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Molten Robots Feature Request..

Posted: 17 Sep 2006, 19:10
by PicassoCT
Hi Lathan,

i could use two more Features.

they should look like Robots, who had been hit by a Laserbeam just seconds ago, and "died" freezing in a dramatic, struggling, pose.
There Molten InnerParts should have been liquid and flood out of them, when it returned into solid state. The "Once-Molten-Slug" should be still glowing red- orange. And it would be cool if the Robos inner skeletton would be visible, just like human rips..

Additional the Features should have a rest of Red Glow in there "Eyes"

Here is a primitve Photoshoppainting.

Image

Thx for the Hard Work, after Servernaya i doubt there is anything limited on your side, except time...

Posted: 17 Sep 2006, 22:53
by bamb
Man, you've got really strange and great ideas!

Posted: 17 Sep 2006, 23:34
by PicassoCT
bamb wrote:Man, you've got really strange and great ideas!

:(
That sounds like you think that is something positive. But having strange ideas sucks in Reallife. Everyone starts hating you for strange poltical views or the search for new sollutions on old Work-Problems. Humans like there Rails...
And you can forget the Idea of working in a Game Company with Strange Ideas in the Head. If peoplz realize things get risky (all strange ideas have that) they start avoiding you...

Back to topic. This Robots are not Risky - they are just more detailed wreckage - instead of smoke, with molten Metall. Nothing really knew - i am shure other Peoplz would use them, that is not a one-way-use Thing. :-) :wink:

Posted: 18 Sep 2006, 01:43
by LathanStanley
I can "try"... eventually....

but thats a HARD FRIGIN model to make look "real" or... pass as "real"...

glowing molten stuff?

I can't animate textures, I have no "lights" I can add, nor a self-illumination...

the "glow" is just gonna be reddish orange, and not even be that impressive...

it'll look more like a heap of "stuff" with a red blob in the middle..

think playdough and silverware stuck in it... thats what it'll look like in game...

but I dunno, I can give it a try I assume.. :?

Posted: 18 Sep 2006, 01:45
by Snipawolf
It shouldn't be that hard.. Look how good he drew the molten stuff..

Posted: 18 Sep 2006, 01:46
by LathanStanley
Snipawolf wrote:It shouldn't be that hard.. Look how good he drew the molten stuff..
to give the impression of "heat" is gonna be hard.

its gonna look like a red blob...

Posted: 18 Sep 2006, 01:48
by mehere101
It needs an animated texture, otherwise you mays as well just texture it with something that says "This is molten" in black text on a white background.

Posted: 18 Sep 2006, 01:48
by Snipawolf
Isn't there that neonish effect like we have for textures? Does that apply to map models and textures?

Posted: 18 Sep 2006, 05:15
by j5mello
u mean the glowmaps? that would work for the eyes and might be passable for the molten parts as well.

Posted: 18 Sep 2006, 05:47
by LathanStanley
meh, maybe the glow... but I doubt it

Posted: 18 Sep 2006, 13:51
by PicassoCT
thx lathan.. your work will rule anyway, glowing or not - but I am shure you somehow pull it off. :-)

Posted: 19 Sep 2006, 00:12
by Snipawolf
Yeah, take a shot :P