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Dual Screens
Posted: 03 Oct 2006, 12:54
by NightFox
Hi, ive got two screens on my computer and im wondering if its possible to display things like the MiniMap or chat on my second screen while playing, However I DONT want to render the 3D on my second screen.
btw.
1st screen=1280x1024
2nd screen=1024x768
(I play spring at these resolutions)
Posted: 03 Oct 2006, 13:30
by Das Bruce
Yes and no.
Posted: 03 Oct 2006, 15:12
by Soulless1
the next (soon to be released) version will have much better support for dual screen, including a full-screen minimap mode, but I don't think it's possible to turn off the 3D rendering in the background...try it out when it comes out, that's the easiest way to see TBH
Posted: 03 Oct 2006, 16:00
by Ishach
Posted: 03 Oct 2006, 17:27
by LOrDo
Or download the Dev version from its topic in the Developement section.
Posted: 03 Oct 2006, 21:00
by jcnossen
It's a bit of a hack though, what it does is move the minimap and make the game view width twice as small, so you can manually stretch the window across two monitors. Not sure how that works exactly though, as I have just a single monitor.
Posted: 03 Oct 2006, 21:25
by Drone_Fragger
heheh, Looks like I can finally watch my nice shiny X1600 try to run spring on two screens and burn itself to dust. Yay!
¬__¬
Re: Dual Screens
Posted: 04 Oct 2006, 00:32
by Belmakor
NightFox wrote:1st screen=1280x1024
2nd screen=1024x768
That will be a problem for the "dual screen" mode (which is really a hack). Ideally, you want both monitors at the same resolution. How the dual screen mode works in .73b1 is as follows:
You first set up your screens as a single spanned display, rather than 2 separate displays. In my case, my 2 20" LCD screens are set up to be one 3200x1200 "screen" rather than two separate 1600x1200 screens.
Next, you set the "DualScreen" option in Spring settings. The effect of this is that the entire viewable area is split in two - the 3d rendering part is confined to exactly one half of the display, while the minimap is assigned to the other half. It is configurable which half gets which thing, so that the minimap can either be on the right-hand side (default) or the left.
So - in your case, to take advantage of the dual screen support, you'll need to set your display settings to a spanned display, and I'm guessing what this means is you'll have to run both monitors at 1024x768, giving you a total area of 2048x768.
Hope that helps.
Posted: 04 Oct 2006, 11:14
by NightFox
After extensive looking at my graphics settings I was unable to find an option to "span" the screen.
Ive got a Radeon9550, maybe it has some limitation...
Could someone tell me how to span the screen across two monitors (currently it treats the second monitor as a seperate monitor and is unable to play spring in dual-screen)