Lockup right before Game join in lobby program.
Posted: 28 Apr 2005, 05:53
Which is agravating as the Spring engine itself runs just dandy on my system. Looks good too.
The lobby program needs some serious time under a debugger and some code monkeys to have a go at it.
Also, I officially disaproove of the '.NET framework'. Its big, probably slow and bloated.
At least Spring is GPL'ed, so I'll have to look into fixing these things myself at some point.
Also:
Oh yeah, Windows 98 SE patched to death,
Firewall(s)
GeForce 3 64MB...Duron yadda yadda... the GAME runs OK, the lobby program does not.
The lobby program needs some serious time under a debugger and some code monkeys to have a go at it.
Also, I officially disaproove of the '.NET framework'. Its big, probably slow and bloated.
At least Spring is GPL'ed, so I'll have to look into fixing these things myself at some point.
Also:
Oh yeah, Windows 98 SE patched to death,
Firewall(s)
GeForce 3 64MB...Duron yadda yadda... the GAME runs OK, the lobby program does not.