct 2006, 16:00
by VonGratz
reynald isn't working on tll, i dont think he did. He made (more like attempted and abandonned) "tll evolva" which has nothing to do with tll except in name only.
Maybe he knows how to find M3G...
Unfortunatelly, the last contact I have with M3G was years ago, when ,after Ive extended the MG3 TLL NSs animation to TA - that are wakes and bubbles added to towers and seaplaneplats turn and/or firing - a very coooool effect, he will put these in the next version...but he disapeared suddenly before it to be implemented...
VonGratz
Posted: 12 Oct 2006, 16:40
by Dragon45
I have M3G on MSN; he still hops on occasionally and sometimes we have a small chat about random stuff.
I'll tell him to check this thread next time he hops on.
Posted: 13 Oct 2006, 00:16
by PauloMorfeo
Do i sense a little of sarcasm in that? Read my original post, i tried all that.
Posted: 13 Oct 2006, 21:09
by TheRegisteredOne
Do you? Find a post here where I am not sarcastic

btw, I procured M3G's msn, which, to protect his privacy, i have sent to your pm
Posted: 14 Oct 2006, 14:47
by zwzsg
He lives!
Screenshot taken Right Now!
Posted: 14 Oct 2006, 18:28
by BlackDawnBR
I dont know if that would realy be him. Could be someone else using his account. Well, anyways, lets hope its him.
Im curius, PauloMorfeo, what exactly do you want to speak with him?