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Lua mission scripting questions

Posted: 04 Oct 2006, 13:31
by Michilus_nimbus
playing around with the lua mission scripts, I came up with a few problems:
  1. Is multiplayer possible?
  2. Is there any way to create more than 2 teams? Currently, Spring crashes as soon as I try to spawn a unit with a team different from 0 or 1.
  3. Would it be possible to set teams as allies?
My current goal is Peewee Football. A team scores by shooting a low mass ball on a low gravity map into a goal. It would be interesting to set the 2 opposing teams to allied, so that you can see their movement across the whole map. That is, of course, if multiplayer is supported or will be in the future.

Posted: 04 Oct 2006, 20:38
by Peet
lmfao
See that shiny file called tasclient.exe? Open it.

Posted: 04 Oct 2006, 21:29
by Comp1337
peetah, you fail at the internet.
what mich is looking for is scripting missions.

Posted: 04 Oct 2006, 21:41
by jcnossen
As a rule, if you're browsing the development forum and see a question that sounds really just too obvious to be asked, don't answer it :)

Posted: 04 Oct 2006, 21:45
by Peet
:(

...I suppose it may be a good idea to do more than just glance at a post...I guess I've been replying to too many n00bs on another forum, asking questions easily solved with http://www.justfuckinggoogleit.com


Back on topic, what happened to the spring.exe itself being multiplayer-capable? Like where it asked "do you want to be server?" at the start? If that were still there, lua scripts would be multiplayer...

Posted: 04 Oct 2006, 21:53
by Tobi
Was removed in the multiplatform codebase (ie. from release 0.70).
You can use commandline arguments for it.

Re: Lua mission scripting questions

Posted: 05 Oct 2006, 03:01
by PauloMorfeo
Michilus_nimbus wrote:playing around with the lua mission scripts, ...
Even though i can't help you, i must say «Ho! Goodie!».

No really!
That is one of the most lacking parts of Spring right now. We could really use some nice missions. It would be awesome for people to learn how to play instead of just running loby and creating a 1v1 room (do i smell rapage?).

It could also be improved (multiplayer capability is one of the most wanted, i guess?) and that will only hapen if there are people wanting to play them (there are) and people working on making them.

Good luck.