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A little Mapping in reverse anyone? >:3

Posted: 25 Sep 2006, 06:04
by Quanto042
Behold! Absolute Zero for OTA!!!!

This makes me all tingley inside.
:twisted:

It took me forever to figure out how to get that OTA pallet working, but once i did. Oh it was ON! XD

Screenies - Foh da Proof yo!
Image Image
Image


And the Download!

http://www.themercenary.net/port/AbsoluteZeroOTA.rar
Its ready now!

Posted: 25 Sep 2006, 08:22
by Neddie
It hurts.

Posted: 25 Sep 2006, 19:02
by Quanto042
btw, i just finish the OTA version of Cooper Hill too
XD


http://www.themercenary.net/images/ota/ ... lota01.jpg

http://www.themercenary.net/images/ota/ ... lota02.jpg

http://www.themercenary.net/images/ota/ ... lota03.jpg

Sometimes these ideas just pop into my head, and i end up running with them. XD

Posted: 25 Sep 2006, 19:07
by FizWizz
I think that is pretty darn neat, actually. Is there any demand for it though?

Posted: 25 Sep 2006, 19:12
by Quanto042
Probably not, but i'm doing it anyways. :twisted:

btw, heres the download link for Cooper Hill OTA
http://www.themercenary.net/port/CooperHillOTA.rar

ui

Posted: 25 Sep 2006, 22:33
by Dragon45
Quite the novelty, very interesting!

Post it on TAU; you'll get a good response there ^_^

Posted: 25 Sep 2006, 22:42
by Caydr
Can you reverse-convert Altored Divide for me? That would be awesome. The TA pallete, if I remember right, has a lot of yellows, greens, and a few browns too, so it shouldn't come out TOO badly pixelated.

~~~

Wait a minute... eh... haven't people been making terragen maps for TA for ages? :|

Posted: 26 Sep 2006, 11:55
by Das Bruce
Think it was more bryce.

Posted: 26 Sep 2006, 18:16
by Quanto042
No caydr is right, they were using Terragen for a while. But the ppl making maps with it tended to focus too heavily on making crazy mountain ranges than actual playing surfaces.